Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
DEFLEK
Hera
Silver II
Level 120
God Stats
5W - 2L
1,730 SR
Queue Stats
7W - 6L
1,514 MMR
Party 3
Apollo
Apollo
Gold II
Misfit MuriKidz
Apollo
Gold II
Level 125
God Stats
18W - 15L
1,576 SR
Queue Stats
87W - 78L
1,560 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Zyrhes
Tsukuyomi
Silver I
Level 126
God Stats
3W - 0L
1,595 SR
Queue Stats
7W - 12L
1,558 MMR
Party 3
Khepri
Khepri
Platinum V
iBeaFragger
Khepri
Platinum V
Level 118
God Stats
3W - 4L
1,295 SR
Queue Stats
696W - 684L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,539 SR
1,530 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,532 SR
1,537 MMR
Ao Kuang
Ao Kuang
Gold V
Ace_Wolff
Ao Kuang
Gold V
Level 88
God Stats
12W - 17L
1,659 SR
Queue Stats
53W - 55L
1,608 MMR
Party 2
Sobek
Sobek
Gold IV
DarthChaos_GAS
Sobek
Gold IV
Level 60
God Stats
3W - 9L
1,501 SR
Queue Stats
27W - 32L
1,533 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
ShadowVeil75
Aphrodite
Bronze III
Level 135
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 3L
1,508 MMR
Party 1
Osiris
Osiris
Gold II
SicKnix
Osiris
Gold II
Level 157
God Stats
65W - 65L
1,508 SR
Queue Stats
966W - 958L
1,539 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Siva Reborn
Cernunnos
Bronze III
Level 84
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 3 / 11
12,291
512
13,056
20,786
16,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
DEFLEK
Hera
19
17 / 3 / 10
13,986
583
27,143
13,120
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 8
14,304
596
24,258
14,733
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Zyrhes
Tsukuyomi
19
4 / 2 / 16
13,142
548
20,010
15,890
9,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
17
3 / 4 / 26
12,969
540
8,807
22,909
28,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetDanzaburouCu ChulainnTiamatAthena

VS

Bans
Guan YuKing ArthurCupidYmirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ace_Wolff
Ao Kuang
20
6 / 3 / 5
13,608
567
13,421
21,266
8,407
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 8
10,780
449
7,726
26,164
29,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
ShadowVeil75
Aphrodite
14
0 / 13 / 2
9,165
382
4,928
20,908
10,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
SicKnix
Osiris
18
4 / 3 / 6
12,379
516
15,697
29,586
31,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Siva Reborn
Cernunnos
13
2 / 18 / 5
8,992
375
6,504
22,148
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
38
Kills
13
14
Deaths
39
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
11
2.5
L
Ao Kuang
Ace_Wolff
Ao Kuang
6
3
5
2.83
W
Hera
DEFLEK
Hera
17
3
10
7.33
L
1
2
8
2.5
W
12
2
8
8
L
Aphrodite
ShadowVeil75
Aphrodite
0
13
2
0.08
L
Osiris
SicKnix
Osiris
4
3
6
2.33
L
Cernunnos
Siva Reborn
Cernunnos
2
18
5
0.25
W
Tsukuyomi
Zyrhes
Tsukuyomi
4
2
16
6
W
Khepri
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,274
Damage
48,276
87,438
Taken
120,072
69,412
Mitigated
87,357
36,119
Healing
34,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,056
3,193
3,161
10,713
20,786
16,285
896
8,726
12,060
56,997
11,648
L
Ao Kuang
Ace_Wolff
Ao Kuang
13,421
2,351
0
8,109
21,266
8,407
0
7,878
13,266
105,027
0
W
Hera
DEFLEK
Hera
27,143
7,561
412
4,520
13,120
6,392
1,464
5,287
7,833
102,090
0
L
7,726
388
0
6,652
26,164
29,212
0
12,366
13,454
43,251
0
W
24,258
18,362
0
7,102
14,733
7,886
7,243
5,327
9,406
0
140,917
L
Aphrodite
ShadowVeil75
Aphrodite
4,928
366
3,180
6,125
20,908
10,322
427
8,613
12,063
54,293
0
L
Osiris
SicKnix
Osiris
15,697
3,959
0
8,347
29,586
31,917
320
10,024
19,390
6,884
65,383
L
Cernunnos
Siva Reborn
Cernunnos
6,504
3,164
369
1,243
22,148
7,499
989
8,357
13,659
0
36,081
W
Tsukuyomi
Zyrhes
Tsukuyomi
20,010
4,799
0
3,990
15,890
9,994
2,119
6,488
9,402
0
122,766
W
Khepri
8,807
941
0
6,221
22,909
28,855
72
6,674
16,235
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,692
Gold Earned
54,924
639
Minions Killed
458
0
Camps Cleared
0
2,249,002
Distance Traveled
2,006,510
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,291
512
114
5
0
378,652
7
L
Ao Kuang
13,608
567
146
6
0
460,762
1
W
Hera
13,986
583
160
7
0
452,273
2
L
Sobek
10,780
449
53
2
0
485,268
8
W
Apollo
14,304
596
182
8
0
427,481
8
L
Aphrodite
9,165
382
105
4
0
343,039
1
L
Osiris
12,379
516
108
5
0
400,586
2
L
Cernunnos
8,992
375
46
2
0
316,855
0
W
Tsukuyomi
13,142
548
164
7
0
527,065
1
W
Khepri
12,969
540
19
1
0
463,531
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role