Player Matchup

Odin
Odin
DarkLordSoran
Odin
Level 102
God Stats
3W - 0L
1,689 SR
Queue Stats
32W - 10L
1,905 Elo+
Party 1
Vulcan
Vulcan
Domixus
Vulcan
Level 109
God Stats
9W - 2L
1,616 SR
Queue Stats
123W - 71L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
x RaY2k13
Ne Zha
Level 154
God Stats
23W - 4L
1,822 SR
Queue Stats
225W - 178L
1,704 Elo+
Party 1
Team Averages
Level 122
1,709 SR
1,789 Elo+

VS

Team Averages
Level 64
1,491 SR
1,524 Elo+
Bacchus
Bacchus
Marthpunkexco
Bacchus
Level 68
God Stats
6W - 10L
1,425 SR
Queue Stats
353W - 436L
1,437 Elo+
Solo
Hades
Hades
Meowmeoow69
Hades
Level 57
God Stats
6W - 6L
1,666 SR
Queue Stats
70W - 69L
1,575 Elo+
Party 2
Rama
Rama
meowsbro
Rama
Level 66
God Stats
0W - 2L
1,381 SR
Queue Stats
66W - 67L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 17
14,253
679
7,942
9,124
8,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Domixus
Vulcan
18
9 / 0 / 15
14,672
699
24,685
7,985
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
x RaY2k13
Ne Zha
19
11 / 1 / 14
14,929
711
18,708
13,098
6,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 10 / 1
11,325
539
4,689
21,911
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 11 / 0
11,621
553
8,683
23,328
11,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
15
0 / 5 / 2
11,452
545
3,493
14,248
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
26
Kills
2
2
Deaths
26
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Vulcan
Domixus
Vulcan
9
0
15
16.5
L
Bacchus
0
10
1
0.05
L
2
11
0
0.18
L
Rama
0
5
2
0.2
W
Ne Zha
x RaY2k13
Ne Zha
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,335
Damage
16,865
30,207
Taken
59,487
18,104
Mitigated
37,190
13,946
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,942
1,243
0
2,878
9,124
8,516
558
3,011
6,113
0
40,505
W
Vulcan
Domixus
Vulcan
24,685
7,181
0
3,291
7,985
3,225
1,519
4,162
3,823
102,346
0
L
Bacchus
4,689
240
0
2,264
21,911
21,516
0
9,340
12,222
35,607
0
L
8,683
480
901
2,859
23,328
11,628
0
9,175
13,845
47,733
0
L
Rama
3,493
2,374
0
1,705
14,248
4,046
0
5,403
8,679
0
64,405
W
Ne Zha
x RaY2k13
Ne Zha
18,708
5,777
605
7,172
13,098
6,363
1,403
6,489
6,609
0
74,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
34,398
243
Minions Killed
229
0
Camps Cleared
0
1,177,500
Distance Traveled
887,072
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,253
679
49
2
0
378,999
3
W
Vulcan
14,672
699
107
5
0
391,374
2
L
Bacchus
11,325
539
41
2
0
300,622
1
L
Hades
11,621
553
76
4
0
286,273
5
L
Rama
11,452
545
112
5
0
300,177
3
W
Ne Zha
14,929
711
87
4
0
407,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role