Player Matchup

Bellona
Bellona
Erkn27
Bellona
Level 8
God Stats
5W - 10L
1,407 SR
Queue Stats
11W - 18L
1,337 Elo+
Party 2
Sol
Sol
bilal07
Sol
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oWavEo
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 2
Kuzenbo
Kuzenbo
tágavága
Kuzenbo
Level 29
God Stats
5W - 3L
1,840 SR
Queue Stats
155W - 139L
1,443 Elo+
Solo
Medusa
Medusa
xrizzee
Medusa
Level 23
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,343 Elo+

VS

Team Averages
Level 36
1,495 SR
1,400 Elo+
Chernobog
Chernobog
Dorthegor
Chernobog
Level 17
God Stats
8W - 8L
1,407 SR
Queue Stats
31W - 26L
1,466 Elo+
Party 1
Loki
Loki
GenaTheKrokodil
Loki
Level 25
God Stats
4W - 4L
1,624 SR
Queue Stats
64W - 61L
1,306 Elo+
Solo
Athena
Athena
Gobonk
Athena
Level 15
God Stats
7W - 9L
1,524 SR
Queue Stats
14W - 17L
1,435 Elo+
Party 1
Merlin
Merlin
Ulyausse
Merlin
Level 98
God Stats
16W - 13L
1,620 SR
Queue Stats
279W - 247L
1,509 Elo+
Party 1
Odin
Odin
xSTVN
Odin
Level 27
God Stats
6W - 5L
1,298 SR
Queue Stats
59W - 54L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erkn27
Bellona
13
1 / 6 / 2
8,211
411
6,452
16,211
12,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
14
2 / 4 / 3
8,330
417
10,997
15,025
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
oWavEo
Tsukuyomi
14
6 / 6 / 3
9,744
487
5,973
12,414
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
tágavága
Kuzenbo
13
3 / 6 / 7
8,474
424
8,721
14,372
14,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xrizzee
Medusa
8
2 / 13 / 3
6,723
336
5,422
14,172
4,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dorthegor
Chernobog
17
12 / 3 / 10
11,325
566
21,102
12,484
5,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 1 / 9
11,298
565
7,610
10,656
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Gobonk
Athena
13
3 / 6 / 18
9,860
493
4,987
17,721
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ulyausse
Merlin
18
6 / 2 / 11
11,159
558
16,676
11,425
6,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
xSTVN
Odin
17
7 / 2 / 6
11,153
558
9,864
12,635
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
14
Kills
35
35
Deaths
14
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dorthegor
Chernobog
12
3
10
5.67
L
Bellona
Erkn27
Bellona
1
6
2
0.33
W
7
1
9
11.5
W
Athena
Gobonk
Athena
3
6
18
2
W
Merlin
Ulyausse
Merlin
6
2
11
5.75
L
Sol
2
4
3
0.88
L
Tsukuyomi
oWavEo
Tsukuyomi
6
6
3
1.25
L
Kuzenbo
tágavága
Kuzenbo
3
6
7
1.08
W
Odin
xSTVN
Odin
7
2
6
5
L
Medusa
xrizzee
Medusa
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
60,239
72,194
Taken
64,921
41,378
Mitigated
41,208
8,732
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dorthegor
Chernobog
21,102
13,768
960
4,712
12,484
5,008
4,047
4,659
7,825
0
91,788
L
Bellona
Erkn27
Bellona
6,452
2,634
0
219
16,211
12,345
285
2,967
12,794
0
37,826
W
7,610
1,513
0
4,181
10,656
4,949
697
2,140
8,516
0
79,120
W
Athena
Gobonk
Athena
4,987
1,143
0
3,657
17,721
13,127
1,139
7,308
10,413
17,197
0
W
Merlin
Ulyausse
Merlin
16,676
1,343
470
3,575
11,425
6,008
1,739
2,992
8,433
78,586
0
L
Sol
10,997
3,083
0
3,624
15,025
5,864
0
6,261
8,389
49,745
1,858
L
Tsukuyomi
oWavEo
Tsukuyomi
5,973
2,171
0
2,737
12,414
4,709
0
3,038
9,233
0
36,434
L
Kuzenbo
tágavága
Kuzenbo
8,721
2,823
0
1,180
14,372
14,361
0
5,776
8,509
27,841
0
W
Odin
xSTVN
Odin
9,864
1,525
0
2,135
12,635
12,116
1,913
2,221
10,414
0
52,622
L
Medusa
xrizzee
Medusa
5,422
3,194
0
972
14,172
4,099
0
2,991
11,106
0
15,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
54,795
281
Minions Killed
517
0
Camps Cleared
0
1,597,167
Distance Traveled
1,886,778
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,325
566
126
6
0
366,277
5
L
Bellona
8,211
411
78
4
0
317,210
1
W
Loki
11,298
565
134
7
0
433,205
3
W
Athena
9,860
493
21
1
0
358,645
6
W
Merlin
11,159
558
116
6
0
368,443
4
L
Sol
8,330
417
92
5
0
314,319
0
L
Tsukuyomi
9,744
487
56
3
0
354,288
0
L
Kuzenbo
8,474
424
32
2
0
376,144
3
W
Odin
11,153
558
120
6
0
360,208
4
L
Medusa
6,723
336
23
1
0
235,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role