Player Matchup

Vamana
Vamana
An0sfistHD
Vamana
Level 7
God Stats
2W - 5L
1,719 SR
Queue Stats
7W - 19L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
Julezcore89
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 77L
1,228 Elo+
Party 1
Poseidon
Poseidon
Seroun
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,210 Elo+
Party 1
Neith
Neith
Waschalewski
Neith
Level 13
God Stats
8W - 27L
1,306 SR
Queue Stats
9W - 33L
1,235 Elo+
Party 1
Tiamat
Tiamat
Wintermann
Tiamat
Level 128
God Stats
14W - 19L
1,484 SR
Queue Stats
27W - 48L
1,355 Elo+
Party 1
Team Averages
Level 42
1,502 SR
1,255 Elo+

VS

Team Averages
Level 33
1,445 SR
1,323 Elo+
Zeus
Zeus
BaitingBanana
Zeus
Level 3
God Stats
21W - 13L
1,500 SR
Queue Stats
123W - 125L
1,139 Elo+
Party 2
Medusa
Medusa
Dakidaki1
Medusa
Level 24
God Stats
30W - 35L
1,491 SR
Queue Stats
349W - 421L
1,323 Elo+
Party 3
Vamana
Vamana
IskoldNinja
Vamana
Level 29
God Stats
12W - 5L
1,687 SR
Queue Stats
95W - 101L
1,434 Elo+
Party 3
Thanatos
Thanatos
MrMushroomie
Thanatos
Level 18
God Stats
22W - 23L
1,391 SR
Queue Stats
213W - 190L
1,360 Elo+
Party 2
Khepri
Khepri
THESHAD0W0101
Khepri
Level 89
God Stats
30W - 27L
1,156 SR
Queue Stats
179W - 168L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
An0sfistHD
Vamana
9
0 / 4 / 1
6,005
400
2,897
8,391
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Julezcore89
Danzaburou
9
2 / 8 / 0
6,211
414
3,257
10,299
2,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Seroun
Poseidon
12
2 / 5 / 1
7,598
507
4,786
7,497
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 1
5,955
397
4,510
7,892
2,001
Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Wintermann
Tiamat
13
0 / 1 / 0
7,138
476
3,889
5,483
2,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,885
459
1,920
3,567
969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Dakidaki1
Medusa
12
7 / 2 / 3
7,806
520
5,953
6,505
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
15
1 / 1 / 2
8,430
562
5,385
9,357
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
MrMushroomie
Thanatos
16
15 / 1 / 2
9,869
658
11,805
10,946
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 13
7,875
525
4,549
5,948
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
25
25
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
An0sfistHD
Vamana
0
4
1
0.13
W
1
1
4
3
W
Medusa
Dakidaki1
Medusa
7
2
3
4.25
W
Vamana
1
1
2
2
L
Danzaburou
Julezcore89
Danzaburou
2
8
0
0.25
W
Thanatos
MrMushroomie
Thanatos
15
1
2
16
L
Poseidon
Seroun
Poseidon
2
5
1
0.5
W
1
0
13
7.5
L
0
7
1
0.07
L
Tiamat
Wintermann
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
29,612
39,562
Taken
36,323
13,334
Mitigated
15,243
6,813
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
An0sfistHD
Vamana
2,897
1,457
0
1,181
8,391
4,335
268
904
7,487
0
21,907
W
1,920
434
0
637
3,567
969
0
1,127
2,294
28,761
0
W
Medusa
Dakidaki1
Medusa
5,953
3,296
0
0
6,505
1,931
1,040
826
5,617
0
33,139
W
Vamana
5,385
2,467
0
2,335
9,357
5,041
594
3,732
5,625
0
49,742
L
Danzaburou
Julezcore89
Danzaburou
3,257
2,027
0
1,873
10,299
2,716
0
2,227
8,072
0
25,583
W
Thanatos
MrMushroomie
Thanatos
11,805
4,597
0
13,070
10,946
4,035
1,198
2,116
8,614
0
66,311
L
Poseidon
Seroun
Poseidon
4,786
758
0
0
7,497
1,805
562
419
7,078
34,182
0
W
4,549
92
0
859
5,948
3,267
270
410
5,498
23,837
0
L
4,510
2,643
0
1,250
7,892
2,001
29
2,919
4,973
0
23,237
L
Tiamat
Wintermann
Tiamat
3,889
811
171
2,338
5,483
2,477
64
0
5,483
39,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
40,865
304
Minions Killed
385
0
Camps Cleared
0
1,225,885
Distance Traveled
1,469,864
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,005
400
38
3
0
298,155
1
W
Zeus
6,885
459
51
3
0
261,101
5
W
Medusa
7,806
520
57
4
0
292,589
0
W
Vamana
8,430
562
136
9
0
319,053
5
L
Danzaburou
6,211
414
47
3
0
203,963
0
W
Thanatos
9,869
658
106
7
0
301,980
4
L
Poseidon
7,598
507
78
5
0
283,705
0
W
Khepri
7,875
525
35
2
0
295,141
1
L
Neith
5,955
397
50
3
0
220,023
4
L
Tiamat
7,138
476
91
6
0
220,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role