Player Matchup

Ra
Ra
Antoine_401_
Ra
Level 8
God Stats
3W - 7L
1,764 SR
Queue Stats
65W - 71L
1,353 Elo+
Solo
Anubis
Anubis
Imm0rtal_K1LLer3
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
ProGamer274763
Cthulhu
Level 6
God Stats
7W - 11L
1,400 SR
Queue Stats
8W - 14L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
gulper077
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,662 Elo+
Party 1
Bellona
Bellona
xredxmalicious
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,533 SR
1,445 Elo+

VS

Team Averages
Level 27
1,532 SR
1,469 Elo+
Baba Yaga
Baba Yaga
Ceddioso
Baba Yaga
Level 14
God Stats
6W - 3L
1,692 SR
Queue Stats
22W - 29L
1,345 Elo+
Party 3
Horus
Horus
Cyberdalek224
Horus
Level 75
God Stats
1W - 3L
1,298 SR
Queue Stats
180W - 190L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
MissWAP
Nu Wa
Level 20
God Stats
35W - 27L
1,494 SR
Queue Stats
65W - 66L
1,388 Elo+
Party 3
Thor
Thor
VioletSummers
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 122L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
new2theegame
Cthulhu
Level 24
God Stats
37W - 19L
1,674 SR
Queue Stats
92W - 69L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,375
948
18,221
20,435
6,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 5
10,146
846
4,346
18,794
7,041
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 4
11,540
962
12,186
29,112
31,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
gulper077
Kukulkan
16
1 / 7 / 6
10,461
872
11,120
20,494
8,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 12 / 6
10,429
869
2,731
23,795
12,051
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ceddioso
Baba Yaga
19
3 / 0 / 20
12,233
1,019
7,230
4,049
1,903
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
13 / 3 / 14
13,245
1,104
32,171
17,201
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
MissWAP
Nu Wa
20
14 / 1 / 22
14,338
1,195
33,527
9,479
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 3 / 20
11,611
968
11,624
12,558
5,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
new2theegame
Cthulhu
20
10 / 2 / 22
13,013
1,084
20,303
13,643
15,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
141
9
Kills
43
43
Deaths
9
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Baba Yaga
Ceddioso
Baba Yaga
3
0
20
13
W
13
3
14
6.67
L
1
12
5
0.29
W
Nu Wa
MissWAP
Nu Wa
14
1
22
25
L
4
6
4
1
W
3
3
20
4.33
L
Kukulkan
gulper077
Kukulkan
1
7
6
0.57
W
Cthulhu
new2theegame
Cthulhu
10
2
22
10.5
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
104,855
112,630
Taken
56,930
66,054
Mitigated
34,176
8,977
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,221
1,908
2,299
4,155
20,435
6,987
0
12,087
8,348
62,476
0
W
Baba Yaga
Ceddioso
Baba Yaga
7,230
1,404
267
348
4,049
1,903
0
3,577
472
28,888
0
W
32,171
23,656
625
3,211
17,201
8,035
0
12,071
5,130
0
43,188
L
4,346
979
0
588
18,794
7,041
0
13,571
5,223
13,414
0
W
Nu Wa
MissWAP
Nu Wa
33,527
8,400
582
893
9,479
3,703
0
8,255
897
69,210
0
L
12,186
692
1,258
0
29,112
31,408
0
9,364
19,748
35,363
0
W
11,624
5,932
0
0
12,558
5,080
0
10,787
1,771
0
15,106
L
Kukulkan
gulper077
Kukulkan
11,120
2,880
0
442
20,494
8,567
0
12,228
8,266
35,595
0
W
Cthulhu
new2theegame
Cthulhu
20,303
2,652
870
2,402
13,643
15,455
0
10,856
2,787
33,742
0
L
2,731
1,736
0
235
23,795
12,051
0
13,810
9,985
0
10,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,951
Gold Earned
64,440
224
Minions Killed
190
3
Camps Cleared
6
959,097
Distance Traveled
1,054,593
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,375
948
115
10
0
230,884
0
W
Baba Yaga
12,233
1,019
53
4
2
168,106
0
W
Horus
13,245
1,104
12
1
3
220,160
0
L
Anubis
10,146
846
9
1
1
157,054
1
W
Nu Wa
14,338
1,195
81
7
0
219,427
0
L
Cthulhu
11,540
962
37
3
0
206,676
0
W
Thor
11,611
968
7
1
0
213,632
0
L
Kukulkan
10,461
872
45
4
1
181,108
2
W
Cthulhu
13,013
1,084
37
3
1
233,268
0
L
Bellona
10,429
869
18
2
1
183,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role