Player Matchup

Bellona
Bellona
FreezeNA
Bellona
Level 17
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 23L
1,452 Elo+
Party 2
Thor
Thor
KaeKae7
Thor
Level 17
God Stats
2W - 3L
1,782 SR
Queue Stats
117W - 126L
1,473 Elo+
Party 2
Medusa
Medusa
Samcakes90
Medusa
Level 10
God Stats
18W - 16L
1,481 SR
Queue Stats
142W - 188L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
SpiritGun4
Amaterasu
Level 15
God Stats
1W - 3L
1,403 SR
Queue Stats
15W - 35L
1,408 Elo+
Party 2
Chang'e
Chang'e
YishuHo
Chang'e
Level 15
God Stats
1W - 5L
1,280 SR
Queue Stats
19W - 41L
1,458 Elo+
Party 2
Team Averages
Level 15
1,448 SR
1,422 Elo+

VS

Team Averages
Level 32
1,624 SR
1,479 Elo+
Izanami
Izanami
AvinashiQ
Izanami
Level 17
God Stats
4W - 3L
1,440 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 1
Bacchus
Bacchus
Micowhy
Bacchus
Level 16
God Stats
3W - 0L
1,849 SR
Queue Stats
15W - 10L
1,551 Elo+
Party 1
Bakasura
Bakasura
cichykilla
Bakasura
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,370 Elo+
Party 1
Chronos
Chronos
milosz6
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 1
Discordia
Discordia
rovaniemii
Discordia
Level 18
God Stats
4W - 0L
1,830 SR
Queue Stats
19W - 15L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreezeNA
Bellona
11
1 / 2 / 2
6,554
468
6,439
12,727
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
KaeKae7
Thor
11
4 / 5 / 1
6,978
498
6,844
11,662
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Samcakes90
Medusa
10
0 / 6 / 0
5,924
423
2,248
7,785
1,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
SpiritGun4
Amaterasu
10
0 / 4 / 0
5,554
397
1,645
9,639
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
YishuHo
Chang'e
10
1 / 4 / 0
6,067
433
576
7,867
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AvinashiQ
Izanami
16
9 / 0 / 2
10,187
728
9,849
7,556
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Micowhy
Bacchus
11
2 / 0 / 9
7,766
555
4,470
5,840
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
cichykilla
Bakasura
13
1 / 4 / 3
7,717
551
3,465
9,216
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
milosz6
Chronos
13
2 / 1 / 3
8,047
575
9,422
8,808
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
rovaniemii
Discordia
16
7 / 1 / 1
9,871
705
8,579
5,566
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AvinashiQ
Izanami
9
0
2
10
L
Bellona
FreezeNA
Bellona
1
2
2
1
L
Thor
KaeKae7
Thor
4
5
1
0.9
W
Bacchus
Micowhy
Bacchus
2
0
9
6.5
L
Medusa
Samcakes90
Medusa
0
6
0
0
L
Amaterasu
SpiritGun4
Amaterasu
0
4
0
0
L
Chang'e
YishuHo
Chang'e
1
4
0
0.25
W
Bakasura
cichykilla
Bakasura
1
4
3
0.63
W
Chronos
milosz6
Chronos
2
1
3
3.5
W
Discordia
rovaniemii
Discordia
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
35,785
49,680
Taken
36,986
21,156
Mitigated
16,300
12,083
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AvinashiQ
Izanami
9,849
5,637
0
1,599
7,556
3,975
4,519
172
7,376
0
73,200
L
Bellona
FreezeNA
Bellona
6,439
1,332
0
2,500
12,727
9,851
0
8,886
3,649
0
31,332
L
Thor
KaeKae7
Thor
6,844
1,849
0
2,988
11,662
4,083
0
6,341
5,055
0
37,609
W
Bacchus
Micowhy
Bacchus
4,470
761
0
1,695
5,840
3,555
1,086
0
5,840
14,602
0
L
Medusa
Samcakes90
Medusa
2,248
1,553
0
1,440
7,785
1,784
0
1,243
6,246
0
31,273
L
Amaterasu
SpiritGun4
Amaterasu
1,645
787
0
3,374
9,639
3,252
0
1,386
8,249
0
20,452
L
Chang'e
YishuHo
Chang'e
576
90
441
1,340
7,867
2,186
0
4,083
3,580
18,914
0
W
Bakasura
cichykilla
Bakasura
3,465
2,467
0
3,444
9,216
4,058
986
165
9,049
0
38,676
W
Chronos
milosz6
Chronos
9,422
2,765
0
3,985
8,808
2,917
3,402
0
8,808
42,748
0
W
Discordia
rovaniemii
Discordia
8,579
1,288
0
869
5,566
1,795
1,112
203
5,337
60,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
43,588
280
Minions Killed
459
0
Camps Cleared
0
1,261,938
Distance Traveled
1,389,707
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,187
728
149
11
0
261,901
4
L
Bellona
6,554
468
61
4
0
277,492
4
L
Thor
6,978
498
64
5
0
252,035
8
W
Bacchus
7,766
555
16
1
0
295,351
6
L
Medusa
5,924
423
68
5
0
228,468
1
L
Amaterasu
5,554
397
48
3
0
265,798
1
L
Chang'e
6,067
433
39
3
0
238,145
2
W
Bakasura
7,717
551
92
7
0
323,981
1
W
Chronos
8,047
575
70
5
0
237,399
0
W
Discordia
9,871
705
132
9
0
271,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role