Player Matchup

Scylla
Scylla
GraffonGlas
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,207 Elo+
Party 2
Nemesis
Nemesis
KingsBane84
Nemesis
Level 22
God Stats
2W - 3L
1,807 SR
Queue Stats
38W - 29L
1,440 Elo+
Solo
Cthulhu
Cthulhu
evren42
Cthulhu
Level 7
God Stats
8W - 7L
1,373 SR
Queue Stats
10W - 17L
1,214 Elo+
Solo
Achilles
Achilles
skullduggerylrd
Achilles
Level 26
God Stats
1W - 4L
1,534 SR
Queue Stats
119W - 122L
1,262 Elo+
Solo
Neith
Neith
spezwi
Neith
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,586 SR
1,325 Elo+

VS

Team Averages
Level 11
1,500 SR
1,346 Elo+
King Arthur
King Arthur
GoIdberg
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,500 Elo+
Solo
Sobek
Sobek
Gynzzo
Sobek
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 93L
1,186 Elo+
Party 1
Arachne
Arachne
MrCrabcore
Arachne
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Solo
Neith
Neith
MynLaW
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,239 Elo+
Party 1
Olorun
Olorun
demonichealer666
Olorun
Level 18
God Stats
12W - 9L
1,500 SR
Queue Stats
195W - 205L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 7 / 2
5,722
409
5,440
9,025
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KingsBane84
Nemesis
10
4 / 6 / 0
6,932
495
5,469
12,115
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
evren42
Cthulhu
9
1 / 4 / 3
5,832
417
4,844
9,891
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
10
0 / 5 / 1
6,107
436
1,636
7,871
5,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
spezwi
Neith
10
2 / 3 / 1
6,195
443
4,946
7,562
2,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoIdberg
King Arthur
17
9 / 1 / 3
9,728
695
11,503
11,473
5,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Gynzzo
Sobek
9
0 / 0 / 2
5,932
424
1,536
7,395
3,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MrCrabcore
Arachne
13
8 / 3 / 3
8,212
587
9,778
8,847
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MynLaW
Neith
8
0 / 2 / 0
5,330
381
3,285
4,346
1,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
8 / 2 / 1
8,197
586
9,554
9,375
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
25
25
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GoIdberg
King Arthur
9
1
3
10.5
L
Scylla
0
7
2
0.14
W
Sobek
Gynzzo
Sobek
0
0
2
1
L
Nemesis
KingsBane84
Nemesis
4
6
0
0.67
W
Arachne
MrCrabcore
Arachne
8
3
3
3.17
W
Neith
MynLaW
Neith
0
2
0
0
W
8
2
1
4.25
L
Cthulhu
evren42
Cthulhu
1
4
3
0.63
L
Achilles
0
5
1
0.1
L
Neith
spezwi
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
35,656
46,464
Taken
41,436
22,726
Mitigated
17,331
7,521
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GoIdberg
King Arthur
11,503
1,546
0
2,288
11,473
5,451
0
618
10,788
0
79,223
L
Scylla
5,440
958
0
0
9,025
3,019
0
6,521
2,504
22,844
0
W
Sobek
Gynzzo
Sobek
1,536
127
0
3,503
7,395
3,773
244
1,850
5,295
10,200
0
L
Nemesis
KingsBane84
Nemesis
5,469
1,719
0
4,410
12,115
4,229
0
1,507
10,464
0
31,005
W
Arachne
MrCrabcore
Arachne
9,778
7,025
0
3,336
8,847
3,423
0
616
8,156
0
38,946
W
Neith
MynLaW
Neith
3,285
850
0
1,401
4,346
1,390
353
1,681
2,615
0
20,056
W
9,554
5,184
140
4,889
9,375
3,294
3,020
4,611
4,298
41,740
0
L
Cthulhu
evren42
Cthulhu
4,844
378
0
650
9,891
8,186
0
1,482
8,409
18,969
0
L
Achilles
1,636
464
0
873
7,871
5,183
1,194
0
7,871
0
22,482
L
Neith
spezwi
Neith
4,946
4,044
0
1,588
7,562
2,109
743
1,580
5,982
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
37,399
235
Minions Killed
339
0
Camps Cleared
0
1,177,640
Distance Traveled
1,323,274
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,728
695
152
11
0
274,700
0
L
Scylla
5,722
409
38
3
0
209,402
0
W
Sobek
5,932
424
17
1
0
260,951
0
L
Nemesis
6,932
495
53
4
0
237,088
0
W
Arachne
8,212
587
60
4
0
296,044
2
W
Neith
5,330
381
38
3
0
244,847
1
W
Olorun
8,197
586
72
5
0
246,732
2
L
Cthulhu
5,832
417
32
2
0
277,939
3
L
Achilles
6,107
436
50
4
0
236,044
0
L
Neith
6,195
443
62
4
0
217,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role