Player Matchup

Athena
Athena
CristoReventor11
Athena
Level 29
God Stats
6W - 2L
1,517 SR
Queue Stats
134W - 125L
1,419 Elo+
Solo
Neith
Neith
Elhaddary22
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,160 Elo+
Solo
Odin
Odin
GraffonGlas
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,159 Elo+
Party 2
Olorun
Olorun
PauIen
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,207 Elo+
Party 2
Ares
Ares
spezwi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,182 Elo+
Party 2
Team Averages
Level 9
1,503 SR
1,225 Elo+

VS

Team Averages
Level 19
1,507 SR
1,312 Elo+
Yemoja
Yemoja
Dakidaki1
Yemoja
Level 24
God Stats
56W - 65L
1,584 SR
Queue Stats
349W - 421L
1,344 Elo+
Party 1
Vulcan
Vulcan
IskoldNinja
Vulcan
Level 29
God Stats
21W - 17L
1,600 SR
Queue Stats
95W - 101L
1,448 Elo+
Party 1
Fenrir
Fenrir
Mislilac24
Fenrir
Level 27
God Stats
17W - 12L
1,596 SR
Queue Stats
65W - 46L
1,445 Elo+
Solo
Bellona
Bellona
rRTVM
Bellona
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 48L
1,181 Elo+
Party 3
Olorun
Olorun
zhopka007
Olorun
Level 6
God Stats
3W - 10L
1,254 SR
Queue Stats
21W - 36L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 2
10,648
666
13,438
10,987
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 1
6,980
436
2,717
7,775
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 3
8,199
512
6,756
11,016
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
PauIen
Olorun
14
1 / 4 / 2
8,063
504
4,020
8,669
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
spezwi
Ares
10
0 / 5 / 3
6,913
432
1,392
10,403
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakidaki1
Yemoja
12
0 / 3 / 5
7,637
477
4,019
6,879
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
6 / 3 / 2
9,250
578
10,376
6,723
2,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Mislilac24
Fenrir
14
6 / 2 / 3
8,774
548
5,803
9,186
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
rRTVM
Bellona
13
3 / 2 / 2
7,291
456
4,909
10,648
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
zhopka007
Olorun
11
4 / 5 / 4
7,027
439
5,080
8,670
3,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
19
19
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
10
1
2
11
W
Yemoja
Dakidaki1
Yemoja
0
3
5
0.83
L
0
4
1
0.13
L
4
5
3
1.1
W
Vulcan
6
3
2
2.33
W
Fenrir
Mislilac24
Fenrir
6
2
3
3.75
L
Olorun
PauIen
Olorun
1
4
2
0.5
W
Bellona
rRTVM
Bellona
3
2
2
2
L
Ares
spezwi
Ares
0
5
3
0.3
W
Olorun
zhopka007
Olorun
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
30,187
48,850
Taken
42,106
29,717
Mitigated
22,682
10,383
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,438
3,695
0
5,002
10,987
5,646
420
2,326
8,661
81,522
0
W
Yemoja
Dakidaki1
Yemoja
4,019
889
582
417
6,879
4,236
370
993
5,636
32,352
0
L
2,717
1,001
0
928
7,775
2,562
1,219
3,468
4,307
0
29,688
L
6,756
3,204
0
450
11,016
11,754
580
3,732
7,284
0
25,085
W
Vulcan
10,376
4,884
0
707
6,723
2,949
0
3,982
2,691
46,823
0
W
Fenrir
Mislilac24
Fenrir
5,803
1,972
0
3,606
9,186
4,254
961
3,240
5,829
0
40,206
L
Olorun
PauIen
Olorun
4,020
1,618
265
3,083
8,669
2,890
941
5,815
2,854
48,981
0
W
Bellona
rRTVM
Bellona
4,909
1,713
0
3,648
10,648
8,038
354
5,109
5,539
0
31,697
L
Ares
spezwi
Ares
1,392
135
0
655
10,403
6,865
25
4,134
6,269
11,079
0
W
Olorun
zhopka007
Olorun
5,080
2,527
359
2,069
8,670
3,205
1,264
5,526
3,094
24,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
39,979
378
Minions Killed
291
0
Camps Cleared
0
1,500,964
Distance Traveled
1,396,194
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,648
666
155
10
0
380,393
0
W
Yemoja
7,637
477
58
4
0
291,393
1
L
Neith
6,980
436
51
3
0
273,548
2
L
Odin
8,199
512
50
3
0
297,241
0
W
Vulcan
9,250
578
79
5
0
318,716
5
W
Fenrir
8,774
548
67
4
0
273,020
1
L
Olorun
8,063
504
98
6
0
278,083
1
W
Bellona
7,291
456
56
4
0
308,671
4
L
Ares
6,913
432
24
2
0
271,699
0
W
Olorun
7,027
439
31
2
0
204,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role