Player Matchup

Ares
Ares
BoldDuck6618313
Ares
Level 141
God Stats
3W - 0L
1,849 SR
Queue Stats
95W - 86L
1,562 Elo+
Solo
Osiris
Osiris
DillyPick
Osiris
Level 109
God Stats
8W - 7L
1,274 SR
Queue Stats
448W - 448L
1,561 Elo+
Party 1
Khepri
Khepri
MarshallStack
Khepri
Level 22
God Stats
12W - 11L
1,589 SR
Queue Stats
1,401W - 1,407L
1,466 Elo+
Solo
Medusa
Medusa
NutsiclePop
Medusa
Level 29
God Stats
4W - 5L
1,326 SR
Queue Stats
212W - 202L
1,543 Elo+
Solo
Heimdallr
Heimdallr
TrnT x Up
Heimdallr
Level 108
God Stats
7W - 3L
1,770 SR
Queue Stats
579W - 582L
1,561 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,539 Elo+

VS

Team Averages
Level 82
1,458 SR
1,555 Elo+
Cthulhu
Cthulhu
IPhone6Edge
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KillABee699
Kuzenbo
Level 160
God Stats
16W - 24L
1,537 SR
Queue Stats
1,655W - 1,695L
1,485 Elo+
Solo
Scylla
Scylla
MastaThongHunta
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ThePorkFriedRice
Thoth
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 97L
1,799 Elo+
Solo
Merlin
Merlin
jb00gie8917
Merlin
Level 157
God Stats
2W - 2L
1,254 SR
Queue Stats
74W - 85L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
9,965
906
5,593
10,607
9,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
DillyPick
Osiris
16
6 / 2 / 13
9,550
868
9,681
15,771
13,960
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 1 / 17
8,875
807
7,386
11,660
17,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
16
4 / 1 / 18
9,361
851
14,594
7,094
4,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
TrnT x Up
Heimdallr
15
5 / 2 / 15
9,081
826
10,058
8,305
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IPhone6Edge
Cthulhu
14
2 / 5 / 4
8,441
767
9,302
12,983
9,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
KillABee699
Kuzenbo
12
0 / 5 / 5
7,058
642
5,377
14,394
17,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 6 / 1
6,882
626
3,602
7,539
2,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 1
8,465
770
7,276
6,581
2,525
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
14
2 / 4 / 4
8,080
735
9,332
10,351
4,678
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
24
Kills
7
7
Deaths
24
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
Osiris
DillyPick
Osiris
6
2
13
6.25
L
Cthulhu
IPhone6Edge
Cthulhu
2
5
4
0.8
L
Kuzenbo
KillABee699
Kuzenbo
0
5
5
0.5
W
3
1
17
11.5
L
0
6
1
0.08
W
Medusa
4
1
18
13
L
3
4
1
0.88
W
Heimdallr
TrnT x Up
Heimdallr
5
2
15
6.25
L
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,312
Damage
34,889
53,437
Taken
51,848
50,713
Mitigated
36,181
24,709
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,593
165
0
895
10,607
9,784
0
6,546
4,061
9,469
0
W
Osiris
DillyPick
Osiris
9,681
2,362
1,554
7,099
15,771
13,960
780
8,983
6,788
0
17,675
L
Cthulhu
IPhone6Edge
Cthulhu
9,302
619
332
739
12,983
9,053
215
3,401
9,327
19,578
0
L
Kuzenbo
KillABee699
Kuzenbo
5,377
1,810
1,452
1,951
14,394
17,196
217
3,178
11,216
8,718
0
W
7,386
642
3,464
4,486
11,660
17,831
56
8,872
2,788
16,704
0
L
3,602
116
0
173
7,539
2,729
596
1,244
6,295
10,725
0
W
Medusa
14,594
7,254
1,803
2,212
7,094
4,208
2,976
5,719
1,375
0
41,892
L
7,276
348
390
764
6,581
2,525
489
2,568
4,011
15,983
0
W
Heimdallr
TrnT x Up
Heimdallr
10,058
2,940
1,356
1,840
8,305
4,930
850
4,769
3,536
0
22,503
L
Merlin
9,332
298
366
1,778
10,351
4,678
88
2,588
7,763
21,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
38,926
128
Minions Killed
77
0
Camps Cleared
0
1,033,899
Distance Traveled
1,015,068
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,965
906
7
1
0
201,781
0
W
Osiris
9,550
868
20
2
0
206,307
0
L
Cthulhu
8,441
767
21
2
0
205,864
1
L
Kuzenbo
7,058
642
1
0
0
210,987
2
W
Khepri
8,875
807
25
2
0
215,984
3
L
Scylla
6,882
626
8
1
0
179,687
1
W
Medusa
9,361
851
54
5
0
208,311
3
L
Thoth
8,465
770
21
2
0
216,766
2
W
Heimdallr
9,081
826
22
2
0
201,516
1
L
Merlin
8,080
735
26
2
0
201,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role