Player Matchup

Jormungandr
Jormungandr
KilllerNoGravity
Jormungandr
Level 18
God Stats
1W - 2L
1,547 SR
Queue Stats
16W - 27L
1,269 Elo+
Party 1
Medusa
Medusa
NathaliaUwU
Medusa
Level 27
God Stats
27W - 19L
1,601 SR
Queue Stats
143W - 239L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
galaxisheen
Sun Wukong
Level 49
God Stats
5W - 10L
1,450 SR
Queue Stats
40W - 64L
1,305 Elo+
Party 1
Team Averages
Level 31
1,533 SR
1,297 Elo+

VS

Team Averages
Level 74
1,549 SR
1,596 Elo+
Scylla
Scylla
PatPonti99
Scylla
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 8L
1,615 Elo+
Party 2
Neith
Neith
SprokLaMok
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
WeirdSaitama
Sobek
Level 88
God Stats
16W - 7L
1,648 SR
Queue Stats
193W - 146L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KilllerNoGravity
Jormungandr
11
1 / 9 / 4
8,597
614
10,795
21,707
10,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
1 / 11 / 3
7,751
554
6,806
13,473
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
galaxisheen
Sun Wukong
11
2 / 6 / 0
8,521
609
6,490
17,786
13,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PatPonti99
Scylla
12
3 / 3 / 15
9,700
693
9,349
8,216
3,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
20 / 1 / 6
12,388
885
29,084
16,988
8,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 1 / 22
10,244
732
7,462
19,519
25,107
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
4
Kills
26
26
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KilllerNoGravity
Jormungandr
1
9
4
0.33
L
Medusa
1
11
3
0.23
W
Scylla
PatPonti99
Scylla
3
3
15
3.5
W
Neith
20
1
6
23
W
3
1
22
14
L
Sun Wukong
galaxisheen
Sun Wukong
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
45,895
52,966
Taken
44,723
27,773
Mitigated
37,330
4,226
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KilllerNoGravity
Jormungandr
10,795
2,010
0
2,640
21,707
10,431
0
6,372
15,335
28,574
0
L
Medusa
6,806
3,104
0
769
13,473
3,775
0
4,590
8,883
0
17,302
W
Scylla
PatPonti99
Scylla
9,349
2,658
0
1,674
8,216
3,408
460
3,162
5,054
22,093
0
W
Neith
29,084
15,469
0
9,571
16,988
8,815
1,132
4,863
12,125
0
94,834
W
7,462
1,734
0
7,572
19,519
25,107
240
3,314
16,205
18,051
0
L
Sun Wukong
galaxisheen
Sun Wukong
6,490
481
0
817
17,786
13,567
0
5,910
11,876
0
35,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
32,332
113
Minions Killed
160
0
Camps Cleared
0
611,679
Distance Traveled
749,694
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,597
614
34
2
0
191,658
0
L
Medusa
7,751
554
21
2
0
199,351
0
W
Scylla
9,700
693
25
2
0
214,947
0
W
Neith
12,388
885
119
9
0
258,903
3
W
Sobek
10,244
732
16
1
0
275,844
5
L
Sun Wukong
8,521
609
58
4
0
220,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role