Player Matchup

Tyr
Tyr
AlisaStark
Tyr
Level 158
God Stats
4W - 2L
1,834 SR
Queue Stats
186W - 123L
1,642 Elo+
Party 2
Bacchus
Bacchus
BakedTato
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BydoXx
Horus
Level 125
God Stats
2W - 2L
1,285 SR
Queue Stats
292W - 312L
1,609 Elo+
Solo
Hera
Hera
SoraKurisu
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,648 Elo+
Party 2
Tiamat
Tiamat
Wellingdok
Tiamat
Level 160
God Stats
5W - 1L
1,406 SR
Queue Stats
169W - 90L
1,633 Elo+
Party 2
Team Averages
Level 143
1,505 SR
1,607 Elo+

VS

Team Averages
Level 121
1,285 SR
1,593 Elo+
Chernobog
Chernobog
EnVisioN_xEngagE
Chernobog
Level 67
God Stats
1W - 4L
1,166 SR
Queue Stats
146W - 151L
1,581 Elo+
Solo
Xing Tian
Xing Tian
LemonSarni
Xing Tian
Level 152
God Stats
0W - 3L
1,220 SR
Queue Stats
86W - 92L
1,595 Elo+
Solo
Tiamat
Tiamat
Peteto
Tiamat
Level 128
God Stats
0W - 2L
1,291 SR
Queue Stats
78W - 75L
1,625 Elo+
Party 1
Ra
Ra
Rawayana
Ra
Level 145
God Stats
0W - 4L
1,247 SR
Queue Stats
82W - 79L
1,626 Elo+
Party 1
Skadi
Skadi
krztsio000
Skadi
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 218L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
12,816
712
7,156
19,156
24,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
BakedTato
Bacchus
19
2 / 4 / 10
11,933
663
20,635
21,166
10,202
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
BydoXx
Horus
18
0 / 2 / 16
11,251
625
5,264
20,233
27,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
7 / 2 / 7
12,932
718
14,039
8,921
5,214
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Wellingdok
Tiamat
20
5 / 2 / 10
12,837
713
18,615
11,951
13,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
19
3 / 4 / 9
12,056
670
17,183
16,999
9,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
LemonSarni
Xing Tian
16
1 / 5 / 7
10,270
571
7,592
20,736
25,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Peteto
Tiamat
17
3 / 3 / 8
10,796
600
14,478
9,354
8,745
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 4 / 4
10,719
596
8,593
12,354
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
3 / 2 / 9
11,545
641
18,573
12,128
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
18
Kills
12
13
Deaths
18
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Bacchus
BakedTato
Bacchus
2
4
10
1.75
W
Horus
BydoXx
Horus
0
2
16
4
L
Chernobog
3
4
9
1.88
L
Xing Tian
LemonSarni
Xing Tian
1
5
7
0.9
L
Tiamat
Peteto
Tiamat
3
3
8
2.33
L
2
4
4
1
W
7
2
7
5.25
W
Tiamat
Wellingdok
Tiamat
5
2
10
5
L
Skadi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,709
Damage
66,419
81,427
Taken
71,571
79,739
Mitigated
59,142
45,869
Healing
28,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,156
363
1,683
3,163
19,156
24,103
633
4,891
14,044
0
11,000
W
Bacchus
BakedTato
Bacchus
20,635
1,387
229
2,920
21,166
10,202
645
9,081
11,461
38,634
0
W
Horus
BydoXx
Horus
5,264
2,207
15,474
11,846
20,233
27,043
165
7,455
12,428
0
12,392
L
Chernobog
17,183
6,501
2,619
3,855
16,999
9,905
910
12,414
4,585
0
46,200
L
Xing Tian
LemonSarni
Xing Tian
7,592
263
1,727
1,515
20,736
25,032
0
14,426
6,310
16,673
0
L
Tiamat
Peteto
Tiamat
14,478
690
0
1,224
9,354
8,745
0
6,672
2,682
24,429
0
L
8,593
709
10,470
4,157
12,354
7,426
474
9,578
2,776
35,113
0
W
14,039
3,250
1,855
426
8,921
5,214
3,488
4,039
4,857
53,521
0
W
Tiamat
Wellingdok
Tiamat
18,615
1,064
3,197
5,076
11,951
13,177
1,555
5,197
6,634
44,474
0
L
Skadi
18,573
5,596
908
1,982
12,128
8,034
1,555
10,199
1,929
0
42,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,769
Gold Earned
55,386
220
Minions Killed
307
0
Camps Cleared
0
1,648,479
Distance Traveled
1,576,249
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,816
712
8
0
0
343,682
1
W
Bacchus
11,933
663
48
3
0
325,037
0
W
Horus
11,251
625
9
1
0
352,370
1
L
Chernobog
12,056
670
101
6
0
289,989
2
L
Xing Tian
10,270
571
30
2
0
286,294
0
L
Tiamat
10,796
600
44
2
0
321,208
0
L
Ra
10,719
596
67
4
0
337,833
1
W
Hera
12,932
718
99
6
0
293,561
4
W
Tiamat
12,837
713
56
3
0
333,829
0
L
Skadi
11,545
641
65
4
0
340,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role