Player Matchup

He Bo
He Bo
AeReReXZz
He Bo
Level 151
God Stats
3W - 0L
1,861 SR
Queue Stats
90W - 70L
1,601 Elo+
Party 2
Cerberus
Cerberus
KeagolWeagol
Cerberus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 69L
1,549 Elo+
Party 3
Neith
Neith
LikeePanda
Neith
Level 86
God Stats
4W - 2L
1,658 SR
Queue Stats
102W - 79L
1,564 Elo+
Party 2
Discordia
Discordia
Mihura
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo
Yemoja
Yemoja
maartenXD
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,554 Elo+
Party 3
Team Averages
Level 89
1,604 SR
1,558 Elo+

VS

Team Averages
Level 134
1,565 SR
1,525 Elo+
Xing Tian
Xing Tian
DevilPol
Xing Tian
Level 97
God Stats
2W - 2L
1,593 SR
Queue Stats
71W - 75L
1,474 Elo+
Solo
Chang'e
Chang'e
JackFaraday
Chang'e
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 134L
1,600 Elo+
Solo
Rama
Rama
Milogu
Rama
Level 154
God Stats
6W - 9L
1,368 SR
Queue Stats
399W - 429L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Raldez
Sun Wukong
Level 154
God Stats
4W - 4L
1,647 SR
Queue Stats
430W - 432L
1,513 Elo+
Party 1
Thor
Thor
SashaAUT
Thor
Level 157
God Stats
3W - 5L
1,718 SR
Queue Stats
389W - 381L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AeReReXZz
He Bo
20
13 / 5 / 9
13,235
735
34,246
24,621
12,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KeagolWeagol
Cerberus
20
2 / 4 / 14
11,452
636
17,914
29,843
26,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
7 / 4 / 12
12,291
683
25,034
23,493
12,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Mihura
Discordia
19
3 / 4 / 15
11,961
665
16,095
14,442
7,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
maartenXD
Yemoja
18
0 / 2 / 19
10,774
599
4,462
14,962
15,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DevilPol
Xing Tian
19
1 / 3 / 11
11,064
615
7,214
30,338
29,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
JackFaraday
Chang'e
18
2 / 7 / 11
11,662
648
21,944
24,179
10,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Milogu
Rama
19
5 / 5 / 6
11,811
656
18,085
14,307
6,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Raldez
Sun Wukong
19
3 / 4 / 10
11,791
655
14,711
31,715
21,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
19
8 / 7 / 6
12,405
689
24,206
16,334
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
63
25
Kills
19
19
Deaths
26
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
He Bo
AeReReXZz
He Bo
13
5
9
3.5
L
Xing Tian
DevilPol
Xing Tian
1
3
11
2.17
L
Chang'e
JackFaraday
Chang'e
2
7
11
1.07
W
Cerberus
KeagolWeagol
Cerberus
2
4
14
2.25
W
Neith
7
4
12
3.25
W
Discordia
Mihura
Discordia
3
4
15
2.63
L
Rama
Milogu
Rama
5
5
6
1.6
L
Sun Wukong
Raldez
Sun Wukong
3
4
10
2
L
Thor
8
7
6
1.57
W
Yemoja
maartenXD
Yemoja
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,751
Damage
86,160
107,361
Taken
116,873
73,468
Mitigated
77,416
60,636
Healing
53,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AeReReXZz
He Bo
34,246
2,402
4,563
7,097
24,621
12,236
1,115
6,064
18,057
54,531
0
L
Xing Tian
DevilPol
Xing Tian
7,214
520
1,739
10,962
30,338
29,962
113
16,183
14,155
26,361
0
L
Chang'e
JackFaraday
Chang'e
21,944
780
10,160
9,542
24,179
10,192
190
18,953
5,226
37,397
0
W
Cerberus
KeagolWeagol
Cerberus
17,914
1,030
2,333
9,145
29,843
26,488
476
7,892
19,796
29,012
0
W
Neith
25,034
12,493
1,560
8,517
23,493
12,223
1,767
5,718
17,275
0
50,830
W
Discordia
Mihura
Discordia
16,095
1,534
1,597
2,538
14,442
7,016
1,054
3,769
10,423
42,955
0
L
Rama
Milogu
Rama
18,085
13,235
1,382
2,378
14,307
6,566
3,202
9,097
5,210
0
33,920
L
Sun Wukong
Raldez
Sun Wukong
14,711
1,762
2,950
13,091
31,715
21,963
201
18,192
13,523
0
29,675
L
Thor
24,206
370
701
950
16,334
8,733
485
10,292
6,042
0
34,467
W
Yemoja
maartenXD
Yemoja
4,462
1,480
18,619
4,667
14,962
15,505
308
5,715
8,908
11,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,713
Gold Earned
58,733
183
Minions Killed
153
0
Camps Cleared
0
1,510,948
Distance Traveled
1,519,550
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,235
735
34
2
0
296,773
0
L
Xing Tian
11,064
615
26
1
0
297,951
0
L
Chang'e
11,662
648
33
2
0
302,783
4
W
Cerberus
11,452
636
27
2
0
303,207
0
W
Neith
12,291
683
61
3
0
288,199
2
W
Discordia
11,961
665
50
3
0
318,640
0
L
Rama
11,811
656
45
3
0
280,944
0
L
Sun Wukong
11,791
655
26
1
0
337,201
0
L
Thor
12,405
689
23
1
0
300,671
4
W
Yemoja
10,774
599
11
1
0
304,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role