Player Matchup

Ymir
Ymir
Guilli1999
Ymir
Level 18
God Stats
34W - 29L
1,489 SR
Queue Stats
84W - 72L
1,453 Elo+
Party 2
Hel
Hel
KululeeKululoo
Hel
Level 34
God Stats
4W - 1L
1,309 SR
Queue Stats
251W - 193L
1,580 Elo+
Solo
Hades
Hades
Pieslice96
Hades
Level 49
God Stats
39W - 36L
1,568 SR
Queue Stats
100W - 109L
1,542 Elo+
Solo
Nike
Nike
fuzzypeachead
Nike
Level 60
God Stats
26W - 12L
1,381 SR
Queue Stats
62W - 50L
1,389 Elo+
Party 2
Cupid
Cupid
precisonslayer
Cupid
Level 28
God Stats
5W - 4L
1,522 SR
Queue Stats
155W - 151L
1,532 Elo+
Party 2
Team Averages
Level 38
1,454 SR
1,499 Elo+

VS

Team Averages
Level 92
1,507 SR
1,508 Elo+
Zeus
Zeus
AnnCat
Zeus
Level 107
God Stats
5W - 6L
1,587 SR
Queue Stats
139W - 127L
1,544 Elo+
Party 1
Apollo
Apollo
JuiciestHotDog
Apollo
Level 123
God Stats
0W - 3L
1,262 SR
Queue Stats
166W - 181L
1,364 Elo+
Solo
Danzaburou
Danzaburou
MO0D
Danzaburou
Level 86
God Stats
8W - 7L
1,504 SR
Queue Stats
172W - 110L
1,582 Elo+
Party 1
Ymir
Ymir
Rhouston
Ymir
Level 5
God Stats
3W - 4L
1,713 SR
Queue Stats
39W - 19L
1,447 Elo+
Party 1
Fenrir
Fenrir
Xsiliysoft
Fenrir
Level 141
God Stats
9W - 12L
1,468 SR
Queue Stats
140W - 89L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
12,217
582
7,082
20,073
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
9 / 9 / 3
11,860
565
11,754
17,213
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
17
2 / 6 / 12
10,961
522
13,489
19,293
11,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 3 / 7
10,023
477
9,194
14,997
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 8 / 8
11,761
560
8,393
14,567
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AnnCat
Zeus
19
11 / 6 / 5
12,151
579
23,072
12,631
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
10,010
477
4,736
11,516
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
MO0D
Danzaburou
15
4 / 8 / 10
10,289
490
13,560
18,519
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 4 / 7
9,166
436
4,108
10,149
6,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Xsiliysoft
Fenrir
18
11 / 5 / 11
11,592
552
13,176
20,805
9,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
25
Kills
30
30
Deaths
25
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
AnnCat
Zeus
11
6
5
2.25
W
8
4
7
2.88
L
0
2
4
1
W
9
9
3
1.17
L
Danzaburou
MO0D
Danzaburou
4
8
10
1.13
W
Hades
2
6
12
1.33
L
Ymir
4
4
7
1.88
L
Fenrir
Xsiliysoft
Fenrir
11
5
11
3.3
W
2
3
7
1.83
W
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,912
Damage
58,652
86,143
Taken
73,620
49,126
Mitigated
31,892
23,321
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AnnCat
Zeus
23,072
1,479
0
2,069
12,631
4,723
1,007
7,702
4,681
93,200
0
W
7,082
973
0
1,678
20,073
16,914
216
9,423
10,650
27,857
0
L
4,736
2,574
0
5,097
11,516
3,776
721
2,670
8,794
0
61,367
W
11,754
827
2,222
5,014
17,213
6,910
217
6,724
10,489
68,224
0
L
Danzaburou
MO0D
Danzaburou
13,560
6,941
0
6,170
18,519
7,249
931
5,997
12,481
0
65,365
W
Hades
13,489
310
727
6,953
19,293
11,639
2,100
5,684
13,609
67,467
0
L
Ymir
4,108
938
0
267
10,149
6,808
191
5,957
4,122
25,963
0
L
Fenrir
Xsiliysoft
Fenrir
13,176
6,029
0
6,303
20,805
9,336
0
9,430
11,217
0
70,766
W
9,194
893
0
3,318
14,997
9,109
1,104
2,404
12,593
0
58,847
W
8,393
3,909
226
3,183
14,567
4,554
2,045
2,945
11,622
0
70,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
53,208
482
Minions Killed
496
0
Camps Cleared
0
1,789,295
Distance Traveled
1,707,161
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,151
579
133
6
0
351,447
9
W
Ymir
12,217
582
18
1
0
378,588
10
L
Apollo
10,010
477
138
7
0
242,339
1
W
Hel
11,860
565
126
6
0
369,402
1
L
Danzaburou
10,289
490
74
4
0
340,990
4
W
Hades
10,961
522
111
5
0
349,084
0
L
Ymir
9,166
436
57
3
0
395,332
3
L
Fenrir
11,592
552
94
4
0
377,053
6
W
Nike
10,023
477
93
4
0
350,208
0
W
Cupid
11,761
560
134
6
0
342,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role