Player Matchup

Ao Kuang
Ao Kuang
A1-JATT
Ao Kuang
Level 94
God Stats
4W - 4L
1,266 SR
Queue Stats
744W - 698L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
Level 71
God Stats
3W - 0L
1,479 SR
Queue Stats
3W - 3L
1,366 Elo+
Solo
Jormungandr
Jormungandr
juniormoreira
Jormungandr
Level 122
God Stats
31W - 29L
1,231 SR
Queue Stats
459W - 403L
1,484 Elo+
Solo
Merlin
Merlin
strikerbot7
Merlin
Level 109
God Stats
2W - 8L
1,255 SR
Queue Stats
884W - 881L
1,464 Elo+
Solo
Ares
Ares
tomatosalad2
Ares
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 79L
1,406 Elo+
Solo
Team Averages
Level 103
1,346 SR
1,443 Elo+

VS

Team Averages
Level 95
1,400 SR
1,470 Elo+
Susano
Susano
 
Susano
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Paiopuchinito
King Arthur
Level 83
God Stats
0W - 6L
1,222 SR
Queue Stats
239W - 228L
1,467 Elo+
Solo
Izanami
Izanami
Sora_Simo
Izanami
Level 104
God Stats
63W - 58L
1,572 SR
Queue Stats
133W - 137L
1,480 Elo+
Solo
Chernobog
Chernobog
apeking116
Chernobog
Level 100
God Stats
7W - 14L
1,358 SR
Queue Stats
375W - 395L
1,440 Elo+
Solo
Hel
Hel
shrimpypibbles
Hel
Level 120
God Stats
10W - 13L
1,345 SR
Queue Stats
702W - 757L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A1-JATT
Ao Kuang
20
7 / 2 / 3
13,461
538
12,137
28,479
12,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Irishwunder
Ah Muzen Cab
20
13 / 4 / 5
15,422
617
29,151
27,288
12,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
juniormoreira
Jormungandr
19
0 / 4 / 9
12,050
482
6,789
16,243
10,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
5 / 4 / 3
14,065
563
14,631
12,443
5,879
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 5
13,204
528
17,743
21,000
27,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
1 / 6 / 8
11,966
479
10,172
24,261
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Paiopuchinito
King Arthur
19
4 / 8 / 2
12,332
493
10,921
24,552
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Sora_Simo
Izanami
20
4 / 5 / 7
13,063
523
17,121
20,435
8,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
apeking116
Chernobog
18
5 / 10 / 5
12,844
514
12,619
19,003
9,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 3
12,182
487
12,341
17,176
8,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
33
Kills
17
17
Deaths
33
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
8
0.83
W
Ao Kuang
A1-JATT
Ao Kuang
7
2
3
4.25
W
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
13
4
5
3.88
L
King Arthur
Paiopuchinito
King Arthur
4
8
2
0.63
L
Izanami
Sora_Simo
Izanami
4
5
7
1.5
L
Chernobog
apeking116
Chernobog
5
10
5
0.75
W
Jormungandr
juniormoreira
Jormungandr
0
4
9
1.13
L
3
4
3
1.13
W
Merlin
5
4
3
1.63
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,451
Damage
63,174
105,453
Taken
105,427
69,658
Mitigated
60,178
43,374
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,172
3,503
0
1,965
24,261
11,001
0
8,677
15,400
0
74,915
W
Ao Kuang
A1-JATT
Ao Kuang
12,137
3,088
0
17,626
28,479
12,205
2,224
4,946
23,162
105,965
0
W
Ah Muzen Cab
Irishwunder
Ah Muzen Cab
29,151
15,822
0
17,531
27,288
12,973
14,510
1,856
25,333
0
129,587
L
King Arthur
Paiopuchinito
King Arthur
10,921
1,574
0
4,019
24,552
22,332
0
15,027
9,306
0
53,582
L
Izanami
Sora_Simo
Izanami
17,121
12,176
383
1,380
20,435
8,760
4,744
10,969
9,374
0
105,256
L
Chernobog
apeking116
Chernobog
12,619
7,998
494
831
19,003
9,901
0
6,322
12,636
0
62,841
W
Jormungandr
juniormoreira
Jormungandr
6,789
999
0
4,330
16,243
10,952
62
2,390
13,601
62,390
0
L
12,341
493
4,134
7,452
17,176
8,184
212
9,531
7,411
72,014
0
W
Merlin
14,631
592
488
2,899
12,443
5,879
1,129
1,813
10,405
100,557
0
W
17,743
255
0
500
21,000
27,649
805
668
19,786
53,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,202
Gold Earned
62,387
709
Minions Killed
693
0
Camps Cleared
0
2,070,583
Distance Traveled
2,164,989
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,966
479
124
5
0
496,199
3
W
Ao Kuang
13,461
538
130
5
0
430,765
6
W
Ah Muzen Cab
15,422
617
190
8
0
420,950
7
L
King Arthur
12,332
493
105
4
0
422,668
1
L
Izanami
13,063
523
204
8
0
396,736
2
L
Chernobog
12,844
514
118
5
0
390,990
3
W
Jormungandr
12,050
482
103
4
0
406,999
3
L
Hel
12,182
487
142
6
0
458,396
11
W
Merlin
14,065
563
199
8
0
426,805
2
W
Ares
13,204
528
87
3
0
385,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role