Player Matchup

Cupid
Cupid
Couteize
Cupid
Level 112
God Stats
81W - 61L
1,656 SR
Queue Stats
127W - 113L
1,583 Elo+
Party 1
Janus
Janus
HN1514
Janus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Lucarellii_
Sun Wukong
Level 121
God Stats
14W - 12L
1,480 SR
Queue Stats
80W - 90L
1,469 Elo+
Solo
Yemoja
Yemoja
Tuzin18
Yemoja
Level 52
God Stats
25W - 23L
1,636 SR
Queue Stats
203W - 175L
1,581 Elo+
Party 1
Fenrir
Fenrir
jozin01
Fenrir
Level 47
God Stats
11W - 6L
1,661 SR
Queue Stats
128W - 95L
1,604 Elo+
Party 1
Team Averages
Level 78
1,587 SR
1,548 Elo+

VS

Team Averages
Level 91
1,706 SR
1,580 Elo+
Cabrakan
Cabrakan
CabezaDeTermo
Cabrakan
Level 156
God Stats
5W - 2L
1,549 SR
Queue Stats
121W - 99L
1,560 Elo+
Party 2
Awilix
Awilix
DeToNa1999
Awilix
Level 103
God Stats
8W - 7L
1,644 SR
Queue Stats
238W - 242L
1,519 Elo+
Solo
Achilles
Achilles
RexBlader
Achilles
Level 23
God Stats
6W - 2L
1,780 SR
Queue Stats
12W - 7L
1,774 Elo+
Party 2
Chang'e
Chang'e
dougdgf
Chang'e
Level 146
God Stats
10W - 13L
1,757 SR
Queue Stats
349W - 363L
1,463 Elo+
Solo
Danzaburou
Danzaburou
tomasteddyg
Danzaburou
Level 29
God Stats
8W - 4L
1,800 SR
Queue Stats
106W - 87L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Couteize
Cupid
15
4 / 2 / 6
9,131
571
10,611
11,934
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
HN1514
Janus
13
2 / 4 / 3
8,504
532
5,287
7,236
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Lucarellii_
Sun Wukong
16
7 / 0 / 4
10,707
669
10,057
10,346
6,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Tuzin18
Yemoja
13
1 / 4 / 8
8,655
541
6,559
12,693
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jozin01
Fenrir
15
4 / 4 / 6
9,312
582
5,996
11,246
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CabezaDeTermo
Cabrakan
13
4 / 3 / 6
7,617
476
6,256
11,417
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
DeToNa1999
Awilix
14
2 / 4 / 10
7,898
494
6,321
11,854
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
RexBlader
Achilles
12
2 / 6 / 5
7,271
454
5,637
12,642
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
dougdgf
Chang'e
15
5 / 2 / 4
8,163
510
7,439
11,676
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
tomasteddyg
Danzaburou
10
1 / 3 / 4
6,246
390
3,348
6,170
1,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
18
Kills
14
14
Deaths
18
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CabezaDeTermo
Cabrakan
4
3
6
2.33
W
Cupid
Couteize
Cupid
4
2
6
3.5
L
Awilix
DeToNa1999
Awilix
2
4
10
1.75
W
Janus
HN1514
Janus
2
4
3
0.88
W
Sun Wukong
Lucarellii_
Sun Wukong
7
0
4
9
L
Achilles
RexBlader
Achilles
2
6
5
0.75
W
Yemoja
Tuzin18
Yemoja
1
4
8
1.25
L
Chang'e
dougdgf
Chang'e
5
2
4
3.5
W
Fenrir
jozin01
Fenrir
4
4
6
1.75
L
Danzaburou
tomasteddyg
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
29,001
53,455
Taken
53,759
29,993
Mitigated
29,953
18,731
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CabezaDeTermo
Cabrakan
6,256
1,035
0
1,314
11,417
7,565
0
3,606
7,729
22,610
0
W
Cupid
Couteize
Cupid
10,611
6,078
212
7,480
11,934
4,046
1,678
3,309
8,517
0
64,250
L
Awilix
DeToNa1999
Awilix
6,321
2,999
0
0
11,854
4,486
0
2,963
8,759
0
46,334
W
Janus
HN1514
Janus
5,287
206
0
1,200
7,236
2,510
148
2,570
4,482
52,629
0
W
Sun Wukong
Lucarellii_
Sun Wukong
10,057
2,562
0
3,003
10,346
6,943
2,624
637
9,320
0
58,618
L
Achilles
RexBlader
Achilles
5,637
936
0
2,699
12,642
12,013
0
1,460
11,152
0
28,218
W
Yemoja
Tuzin18
Yemoja
6,559
772
1,167
2,212
12,693
9,756
304
4,023
8,505
30,054
0
L
Chang'e
dougdgf
Chang'e
7,439
662
1,070
5,194
11,676
4,227
0
2,691
8,825
49,266
0
W
Fenrir
jozin01
Fenrir
5,996
974
0
3,457
11,246
6,738
0
2,684
8,486
0
54,099
L
Danzaburou
tomasteddyg
Danzaburou
3,348
1,754
0
1,105
6,170
1,662
0
722
5,448
0
23,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
37,195
450
Minions Killed
330
0
Camps Cleared
0
1,447,589
Distance Traveled
1,313,521
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,617
476
25
2
0
264,738
0
W
Cupid
9,131
571
101
6
0
249,480
0
L
Awilix
7,898
494
87
5
0
322,315
1
W
Janus
8,504
532
90
6
0
276,945
3
W
Sun Wukong
10,707
669
124
8
0
329,582
5
L
Achilles
7,271
454
68
4
0
251,511
2
W
Yemoja
8,655
541
44
3
0
269,548
5
L
Chang'e
8,163
510
105
7
0
276,342
4
W
Fenrir
9,312
582
91
6
0
322,034
4
L
Danzaburou
6,246
390
45
3
0
198,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role