Player Matchup

Cthulhu
Cthulhu
Chendelf
Cthulhu
Level 14
God Stats
2W - 3L
1,467 SR
Queue Stats
21W - 26L
1,385 Elo+
Solo
Jing Wei
Jing Wei
LickMyPoppy
Jing Wei
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,306 Elo+
Solo
Nemesis
Nemesis
Miralith
Nemesis
Level 29
God Stats
16W - 25L
1,382 SR
Queue Stats
70W - 98L
1,335 Elo+
Party 1
Rama
Rama
SARAPCİ
Rama
Level 27
God Stats
20W - 30L
1,379 SR
Queue Stats
28W - 48L
1,314 Elo+
Party 1
Fenrir
Fenrir
westnmoon
Fenrir
Level 7
God Stats
14W - 9L
1,539 SR
Queue Stats
17W - 16L
1,212 Elo+
Party 1
Team Averages
Level 19
1,453 SR
1,310 Elo+

VS

Team Averages
Level 36
1,409 SR
1,480 Elo+
Da Ji
Da Ji
Anubis2100
Da Ji
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ghost80
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ProjectGenos
Artemis
Level 10
God Stats
5W - 3L
1,385 SR
Queue Stats
18W - 17L
1,481 Elo+
Party 2
Merlin
Merlin
XDeadlyNinjaX
Merlin
Level 13
God Stats
8W - 15L
1,159 SR
Queue Stats
71W - 105L
1,427 Elo+
Party 2
Eset
Eset
furyh4rd
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chendelf
Cthulhu
17
2 / 7 / 7
10,948
995
10,187
23,684
24,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
LickMyPoppy
Jing Wei
17
3 / 11 / 8
11,150
1,014
5,378
21,330
8,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Miralith
Nemesis
17
2 / 6 / 9
10,713
974
7,685
17,624
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
16
5 / 5 / 5
11,093
1,008
7,456
10,762
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
westnmoon
Fenrir
16
3 / 9 / 8
10,754
978
10,331
19,861
11,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

85

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
11 / 2 / 12
12,990
1,181
9,763
7,413
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Ghost80
Bellona
19
2 / 3 / 25
11,567
1,052
11,104
9,884
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
ProjectGenos
Artemis
19
15 / 4 / 16
13,870
1,261
32,397
13,010
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 2 / 26
12,455
1,132
17,202
6,425
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
18
4 / 4 / 21
11,931
1,085
15,671
10,252
3,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
15
Kills
38
38
Deaths
15
37
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Da Ji
11
2
12
8.5
L
Cthulhu
Chendelf
Cthulhu
2
7
7
0.79
W
Bellona
Ghost80
Bellona
2
3
25
4.83
L
Jing Wei
LickMyPoppy
Jing Wei
3
11
8
0.64
L
Nemesis
Miralith
Nemesis
2
6
9
1.08
W
Artemis
ProjectGenos
Artemis
15
4
16
5.75
L
Rama
5
5
5
1.5
W
6
2
26
9.5
W
Eset
4
4
21
3.63
L
Fenrir
westnmoon
Fenrir
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
86,137
93,261
Taken
46,984
56,194
Mitigated
22,563
2,856
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
9,763
2,665
0
594
7,413
3,433
0
1,245
6,168
0
20,988
L
Cthulhu
Chendelf
Cthulhu
10,187
617
222
0
23,684
24,836
0
10,397
13,287
23,109
0
W
Bellona
Ghost80
Bellona
11,104
2,784
984
382
9,884
7,299
0
2,563
7,321
0
18,766
L
Jing Wei
LickMyPoppy
Jing Wei
5,378
4,245
0
515
21,330
8,222
0
6,404
14,926
0
31,769
L
Nemesis
Miralith
Nemesis
7,685
2,010
0
745
17,624
8,286
0
5,923
11,701
0
21,419
W
Artemis
ProjectGenos
Artemis
32,397
24,699
398
1,349
13,010
5,493
0
2,143
10,867
0
56,323
L
Rama
7,456
5,800
0
845
10,762
3,779
0
4,649
6,113
0
27,711
W
17,202
1,399
0
0
6,425
2,664
0
2,169
4,256
35,459
0
W
Eset
15,671
822
284
676
10,252
3,674
0
2,067
8,185
35,264
0
L
Fenrir
westnmoon
Fenrir
10,331
2,243
0
529
19,861
11,071
0
5,500
14,361
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,658
Gold Earned
62,813
171
Minions Killed
192
6
Camps Cleared
7
1,094,371
Distance Traveled
1,125,400
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,990
1,181
30
3
2
234,658
0
L
Cthulhu
10,948
995
37
3
0
210,870
0
W
Bellona
11,567
1,052
5
0
0
232,626
1
L
Jing Wei
11,150
1,014
64
6
0
222,805
1
L
Nemesis
10,713
974
19
2
3
250,362
1
W
Artemis
13,870
1,261
65
6
3
207,121
0
L
Rama
11,093
1,008
30
3
2
171,487
3
W
Merlin
12,455
1,132
45
4
1
214,423
0
W
Eset
11,931
1,085
47
4
1
236,572
0
L
Fenrir
10,754
978
21
2
1
238,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role