Player Matchup

Neith
Neith
DarkestUnknown
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,537 Elo+
Solo
Mulan
Mulan
Draxler86
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Schnazy4
Scylla
Level 117
God Stats
18W - 18L
1,518 SR
Queue Stats
48W - 54L
1,495 Elo+
Party 1
Da Ji
Da Ji
codplayer620
Da Ji
Level 132
God Stats
1W - 1L
1,688 SR
Queue Stats
68W - 76L
1,503 Elo+
Party 1
Ymir
Ymir
dinos-11
Ymir
Level 116
God Stats
21W - 14L
1,381 SR
Queue Stats
422W - 409L
1,534 Elo+
Solo
Team Averages
Level 128
1,517 SR
1,514 Elo+

VS

Team Averages
Level 91
1,502 SR
1,536 Elo+
Arachne
Arachne
H2ROCKS
Arachne
Level 71
God Stats
4W - 2L
1,525 SR
Queue Stats
89W - 95L
1,366 Elo+
Solo
Agni
Agni
Ikomeda
Agni
Level 129
God Stats
1W - 2L
1,198 SR
Queue Stats
130W - 141L
1,581 Elo+
Solo
Athena
Athena
aherdofturtle
Athena
Level 85
God Stats
16W - 8L
1,695 SR
Queue Stats
257W - 217L
1,577 Elo+
Solo
Apollo
Apollo
dotJF
Apollo
Level 86
God Stats
28W - 14L
1,592 SR
Queue Stats
259W - 263L
1,559 Elo+
Solo
Jormungandr
Jormungandr
not jev L
Jormungandr
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
713W - 674L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,885
407
4,130
4,855
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Draxler86
Mulan
8
0 / 5 / 1
5,164
430
2,380
8,740
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Schnazy4
Scylla
11
2 / 4 / 1
6,093
508
3,683
5,085
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 1
6,103
509
2,806
7,289
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
2 / 3 / 1
6,561
547
5,122
7,534
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H2ROCKS
Arachne
11
2 / 3 / 5
6,350
529
2,798
7,936
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Ikomeda
Agni
13
5 / 1 / 4
7,457
621
5,841
3,681
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 0 / 6
8,174
681
4,982
9,252
5,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
dotJF
Apollo
12
3 / 0 / 6
7,212
601
5,165
5,477
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
not jev L
Jormungandr
12
1 / 2 / 3
6,716
560
3,814
7,569
5,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
18
18
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Mulan
Draxler86
Mulan
0
5
1
0.1
W
Arachne
H2ROCKS
Arachne
2
3
5
1.5
W
Agni
Ikomeda
Agni
5
1
4
7
L
Scylla
Schnazy4
Scylla
2
4
1
0.63
W
7
0
6
10
L
2
3
1
0.83
L
Ymir
2
3
1
0.83
W
Apollo
dotJF
Apollo
3
0
6
6
W
Jormungandr
not jev L
Jormungandr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
22,600
33,503
Taken
33,915
13,805
Mitigated
16,738
8,452
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
1,859
0
1,183
4,855
1,259
0
2,085
2,738
0
22,050
L
Mulan
Draxler86
Mulan
2,380
346
0
1,692
8,740
5,433
0
2,484
6,188
0
19,560
W
Arachne
H2ROCKS
Arachne
2,798
1,615
123
2,706
7,936
3,384
408
2,570
5,254
0
24,346
W
Agni
Ikomeda
Agni
5,841
484
0
439
3,681
1,030
552
671
2,962
42,704
0
L
Scylla
Schnazy4
Scylla
3,683
287
0
809
5,085
1,639
0
3,683
1,150
27,762
0
W
4,982
1,241
0
3,234
9,252
5,513
0
536
8,682
25,692
0
L
2,806
937
0
2,532
7,289
2,496
0
2,371
4,838
0
28,013
L
Ymir
5,122
1,852
0
2,236
7,534
2,978
49
3,582
3,952
33,035
0
W
Apollo
dotJF
Apollo
5,165
3,889
0
2,080
5,477
1,716
2,176
0
5,477
0
48,088
W
Jormungandr
not jev L
Jormungandr
3,814
1,010
0
2,892
7,569
5,095
0
4,834
2,735
35,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
35,909
259
Minions Killed
344
0
Camps Cleared
0
1,013,555
Distance Traveled
1,124,678
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,885
407
40
3
0
172,039
2
L
Mulan
5,164
430
36
3
0
212,946
2
W
Arachne
6,350
529
50
4
0
244,327
0
W
Agni
7,457
621
87
7
0
228,606
4
L
Scylla
6,093
508
61
5
0
209,921
0
W
Athena
8,174
681
35
3
0
245,335
0
L
Da Ji
6,103
509
67
6
0
220,160
2
L
Ymir
6,561
547
55
5
0
198,489
3
W
Apollo
7,212
601
97
8
0
219,824
1
W
Jormungandr
6,716
560
75
6
0
186,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role