Player Matchup

Mulan
Mulan
Carrot_Dtop1
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,484 Elo+
Solo
Neith
Neith
EnZo-2935
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
ProfesieMediocre
Jormungandr
Level 29
God Stats
2W - 2L
1,536 SR
Queue Stats
174W - 151L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
dokoiokoio7
Tsukuyomi
Level 29
God Stats
13W - 11L
1,525 SR
Queue Stats
73W - 85L
1,429 Elo+
Solo
Poseidon
Poseidon
juanlegendary534
Poseidon
Level 26
God Stats
2W - 2L
1,610 SR
Queue Stats
60W - 74L
1,344 Elo+
Party 2
Team Averages
Level 22
1,534 SR
1,478 Elo+

VS

Team Averages
Level 21
1,429 SR
1,498 Elo+
Jing Wei
Jing Wei
Davedude_dk
Jing Wei
Level 19
God Stats
3W - 4L
1,334 SR
Queue Stats
58W - 71L
1,454 Elo+
Solo
Bellona
Bellona
Ghost Rider5538
Bellona
Level 34
God Stats
3W - 4L
1,113 SR
Queue Stats
237W - 264L
1,343 Elo+
Party 1
Geb
Geb
Ghostbusters550
Geb
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 80L
1,471 Elo+
Party 1
Arachne
Arachne
Og_taymoney
Arachne
Level 28
God Stats
6W - 3L
1,697 SR
Queue Stats
133W - 114L
1,620 Elo+
Solo
Cthulhu
Cthulhu
ToastedToffee_
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,402
491
4,656
9,093
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
EnZo-2935
Neith
9
1 / 3 / 1
5,467
497
2,205
3,856
1,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ProfesieMediocre
Jormungandr
9
7 / 1 / 0
6,222
566
4,819
9,079
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
dokoiokoio7
Tsukuyomi
11
0 / 1 / 1
6,106
555
3,746
4,338
1,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
5 / 4 / 2
6,129
557
5,120
5,824
1,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Davedude_dk
Jing Wei
10
0 / 0 / 4
5,775
525
2,896
5,620
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,791
526
3,861
7,933
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 4 / 0
4,652
423
1,476
5,694
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Og_taymoney
Arachne
12
10 / 0 / 2
7,518
683
10,050
8,741
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 7 / 4
5,172
470
2,639
7,142
5,105
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
13
Kills
14
15
Deaths
13
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Jing Wei
Davedude_dk
Jing Wei
0
0
4
2
L
Neith
EnZo-2935
Neith
1
3
1
0.5
W
1
2
1
0.75
W
2
4
0
0.5
W
Arachne
Og_taymoney
Arachne
10
0
2
11
L
Jormungandr
ProfesieMediocre
Jormungandr
7
1
0
7
W
1
7
4
0.43
L
Tsukuyomi
dokoiokoio7
Tsukuyomi
0
1
1
0.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
20,922
32,190
Taken
35,130
11,804
Mitigated
16,018
7,986
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,656
1,598
0
1,568
9,093
3,547
0
1,239
7,854
0
28,733
W
Jing Wei
Davedude_dk
Jing Wei
2,896
1,643
0
2,676
5,620
1,699
0
1,233
4,341
0
37,455
L
Neith
EnZo-2935
Neith
2,205
1,290
0
480
3,856
1,232
0
1,044
2,812
0
15,609
W
3,861
679
0
993
7,933
4,210
0
1,965
5,874
0
32,320
W
1,476
627
114
210
5,694
1,742
0
2,424
3,224
6,224
0
W
Arachne
Og_taymoney
Arachne
10,050
6,842
0
2,329
8,741
3,262
0
1,539
7,186
0
38,937
L
Jormungandr
ProfesieMediocre
Jormungandr
4,819
2,146
0
3,053
9,079
4,204
0
1,086
7,993
26,041
0
W
2,639
438
0
0
7,142
5,105
0
2,542
4,566
12,293
0
L
Tsukuyomi
dokoiokoio7
Tsukuyomi
3,746
743
0
1,066
4,338
1,305
0
0
4,338
0
35,288
L
5,120
1,106
0
1,819
5,824
1,516
390
746
5,078
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
28,908
259
Minions Killed
224
0
Camps Cleared
0
968,754
Distance Traveled
1,008,875
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,402
491
62
6
0
210,438
4
W
Jing Wei
5,775
525
71
6
0
193,297
1
L
Neith
5,467
497
37
3
0
176,078
0
W
Bellona
5,791
526
66
6
0
218,751
3
W
Geb
4,652
423
5
0
0
204,584
0
W
Arachne
7,518
683
68
6
0
238,181
1
L
Jormungandr
6,222
566
42
4
0
196,669
1
W
Cthulhu
5,172
470
14
1
0
154,062
0
L
Tsukuyomi
6,106
555
73
7
0
204,022
0
L
Poseidon
6,129
557
45
4
0
181,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role