Player Matchup

Zeus
Zeus
Itachi0716
Zeus
Level 69
God Stats
4W - 3L
1,127 SR
Queue Stats
110W - 117L
1,493 Elo+
Party 1
Set
Set
MrSnugglenutz0
Set
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,144 Elo+
Party 1
Athena
Athena
Rigs Fizz
Athena
Level 73
God Stats
4W - 2L
1,143 SR
Queue Stats
100W - 106L
1,557 Elo+
Party 1
Team Averages
Level 55
1,257 SR
1,398 Elo+

VS

Team Averages
Level 72
1,492 SR
1,512 Elo+
Tiamat
Tiamat
BamjoTheBear
Tiamat
Level 118
God Stats
0W - 4L
1,313 SR
Queue Stats
60W - 61L
1,578 Elo+
Party 2
Artemis
Artemis
Dark_Indio23
Artemis
Level 84
God Stats
26W - 33L
1,528 SR
Queue Stats
229W - 312L
1,376 Elo+
Solo
Achilles
Achilles
Drako GBG
Achilles
Level 14
God Stats
19W - 13L
1,635 SR
Queue Stats
20W - 16L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 3
16,050
730
23,894
18,423
7,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 9 / 13
12,233
556
3,415
16,165
11,037
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Rigs Fizz
Athena
18
3 / 1 / 14
14,341
652
15,474
29,842
35,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
13 / 4 / 2
15,554
707
29,462
22,204
20,630
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Dark_Indio23
Artemis
18
4 / 11 / 6
13,906
632
20,786
19,442
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Drako GBG
Achilles
9
0 / 4 / 4
11,133
506
1,851
7,005
5,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
17
17
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
13
4
2
3.5
L
Artemis
Dark_Indio23
Artemis
4
11
6
0.64
L
Achilles
Drako GBG
Achilles
0
4
4
0.5
W
16
7
3
2.5
W
0
9
13
0.72
W
Athena
Rigs Fizz
Athena
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,783
Damage
52,099
64,430
Taken
48,651
53,516
Mitigated
34,271
8,228
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
29,462
4,464
0
6,220
22,204
20,630
457
16,983
4,961
86,013
0
L
Artemis
Dark_Indio23
Artemis
20,786
8,119
403
1,988
19,442
7,852
846
15,788
3,304
0
76,646
L
Achilles
Drako GBG
Achilles
1,851
823
0
494
7,005
5,789
0
5,909
971
0
8,467
W
23,894
2,364
132
5,749
18,423
7,415
847
8,282
9,744
107,327
0
W
3,415
1,974
0
516
16,165
11,037
739
8,562
7,124
0
25,972
W
Athena
Rigs Fizz
Athena
15,474
3,480
0
1,831
29,842
35,064
1,210
12,334
16,802
64,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
40,593
253
Minions Killed
229
0
Camps Cleared
0
1,039,910
Distance Traveled
905,294
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,554
707
140
6
0
400,292
2
L
Artemis
13,906
632
85
4
0
279,193
0
L
Achilles
11,133
506
4
0
0
225,809
0
W
Zeus
16,050
730
161
7
0
315,167
2
W
Set
12,233
556
21
1
0
316,631
0
W
Athena
14,341
652
71
3
0
408,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role