Player Matchup

Ra
Ra
Foefvocht
Ra
Level 16
God Stats
4W - 7L
1,701 SR
Queue Stats
107W - 79L
1,667 Elo+
Party 1
Izanami
Izanami
GamesMaxed
Izanami
Level 21
God Stats
9W - 3L
1,831 SR
Queue Stats
80W - 65L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
MAJINNASHTAY
Sun Wukong
Level 28
God Stats
3W - 1L
1,459 SR
Queue Stats
206W - 190L
1,640 Elo+
Party 2
Fenrir
Fenrir
RazyRex
Fenrir
Level 27
God Stats
34W - 14L
1,745 SR
Queue Stats
150W - 111L
1,667 Elo+
Party 2
Yemoja
Yemoja
sugablead
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,771 Elo+
Solo
Team Averages
Level 19
1,647 SR
1,666 Elo+

VS

Team Averages
Level 23
1,461 SR
1,548 Elo+
Neith
Neith
MagusPowah
Neith
Level 29
God Stats
2W - 3L
1,792 SR
Queue Stats
571W - 564L
1,580 Elo+
Party 3
Pele
Pele
Muow
Pele
Level 29
God Stats
1W - 4L
1,190 SR
Queue Stats
106W - 85L
1,562 Elo+
Party 3
He Bo
He Bo
NAPIERDOLILEM
He Bo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Smedja
Tiamat
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
67W - 49L
1,568 Elo+
Party 3
Khepri
Khepri
nenitooTV
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
13,816
628
23,483
20,105
8,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GamesMaxed
Izanami
15
1 / 8 / 6
10,210
464
6,532
18,959
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
MAJINNASHTAY
Sun Wukong
19
4 / 4 / 12
11,940
543
10,742
21,096
24,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
RazyRex
Fenrir
20
16 / 7 / 8
13,363
607
20,804
21,793
14,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
sugablead
Yemoja
15
2 / 7 / 16
9,557
434
6,237
15,299
6,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 5 / 10
10,679
485
13,881
16,799
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
Muow
Pele
16
4 / 9 / 3
10,272
467
11,349
21,349
11,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
15 / 5 / 3
13,565
617
29,760
20,612
10,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tiamat
Smedja
Tiamat
16
4 / 9 / 2
10,476
476
10,457
15,866
11,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
nenitooTV
Khepri
15
4 / 6 / 7
10,384
472
7,119
16,896
18,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
34
Kills
31
31
Deaths
34
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
5
14
3.6
W
Izanami
GamesMaxed
Izanami
1
8
6
0.5
W
Sun Wukong
MAJINNASHTAY
Sun Wukong
4
4
12
2.5
L
Neith
4
5
10
1.8
L
Pele
Muow
Pele
4
9
3
0.61
L
15
5
3
3.3
W
Fenrir
RazyRex
Fenrir
16
7
8
2.86
L
Tiamat
Smedja
Tiamat
4
9
2
0.56
L
Khepri
nenitooTV
Khepri
4
6
7
1.25
W
Yemoja
sugablead
Yemoja
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,798
Damage
72,566
97,252
Taken
91,522
60,483
Mitigated
59,446
33,780
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,483
3,909
3,661
9,046
20,105
8,918
1,464
9,449
10,656
111,149
0
W
Izanami
GamesMaxed
Izanami
6,532
4,340
0
5,592
18,959
6,138
489
5,306
13,653
0
62,774
W
Sun Wukong
MAJINNASHTAY
Sun Wukong
10,742
2,025
0
4,924
21,096
24,394
34
10,484
10,612
715
78,124
L
Neith
13,881
6,413
0
5,103
16,799
6,955
2,342
5,191
11,608
0
73,044
L
Pele
Muow
Pele
11,349
1,976
0
4,243
21,349
11,880
181
6,632
14,717
0
79,100
L
29,760
3,272
132
9,475
20,612
10,148
360
4,506
16,106
102,183
0
W
Fenrir
RazyRex
Fenrir
20,804
6,223
0
4,087
21,793
14,498
1,899
12,030
9,763
0
70,830
L
Tiamat
Smedja
Tiamat
10,457
1,618
0
3,248
15,866
11,770
284
7,080
8,786
57,052
0
L
Khepri
nenitooTV
Khepri
7,119
790
0
1,001
16,896
18,693
469
6,456
10,440
36,230
0
W
Yemoja
sugablead
Yemoja
6,237
1,675
4,921
1,549
15,299
6,535
168
10,067
5,232
14,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
55,376
504
Minions Killed
536
0
Camps Cleared
0
1,968,263
Distance Traveled
1,912,483
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,816
628
164
7
0
405,670
9
W
Izanami
10,210
464
103
5
0
320,284
3
W
Sun Wukong
11,940
543
130
6
0
462,262
5
L
Neith
10,679
485
110
5
0
344,618
1
L
Pele
10,272
467
113
5
0
420,643
2
L
He Bo
13,565
617
161
7
0
372,472
2
W
Fenrir
13,363
607
95
4
0
398,316
1
L
Tiamat
10,476
476
103
5
0
372,517
4
L
Khepri
10,384
472
49
2
0
402,233
6
W
Yemoja
9,557
434
12
1
0
381,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role