Player Matchup

Ne Zha
Ne Zha
Masters
Blitzkov
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
Desоlation
Tiamat
Diamond III
Level 107
God Stats
4W - 2L
1,867 SR
Queue Stats
122W - 87L
2,288 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Oddimize
Sylvanus
Diamond III
Level 160
God Stats
3W - 6L
1,181 SR
Queue Stats
160W - 147L
2,185 MMR
Solo
Ymir
Ymir
Masters
Ranian
Ymir
Masters
Level 160
God Stats
248W - 197L
1,636 SR
Queue Stats
541W - 513L
2,250 MMR
Solo
Anhur
Anhur
Masters
YesImToxic
Anhur
Masters
Level 160
God Stats
74W - 64L
1,617 SR
Queue Stats
824W - 790L
2,226 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,560 SR
2,090 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,528 SR
1,771 MMR
Camazotz
Camazotz
Masters
Abracadabrra
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Diamond II
Jaggi
Ullr
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond III
Slop
Hercules
Diamond III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
361W - 334L
2,172 MMR
Party 1
Geb
Geb
Diamond III
Washeddd
Geb
Diamond III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
a1rh3ad24
Janus
Diamond IV
Level 139
God Stats
33W - 28L
1,639 SR
Queue Stats
309W - 295L
2,183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blitzkov
Ne Zha
12
6 / 1 / 6
7,012
637
9,921
7,972
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
3 / 1 / 3
6,433
585
7,292
6,080
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Oddimize
Sylvanus
9
2 / 1 / 8
6,059
551
3,866
8,542
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Ranian
Ymir
12
2 / 1 / 3
6,772
616
4,362
6,192
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
13
4 / 0 / 0
7,132
648
5,933
5,267
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaSetTsukuyomiApolloDanzaburou

VS

Bans
Guan YuNemesisSobekSusanoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Abracadabrra
Camazotz
10
1 / 4 / 2
5,919
538
5,575
10,938
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Jaggi
Ullr
11
1 / 2 / 0
5,816
529
3,918
5,517
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
Slop
Hercules
8
1 / 4 / 0
5,182
471
3,794
10,330
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 4 / 1
5,747
522
4,068
11,874
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
a1rh3ad24
Janus
8
0 / 3 / 2
5,161
469
4,487
4,942
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
4
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Abracadabrra
Camazotz
1
4
2
0.5
W
Ne Zha
Blitzkov
Ne Zha
6
1
6
9
W
Tiamat
3
1
3
4.5
L
Ullr
Jaggi
Ullr
1
2
0
0.5
W
Sylvanus
Oddimize
Sylvanus
2
1
8
6
W
Ymir
Ranian
Ymir
2
1
3
3.5
L
Hercules
Slop
Hercules
1
4
0
0.25
L
1
4
1
0.38
W
Anhur
4
0
0
4
L
Janus
a1rh3ad24
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
21,842
34,053
Taken
43,601
15,350
Mitigated
16,274
14,878
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Abracadabrra
Camazotz
5,575
1,793
0
4,822
10,938
3,306
0
3,628
7,218
0
28,322
W
Ne Zha
Blitzkov
Ne Zha
9,921
4,843
0
1,504
7,972
3,321
0
1,781
6,166
0
46,028
W
Tiamat
7,292
1,517
0
2,228
6,080
3,623
0
1,952
4,128
40,189
0
L
Ullr
Jaggi
Ullr
3,918
1,234
0
2,226
5,517
1,033
0
774
4,743
0
36,044
W
Sylvanus
Oddimize
Sylvanus
3,866
1,049
1,873
3,650
8,542
4,242
0
2,890
5,602
12,215
0
W
Ymir
Ranian
Ymir
4,362
1,202
0
1,695
6,192
2,641
0
1,169
4,877
39,577
0
L
Hercules
Slop
Hercules
3,794
1,957
0
2,085
10,330
6,984
0
3,268
7,036
0
21,957
L
4,068
626
0
2,054
11,874
3,736
0
4,550
7,252
13,503
0
W
Anhur
5,933
3,912
0
3,928
5,267
1,523
0
763
4,504
0
48,443
L
Janus
a1rh3ad24
Janus
4,487
281
0
434
4,942
1,215
0
2,903
1,832
27,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
27,825
375
Minions Killed
252
0
Camps Cleared
0
1,018,124
Distance Traveled
1,049,198
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,919
538
64
6
0
212,270
1
W
Ne Zha
7,012
637
87
8
0
226,977
4
W
Tiamat
6,433
585
86
8
0
192,834
3
L
Ullr
5,816
529
73
7
0
199,672
5
W
Sylvanus
6,059
551
13
1
0
197,959
4
W
Ymir
6,772
616
82
7
0
218,533
3
L
Hercules
5,182
471
43
4
0
206,944
1
L
Geb
5,747
522
13
1
0
218,214
0
W
Anhur
7,132
648
107
10
0
181,821
4
L
Janus
5,161
469
59
5
0
212,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role