Player Matchup

Hun Batz
Hun Batz
AaronXCVI
Hun Batz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,727 Elo+
Party 2
Sobek
Sobek
Athina19
Sobek
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 109L
1,522 Elo+
Party 3
Chaac
Chaac
FallenHeart
Chaac
Level 129
God Stats
5W - 4L
1,347 SR
Queue Stats
115W - 99L
1,550 Elo+
Party 3
Persephone
Persephone
NoveeUWU
Persephone
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,727 Elo+
Party 2
Loki
Loki
Weihnachtswal
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,727 Elo+
Party 2
Team Averages
Level 105
1,469 SR
1,651 Elo+

VS

Team Averages
Level 70
1,509 SR
1,579 Elo+
Kukulkan
Kukulkan
Kev-Solo7
Kukulkan
Level 158
God Stats
0W - 3L
1,293 SR
Queue Stats
84W - 82L
1,541 Elo+
Party 4
Cthulhu
Cthulhu
Wanchita6
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,570 Elo+
Party 1
Apollo
Apollo
exotikpik
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,789 Elo+
Party 4
Danzaburou
Danzaburou
johndillinger088
Danzaburou
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 71L
1,546 Elo+
Party 1
Neith
Neith
mizu1610
Neith
Level 108
God Stats
10W - 4L
1,752 SR
Queue Stats
669W - 694L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaronXCVI
Hun Batz
20
16 / 6 / 15
15,309
851
25,037
21,058
12,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Athina19
Sobek
20
4 / 4 / 22
12,573
699
10,492
32,915
36,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

20
9 / 2 / 21
14,100
783
23,594
28,548
32,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
NoveeUWU
Persephone
18
2 / 8 / 21
12,136
674
10,038
15,922
6,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 6 / 22
13,500
750
18,833
20,680
10,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kev-Solo7
Kukulkan
20
5 / 5 / 13
13,492
750
28,817
15,745
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Wanchita6
Cthulhu
20
4 / 7 / 9
12,847
714
22,881
30,009
33,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
exotikpik
Apollo
18
6 / 9 / 9
12,700
706
15,723
17,459
13,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
johndillinger088
Danzaburou
20
7 / 8 / 8
13,656
759
20,226
20,638
11,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
mizu1610
Neith
18
3 / 9 / 5
11,909
662
11,359
17,108
9,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
69
38
Kills
25
26
Deaths
38
101
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaronXCVI
Hun Batz
16
6
15
3.92
W
Sobek
Athina19
Sobek
4
4
22
3.75
W
9
2
21
9.75
L
Kukulkan
Kev-Solo7
Kukulkan
5
5
13
2.3
W
Persephone
NoveeUWU
Persephone
2
8
21
1.56
L
Cthulhu
Wanchita6
Cthulhu
4
7
9
1.21
W
7
6
22
3
L
Apollo
exotikpik
Apollo
6
9
9
1.17
L
Danzaburou
johndillinger088
Danzaburou
7
8
8
1.38
L
Neith
mizu1610
Neith
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,994
Damage
99,006
119,123
Taken
100,959
98,641
Mitigated
76,119
44,698
Healing
25,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaronXCVI
Hun Batz
25,037
8,201
956
1,147
21,058
12,372
2,376
8,216
12,842
0
46,559
W
Sobek
Athina19
Sobek
10,492
192
6,180
12,941
32,915
36,273
693
13,734
19,181
23,177
0
W
23,594
2,373
3,434
13,202
28,548
32,721
1,452
11,176
17,372
11,070
33,219
L
Kukulkan
Kev-Solo7
Kukulkan
28,817
1,649
874
3,652
15,745
8,970
781
4,937
10,683
51,796
0
W
Persephone
NoveeUWU
Persephone
10,038
896
0
1,915
15,922
6,849
216
10,572
5,346
19,030
0
L
Cthulhu
Wanchita6
Cthulhu
22,881
657
1,988
7,914
30,009
33,072
289
7,116
22,579
39,940
0
W
18,833
4,372
1,738
3,185
20,680
10,426
852
8,000
12,680
0
45,449
L
Apollo
exotikpik
Apollo
15,723
6,542
214
556
17,459
13,038
1,419
4,931
12,266
0
29,884
L
Danzaburou
johndillinger088
Danzaburou
20,226
9,801
1,483
5,175
20,638
11,531
1,694
3,508
16,930
0
37,464
L
Neith
mizu1610
Neith
11,359
3,225
1,632
2,260
17,108
9,508
1,471
3,552
13,406
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,618
Gold Earned
64,604
193
Minions Killed
195
0
Camps Cleared
0
1,640,384
Distance Traveled
1,467,221
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,309
851
43
2
0
302,476
0
W
Sobek
12,573
699
15
1
0
342,151
0
W
Chaac
14,100
783
52
3
0
350,938
3
L
Kukulkan
13,492
750
67
4
0
322,227
2
W
Persephone
12,136
674
32
2
0
305,817
2
L
Cthulhu
12,847
714
25
1
0
337,782
3
W
Loki
13,500
750
51
3
0
339,002
0
L
Apollo
12,700
706
26
1
0
290,207
0
L
Danzaburou
13,656
759
34
2
0
243,275
0
L
Neith
11,909
662
43
2
0
273,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role