Player Matchup

Zhong Kui
Zhong Kui
EvilCuteKitteh
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,383 Elo+
Party 1
Bellona
Bellona
Makattack317
Bellona
Level 9
God Stats
1W - 3L
1,405 SR
Queue Stats
8W - 14L
1,185 Elo+
Party 1
Fafnir
Fafnir
MilkBandits
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,304 Elo+
Party 1
Thor
Thor
Thundarr2024
Thor
Level 12
God Stats
1W - 3L
1,383 SR
Queue Stats
6W - 16L
1,159 Elo+
Party 1
Freya
Freya
Zenik64
Freya
Level 24
God Stats
0W - 1L
1,676 SR
Queue Stats
24W - 29L
1,415 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,289 Elo+

VS

Team Averages
Level 34
1,508 SR
1,458 Elo+
Fenrir
Fenrir
Aero512
Fenrir
Level 28
God Stats
1W - 0L
1,367 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
BalanceSeeAga
Artemis
Level 26
God Stats
1W - 0L
1,364 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
JustinnLedger
Cthulhu
Level 29
God Stats
5W - 5L
1,694 SR
Queue Stats
61W - 62L
1,402 Elo+
Party 3
Chang'e
Chang'e
UglyIdiot
Chang'e
Level 80
God Stats
2W - 0L
1,184 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xXN3rdK1dXx
Danzaburou
Level 5
God Stats
3W - 0L
1,932 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EvilCuteKitteh
Zhong Kui
17
8 / 7 / 5
11,403
496
25,126
25,897
17,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Makattack317
Bellona
15
0 / 6 / 0
8,893
387
663
13,109
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
13
2 / 3 / 7
9,740
423
5,076
15,190
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 3
9,199
400
5,712
19,066
7,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Zenik64
Freya
12
3 / 5 / 4
8,096
352
5,093
13,759
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aero512
Fenrir
15
4 / 1 / 8
10,277
447
5,620
14,673
6,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
15
4 / 3 / 11
10,190
443
6,478
8,444
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
2 / 3 / 16
10,660
463
11,430
14,470
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
UglyIdiot
Chang'e
20
13 / 0 / 7
13,580
590
18,187
13,232
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xXN3rdK1dXx
Danzaburou
17
4 / 7 / 13
12,172
529
21,679
17,064
6,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
14
Kills
27
27
Deaths
14
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aero512
Fenrir
4
1
8
8
W
Artemis
4
3
11
3.17
L
Zhong Kui
EvilCuteKitteh
Zhong Kui
8
7
5
1.5
W
Cthulhu
2
3
16
3.33
L
Bellona
Makattack317
Bellona
0
6
0
0
L
Fafnir
2
3
7
1.83
L
1
6
3
0.42
W
Chang'e
UglyIdiot
Chang'e
13
0
7
16.5
L
Freya
Zenik64
Freya
3
5
4
1
W
Danzaburou
xXN3rdK1dXx
Danzaburou
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
63,394
87,021
Taken
67,883
56,597
Mitigated
31,682
25,059
Healing
33,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aero512
Fenrir
5,620
2,036
663
3,352
14,673
6,867
255
6,980
7,668
0
32,202
W
Artemis
6,478
3,723
0
1,045
8,444
3,051
1,953
5,088
3,356
0
27,403
L
Zhong Kui
EvilCuteKitteh
Zhong Kui
25,126
5,387
0
10,699
25,897
17,596
366
6,888
18,699
99,625
0
W
Cthulhu
11,430
599
84
4,419
14,470
9,210
348
6,292
8,178
36,689
0
L
Bellona
Makattack317
Bellona
663
230
0
1,699
13,109
13,435
1,097
4,224
8,885
0
30,802
L
Fafnir
5,076
1,506
0
5,288
15,190
13,333
0
6,436
8,754
21,488
0
L
5,712
1,956
0
2,953
19,066
7,113
0
4,914
14,152
0
54,906
W
Chang'e
UglyIdiot
Chang'e
18,187
1,188
7,233
10,063
13,232
5,821
1,658
5,194
7,963
109,950
0
L
Freya
Zenik64
Freya
5,093
2,146
0
4,420
13,759
5,120
0
7,155
6,604
21,751
0
W
Danzaburou
xXN3rdK1dXx
Danzaburou
21,679
10,575
394
6,496
17,064
6,733
4,454
11,741
5,298
0
73,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
56,879
400
Minions Killed
429
0
Camps Cleared
0
1,942,527
Distance Traveled
2,131,178
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,277
447
45
2
0
498,536
2
W
Artemis
10,190
443
41
2
0
363,503
0
L
Zhong Kui
11,403
496
166
7
0
373,213
15
W
Cthulhu
10,660
463
39
2
0
415,119
0
L
Bellona
8,893
387
83
4
0
331,013
0
L
Fafnir
9,740
423
30
1
0
438,383
0
L
Thor
9,199
400
82
4
0
370,894
3
W
Chang'e
13,580
590
202
9
0
470,796
4
L
Freya
8,096
352
39
2
0
429,024
4
W
Danzaburou
12,172
529
102
4
0
383,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role