Player Matchup

King Arthur
King Arthur
FoopToop
King Arthur
Level 139
God Stats
5W - 2L
1,754 SR
Queue Stats
158W - 89L
1,720 Elo+
Party 1
Artemis
Artemis
HunkOCheese01
Artemis
Level 144
God Stats
5W - 0L
2,195 SR
Queue Stats
217W - 122L
1,728 Elo+
Party 1
Ymir
Ymir
SulkiestCord85
Ymir
Level 37
God Stats
36W - 13L
1,817 SR
Queue Stats
56W - 18L
1,820 Elo+
Party 1
Janus
Janus
Windbrakers
Janus
Level 48
God Stats
22W - 6L
1,865 SR
Queue Stats
81W - 54L
1,726 Elo+
Party 1
Susano
Susano
dreXELA
Susano
Level 128
God Stats
4W - 2L
2,048 SR
Queue Stats
177W - 82L
1,737 Elo+
Party 1
Team Averages
Level 99
1,936 SR
1,746 Elo+

VS

Team Averages
Level 68
1,571 SR
1,511 Elo+
Hades
Hades
Cesarin554
Hades
Level 17
God Stats
28W - 35L
1,420 SR
Queue Stats
92W - 129L
1,457 Elo+
Party 3
Set
Set
Montcler
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 2
Serqet
Serqet
ParaIyzer
Serqet
Level 127
God Stats
4W - 3L
1,676 SR
Queue Stats
18W - 17L
1,598 Elo+
Party 2
Achilles
Achilles
Shinaku12
Achilles
Level 125
God Stats
6W - 7L
1,760 SR
Queue Stats
95W - 88L
1,539 Elo+
Solo
Bacchus
Bacchus
bigredryan12
Bacchus
Level 54
God Stats
20W - 17L
1,501 SR
Queue Stats
123W - 118L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FoopToop
King Arthur
20
17 / 0 / 17
14,855
646
24,771
24,741
28,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
20
17 / 0 / 7
16,329
710
21,055
16,363
7,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
13 / 0 / 20
13,032
567
16,957
19,396
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 10
11,260
490
7,937
9,375
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
dreXELA
Susano
19
5 / 1 / 19
12,502
544
16,998
14,614
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 8 / 1
8,941
389
7,376
21,832
10,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 15 / 1
9,572
416
6,914
20,725
11,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
ParaIyzer
Serqet
10
0 / 12 / 1
7,617
331
4,361
18,189
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Shinaku12
Achilles
17
0 / 7 / 1
9,959
433
8,743
20,510
20,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
bigredryan12
Bacchus
12
0 / 13 / 2
8,268
359
6,383
27,107
20,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
9
55
Kills
3
3
Deaths
55
73
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
2
8
1
0.31
W
King Arthur
FoopToop
King Arthur
17
0
17
25.5
W
Artemis
17
0
7
20.5
L
1
15
1
0.1
L
Serqet
ParaIyzer
Serqet
0
12
1
0.04
L
Achilles
Shinaku12
Achilles
0
7
1
0.07
W
13
0
20
23
W
3
2
10
4
L
Bacchus
bigredryan12
Bacchus
0
13
2
0.08
W
Susano
dreXELA
Susano
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,718
Damage
33,777
84,489
Taken
108,363
65,084
Mitigated
69,217
34,258
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,376
1,321
547
5,948
21,832
10,371
0
6,847
14,901
49,553
0
W
King Arthur
FoopToop
King Arthur
24,771
3,043
0
10,813
24,741
28,069
0
1,904
22,657
0
114,127
W
Artemis
21,055
11,301
0
12,184
16,363
7,745
11,703
1,021
14,580
0
141,642
L
6,914
2,438
0
130
20,725
11,831
0
1,806
18,919
0
47,870
L
Serqet
ParaIyzer
Serqet
4,361
1,215
0
2,106
18,189
5,769
0
2,414
15,583
0
24,360
L
Achilles
Shinaku12
Achilles
8,743
1,131
0
1,456
20,510
20,373
1,098
3,038
17,440
0
69,231
W
16,957
4,468
0
4,258
19,396
19,090
135
4,865
14,375
36,560
0
W
7,937
742
0
1,902
9,375
3,663
1,874
3,775
5,600
71,229
0
L
Bacchus
bigredryan12
Bacchus
6,383
725
202
4,076
27,107
20,873
0
10,408
16,500
25,700
0
W
Susano
dreXELA
Susano
16,998
3,895
0
5,101
14,614
6,517
1,982
2,574
12,040
0
91,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,978
Gold Earned
44,357
721
Minions Killed
379
0
Camps Cleared
0
2,334,877
Distance Traveled
1,809,831
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,941
389
89
4
0
339,345
1
W
King Arthur
14,855
646
187
8
0
471,219
2
W
Artemis
16,329
710
236
10
0
421,115
6
L
Set
9,572
416
83
4
0
312,150
1
L
Serqet
7,617
331
51
2
0
393,306
1
L
Achilles
9,959
433
126
5
0
423,000
2
W
Ymir
13,032
567
32
1
0
433,793
5
W
Janus
11,260
490
124
5
0
497,061
3
L
Bacchus
8,268
359
30
1
0
342,030
0
W
Susano
12,502
544
142
6
0
511,689
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role