Player Matchup

Medusa
Medusa
Dakidaki1
Medusa
Level 24
God Stats
30W - 35L
1,507 SR
Queue Stats
349W - 421L
1,333 Elo+
Party 2
Vulcan
Vulcan
IskoldNinja
Vulcan
Level 29
God Stats
21W - 17L
1,590 SR
Queue Stats
95W - 101L
1,440 Elo+
Party 2
Odin
Odin
ThePaleKestrl
Odin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 43L
1,364 Elo+
Solo
Cthulhu
Cthulhu
skasevlaka
Cthulhu
Level 7
God Stats
4W - 3L
1,458 SR
Queue Stats
12W - 12L
1,304 Elo+
Solo
Bastet
Bastet
zanozaki
Bastet
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 26L
1,304 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,349 Elo+

VS

Team Averages
Level 33
1,371 SR
1,343 Elo+
Jormungandr
Jormungandr
Cha0sguilmon
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 213L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 29
God Stats
55W - 62L
1,351 SR
Queue Stats
151W - 195L
1,295 Elo+
Party 1
Ra
Ra
Elhaddary22
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ymir
Ymir
PatataFilosofal
Ymir
Level 17
God Stats
2W - 9L
1,277 SR
Queue Stats
24W - 43L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
Zebulah
Erlang Shen
Level 20
God Stats
11W - 26L
1,226 SR
Queue Stats
110W - 160L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakidaki1
Medusa
10
3 / 0 / 0
5,870
534
2,679
2,493
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
2 / 0 / 1
6,254
569
6,274
3,312
1,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 1 / 0
6,604
600
4,993
5,112
2,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
skasevlaka
Cthulhu
8
0 / 0 / 3
4,952
450
2,172
2,818
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
zanozaki
Bastet
8
3 / 2 / 2
5,622
511
2,104
5,371
1,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cha0sguilmon
Jormungandr
8
1 / 3 / 1
5,366
488
2,654
7,074
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Danielza
Danzaburou
8
0 / 2 / 0
4,471
406
1,678
4,059
1,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 7 / 0
5,384
489
1,625
5,526
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,419
402
527
4,209
1,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Zebulah
Erlang Shen
9
1 / 1 / 1
5,255
478
2,281
7,388
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
3
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cha0sguilmon
Jormungandr
1
3
1
0.5
W
Medusa
Dakidaki1
Medusa
3
0
0
3
L
Danzaburou
Danielza
Danzaburou
0
2
0
0
L
1
7
0
0.14
W
Vulcan
2
0
1
2.5
L
0
1
0
0
W
6
1
0
6
L
Erlang Shen
Zebulah
Erlang Shen
1
1
1
1.5
W
Cthulhu
skasevlaka
Cthulhu
0
0
3
1.5
W
Bastet
zanozaki
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,222
Damage
8,765
19,106
Taken
28,256
7,979
Mitigated
9,365
4,762
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cha0sguilmon
Jormungandr
2,654
1,261
0
313
7,074
2,588
0
1,285
5,764
25,784
0
W
Medusa
Dakidaki1
Medusa
2,679
758
0
0
2,493
714
234
136
2,357
0
33,255
L
Danzaburou
Danielza
Danzaburou
1,678
537
258
860
4,059
1,122
0
1,279
2,580
0
20,136
L
1,625
204
24
203
5,526
1,464
0
542
4,759
15,295
0
W
Vulcan
6,274
2,910
0
783
3,312
1,403
250
1,028
2,258
32,397
0
L
527
68
0
714
4,209
1,699
0
651
3,516
12,917
0
W
4,993
737
0
1,680
5,112
2,706
162
2,071
2,868
0
23,249
L
Erlang Shen
Zebulah
Erlang Shen
2,281
1,059
0
2,794
7,388
2,492
0
4,447
2,941
0
18,722
W
Cthulhu
skasevlaka
Cthulhu
2,172
107
0
1,346
2,818
1,818
0
551
2,267
11,819
0
W
Bastet
zanozaki
Bastet
2,104
520
0
953
5,371
1,338
0
821
4,550
0
17,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
24,895
225
Minions Killed
202
0
Camps Cleared
0
970,904
Distance Traveled
882,897
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,366
488
58
5
0
197,070
1
W
Medusa
5,870
534
71
6
0
192,244
0
L
Danzaburou
4,471
406
42
4
0
164,207
2
L
Ra
5,384
489
34
3
0
177,003
1
W
Vulcan
6,254
569
55
5
0
210,571
4
L
Ymir
4,419
402
28
3
0
142,181
0
W
Odin
6,604
600
42
4
0
171,157
1
L
Erlang Shen
5,255
478
40
4
0
202,436
2
W
Cthulhu
4,952
450
20
2
0
200,574
0
W
Bastet
5,622
511
37
3
0
196,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role