Player Matchup

Tsukuyomi
Tsukuyomi
LokiOne
Tsukuyomi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ochaad
Kukulkan
Level 8
God Stats
18W - 24L
1,709 SR
Queue Stats
207W - 251L
1,532 Elo+
Party 1
Medusa
Medusa
viivs
Medusa
Level 126
God Stats
11W - 13L
1,437 SR
Queue Stats
336W - 372L
1,474 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,502 Elo+

VS

Team Averages
Level 28
1,340 SR
1,327 Elo+
Ra
Ra
Reikon013
Ra
Level 64
God Stats
14W - 15L
1,432 SR
Queue Stats
209W - 284L
1,456 Elo+
Solo
Fenrir
Fenrir
anfilçl
Fenrir
Level 8
God Stats
1W - 2L
1,334 SR
Queue Stats
4W - 15L
1,289 Elo+
Solo
Neith
Neith
xNebulosa
Neith
Level 11
God Stats
4W - 5L
1,252 SR
Queue Stats
24W - 28L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LokiOne
Tsukuyomi
13
5 / 2 / 11
9,542
795
9,406
10,810
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ochaad
Kukulkan
11
1 / 3 / 14
8,532
711
4,263
6,136
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
viivs
Medusa
14
14 / 1 / 5
10,714
893
9,452
8,459
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,059
672
4,806
7,174
2,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
anfilçl
Fenrir
11
2 / 12 / 3
8,545
712
4,794
14,176
5,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
xNebulosa
Neith
12
3 / 4 / 1
8,535
711
6,091
6,022
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
6
6
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
LokiOne
Tsukuyomi
5
2
11
5.25
L
1
4
1
0.38
L
Fenrir
anfilçl
Fenrir
2
12
3
0.29
W
Kukulkan
ochaad
Kukulkan
1
3
14
2.67
W
Medusa
viivs
Medusa
14
1
5
16.5
L
Neith
xNebulosa
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
15,691
25,405
Taken
27,372
8,892
Mitigated
9,848
6,900
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
LokiOne
Tsukuyomi
9,406
2,300
0
3,023
10,810
3,749
532
2,198
8,612
0
45,154
L
4,806
82
102
1,099
7,174
2,641
0
453
6,721
31,847
0
L
Fenrir
anfilçl
Fenrir
4,794
1,149
0
848
14,176
5,236
0
2,052
12,124
0
21,934
W
Kukulkan
ochaad
Kukulkan
4,263
567
0
926
6,136
2,214
710
1,121
5,015
24,297
0
W
Medusa
viivs
Medusa
9,452
4,463
0
2,951
8,459
2,929
1,691
1,915
6,544
0
46,699
L
Neith
xNebulosa
Neith
6,091
1,727
0
782
6,022
1,971
324
1,758
4,264
0
31,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
25,139
177
Minions Killed
126
0
Camps Cleared
0
711,967
Distance Traveled
567,497
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,542
795
66
6
0
271,424
3
L
Ra
8,059
672
55
5
0
203,949
0
L
Fenrir
8,545
712
27
2
0
207,593
1
W
Kukulkan
8,532
711
50
4
0
204,508
0
W
Medusa
10,714
893
61
5
0
236,035
2
L
Neith
8,535
711
44
4
0
155,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role