Player Matchup

He Bo
He Bo
BruceWayne09
He Bo
Level 15
God Stats
13W - 14L
1,500 SR
Queue Stats
370W - 399L
1,463 Elo+
Solo
Neith
Neith
Crizzle0
Neith
Level 13
God Stats
29W - 17L
1,441 SR
Queue Stats
36W - 29L
1,407 Elo+
Party 1
Tiamat
Tiamat
Rodi35
Tiamat
Level 17
God Stats
2W - 6L
1,150 SR
Queue Stats
23W - 41L
1,206 Elo+
Solo
Ullr
Ullr
ThisisShxckZ
Ullr
Level 29
God Stats
1W - 2L
1,107 SR
Queue Stats
74W - 57L
1,524 Elo+
Party 1
Olorun
Olorun
friends_tmn
Olorun
Level 17
God Stats
2W - 5L
1,475 SR
Queue Stats
38W - 47L
1,429 Elo+
Solo
Team Averages
Level 18
1,335 SR
1,406 Elo+

VS

Team Averages
Level 23
1,460 SR
1,487 Elo+
Zhong Kui
Zhong Kui
AhmetOmerCam
Zhong Kui
Level 22
God Stats
1W - 0L
1,748 SR
Queue Stats
14W - 20L
1,185 Elo+
Solo
Tyr
Tyr
GilgaGarbage
Tyr
Level 17
God Stats
12W - 1L
1,223 SR
Queue Stats
118W - 39L
1,794 Elo+
Party 2
Odin
Odin
Harley_of_Ninfa
Odin
Level 22
God Stats
2W - 2L
1,354 SR
Queue Stats
23W - 26L
1,373 Elo+
Solo
Poseidon
Poseidon
KleineFoxx
Poseidon
Level 25
God Stats
8W - 0L
1,578 SR
Queue Stats
91W - 33L
1,684 Elo+
Party 2
Danzaburou
Danzaburou
thome1007
Danzaburou
Level 31
God Stats
2W - 3L
1,395 SR
Queue Stats
84W - 88L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 18
14,338
956
18,567
24,855
20,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Crizzle0
Neith
20
5 / 7 / 16
14,815
988
12,435
19,960
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rodi35
Tiamat
20
3 / 6 / 13
14,567
971
12,759
19,118
16,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
22 / 7 / 12
18,382
1,225
48,335
29,595
12,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
20
3 / 10 / 13
13,652
910
15,914
19,925
8,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AhmetOmerCam
Zhong Kui
17
1 / 9 / 6
12,365
824
3,248
15,645
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 3 / 14
20,117
1,341
42,623
25,264
33,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 13 / 16
14,195
946
12,334
27,796
12,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
KleineFoxx
Poseidon
20
11 / 5 / 22
17,765
1,184
38,520
24,321
10,441
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
thome1007
Danzaburou
20
2 / 8 / 15
14,516
968
13,496
24,713
11,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
111
38
Kills
38
38
Deaths
38
72
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AhmetOmerCam
Zhong Kui
1
9
6
0.44
L
5
8
18
1.75
L
Neith
Crizzle0
Neith
5
7
16
1.86
W
22
3
14
9.67
W
2
13
16
0.77
W
Poseidon
KleineFoxx
Poseidon
11
5
22
4.4
L
Tiamat
Rodi35
Tiamat
3
6
13
1.58
L
22
7
12
4
L
Olorun
3
10
13
0.95
W
Danzaburou
thome1007
Danzaburou
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,010
Damage
110,221
113,453
Taken
117,739
65,657
Mitigated
78,362
19,078
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AhmetOmerCam
Zhong Kui
3,248
1,159
0
513
15,645
9,823
0
3,700
11,945
10,863
0
L
18,567
1,639
0
367
24,855
20,029
0
9,567
14,743
27,240
0
L
Neith
Crizzle0
Neith
12,435
6,431
306
1,754
19,960
7,787
0
7,762
11,756
0
31,007
W
42,623
9,900
305
6,932
25,264
33,670
0
11,932
13,332
0
64,201
W
12,334
5,623
0
1,807
27,796
12,840
0
14,142
13,654
0
29,437
W
Poseidon
KleineFoxx
Poseidon
38,520
3,431
656
4,172
24,321
10,441
0
8,549
15,772
70,190
0
L
Tiamat
Rodi35
Tiamat
12,759
2,008
0
2,112
19,118
16,043
0
7,479
11,477
45,250
0
L
48,335
40,041
576
9,217
29,595
12,937
0
7,611
21,689
0
84,857
L
Olorun
15,914
11,844
1,589
3,157
19,925
8,861
0
7,678
12,020
29,470
0
W
Danzaburou
thome1007
Danzaburou
13,496
3,863
0
3,443
24,713
11,588
0
8,917
15,796
0
59,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,754
Gold Earned
78,958
249
Minions Killed
271
11
Camps Cleared
8
1,352,650
Distance Traveled
1,374,381
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,365
824
5
0
4
183,749
1
L
He Bo
14,338
956
31
2
3
290,217
0
L
Neith
14,815
988
57
4
1
254,222
0
W
Tyr
20,117
1,341
39
3
3
357,090
0
W
Odin
14,195
946
19
1
0
246,489
0
W
Poseidon
17,765
1,184
92
6
0
304,482
0
L
Tiamat
14,567
971
40
3
0
295,916
0
L
Ullr
18,382
1,225
79
5
6
305,871
1
L
Olorun
13,652
910
42
3
1
206,424
0
W
Danzaburou
14,516
968
116
8
1
282,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role