Player Matchup

Ah Puch
Ah Puch
Akiboo1
Ah Puch
Level 63
God Stats
16W - 27L
1,382 SR
Queue Stats
94W - 136L
1,321 Elo+
Party 1
Ne Zha
Ne Zha
Decoy69
Ne Zha
Level 68
God Stats
12W - 14L
1,273 SR
Queue Stats
164W - 194L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JStylesJ
Tsukuyomi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,397 Elo+
Party 4
Yemoja
Yemoja
Nuripuppies
Yemoja
Level 75
God Stats
17W - 13L
1,429 SR
Queue Stats
41W - 39L
1,397 Elo+
Party 4
Cupid
Cupid
SHACAHRC
Cupid
Level 60
God Stats
9W - 6L
1,500 SR
Queue Stats
635W - 669L
1,382 Elo+
Solo
Team Averages
Level 74
1,417 SR
1,382 Elo+

VS

Team Averages
Level 62
1,530 SR
1,349 Elo+
Chernobog
Chernobog
ALXwtf
Chernobog
Level 68
God Stats
1W - 1L
1,471 SR
Queue Stats
11W - 28L
1,219 Elo+
Party 3
Bellona
Bellona
Avnist
Bellona
Level 68
God Stats
4W - 3L
1,844 SR
Queue Stats
89W - 99L
1,457 Elo+
Party 2
Persephone
Persephone
JAGUAR279
Persephone
Level 49
God Stats
2W - 0L
1,449 SR
Queue Stats
35W - 65L
1,307 Elo+
Party 3
Yemoja
Yemoja
ScorpioNSnakeSNS
Yemoja
Level 65
God Stats
18W - 21L
1,384 SR
Queue Stats
93W - 131L
1,352 Elo+
Party 3
Ao Kuang
Ao Kuang
VIRSS
Ao Kuang
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akiboo1
Ah Puch
17
4 / 7 / 7
11,758
534
16,441
17,358
8,376
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Decoy69
Ne Zha
16
3 / 9 / 6
10,482
476
6,204
20,096
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
JStylesJ
Tsukuyomi
19
10 / 6 / 5
12,158
553
17,584
20,581
10,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
15
1 / 7 / 9
9,676
440
8,667
18,092
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
SHACAHRC
Cupid
16
1 / 7 / 2
9,588
436
7,211
14,866
5,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALXwtf
Chernobog
18
6 / 5 / 15
11,834
538
16,460
14,538
5,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Avnist
Bellona
18
9 / 3 / 5
12,136
552
11,783
21,409
16,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
JAGUAR279
Persephone
14
0 / 6 / 9
9,773
444
7,780
14,761
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 4 / 12
9,140
415
2,660
15,428
9,686
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
VIRSS
Ao Kuang
20
20 / 2 / 9
14,171
644
21,726
22,688
10,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
19
Kills
35
36
Deaths
20
29
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ALXwtf
Chernobog
6
5
15
2.7
L
Ah Puch
Akiboo1
Ah Puch
4
7
7
1.07
W
Bellona
Avnist
Bellona
9
3
5
3.83
L
Ne Zha
Decoy69
Ne Zha
3
9
6
0.67
W
Persephone
JAGUAR279
Persephone
0
6
9
0.75
L
Tsukuyomi
JStylesJ
Tsukuyomi
10
6
5
2.08
L
Yemoja
1
7
9
0.79
L
Cupid
SHACAHRC
Cupid
1
7
2
0.29
W
0
4
12
1.5
W
Ao Kuang
VIRSS
Ao Kuang
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,107
Damage
60,409
90,993
Taken
88,824
49,029
Mitigated
47,743
22,266
Healing
33,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ALXwtf
Chernobog
16,460
10,912
0
1,621
14,538
5,857
4,684
5,361
9,177
0
73,601
L
Ah Puch
Akiboo1
Ah Puch
16,441
1,722
0
3,361
17,358
8,376
0
9,873
7,119
69,293
0
W
Bellona
Avnist
Bellona
11,783
3,068
0
5,783
21,409
16,889
1,841
3,296
18,113
575
61,389
L
Ne Zha
Decoy69
Ne Zha
6,204
2,297
0
5,643
20,096
8,014
0
7,022
12,931
0
64,298
W
Persephone
JAGUAR279
Persephone
7,780
1,325
414
2,205
14,761
5,042
1,389
4,743
10,015
41,071
0
L
Tsukuyomi
JStylesJ
Tsukuyomi
17,584
5,643
0
3,402
20,581
10,533
2,572
6,906
13,605
0
76,897
L
Yemoja
8,667
1,545
3,911
1,844
18,092
16,644
549
6,206
11,879
43,006
0
L
Cupid
SHACAHRC
Cupid
7,211
3,143
197
3,908
14,866
5,462
359
7,378
7,391
0
53,091
W
2,660
525
7,259
4,926
15,428
9,686
969
4,836
10,592
19,097
0
W
Ao Kuang
VIRSS
Ao Kuang
21,726
6,306
0
10,916
22,688
10,269
2,509
6,872
15,816
89,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
57,054
477
Minions Killed
478
0
Camps Cleared
0
1,815,805
Distance Traveled
1,830,814
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,834
538
113
5
0
358,348
2
L
Ah Puch
11,758
534
109
5
0
341,716
4
W
Bellona
12,136
552
123
6
0
359,776
0
L
Ne Zha
10,482
476
101
5
0
392,920
2
W
Persephone
9,773
444
91
4
0
359,396
2
L
Tsukuyomi
12,158
553
118
5
0
385,599
0
L
Yemoja
9,676
440
71
3
0
348,096
8
L
Cupid
9,588
436
78
4
0
347,474
1
W
Yemoja
9,140
415
37
2
0
362,046
0
W
Ao Kuang
14,171
644
114
5
0
391,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role