Player Matchup

Odin
Odin
KrypticBoomer
Odin
Level 4
God Stats
3W - 3L
1,509 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo
Tiamat
Tiamat
Ruthv1n
Tiamat
Level 22
God Stats
14W - 6L
1,804 SR
Queue Stats
232W - 194L
1,728 Elo+
Solo
Da Ji
Da Ji
StepOnMePlz
Da Ji
Level 19
God Stats
36W - 29L
1,664 SR
Queue Stats
370W - 402L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Szakramentum
Aphrodite
Level 47
God Stats
23W - 28L
1,464 SR
Queue Stats
124W - 157L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
kepacs25
Danzaburou
Level 12
God Stats
4W - 6L
1,422 SR
Queue Stats
15W - 13L
1,477 Elo+
Party 2
Team Averages
Level 21
1,572 SR
1,504 Elo+

VS

Team Averages
Level 20
1,652 SR
1,564 Elo+
Ullr
Ullr
Angersitu
Ullr
Level 17
God Stats
10W - 5L
1,761 SR
Queue Stats
54W - 22L
1,698 Elo+
Solo
Hel
Hel
CowboyCoca
Hel
Level 27
God Stats
100W - 105L
1,491 SR
Queue Stats
517W - 496L
1,518 Elo+
Solo
Athena
Athena
DuvalTruck22
Athena
Level 22
God Stats
12W - 16L
1,789 SR
Queue Stats
78W - 71L
1,640 Elo+
Solo
Ares
Ares
Gabo_FRK23
Ares
Level 13
God Stats
4W - 5L
1,462 SR
Queue Stats
16W - 12L
1,444 Elo+
Party 1
Fenrir
Fenrir
Rodrichman
Fenrir
Level 23
God Stats
28W - 26L
1,757 SR
Queue Stats
185W - 190L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
10,785
449
3,599
16,037
10,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Ruthv1n
Tiamat
20
10 / 2 / 5
16,826
701
21,272
18,444
18,815
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 10 / 9
12,333
514
19,296
21,755
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Szakramentum
Aphrodite
17
9 / 0 / 15
13,549
565
16,896
20,489
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kepacs25
Danzaburou
20
8 / 4 / 11
14,346
598
27,820
27,989
13,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 12 / 9
10,688
445
21,420
25,281
10,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 7 / 6
12,634
526
17,836
23,266
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
5
0 / 0 / 2
6,584
274
0
538
145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
0 / 12 / 10
8,099
337
3,097
29,125
24,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Rodrichman
Fenrir
17
10 / 5 / 7
11,765
490
14,262
26,297
12,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
36
Kills
21
22
Deaths
36
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
12
9
0.63
L
8
7
6
1.57
L
Athena
0
0
2
1
L
0
12
10
0.42
W
3
6
7
1.08
L
Fenrir
Rodrichman
Fenrir
10
5
7
2.7
W
Tiamat
Ruthv1n
Tiamat
10
2
5
6.25
W
6
10
9
1.05
W
Aphrodite
Szakramentum
Aphrodite
9
0
15
16.5
W
Danzaburou
kepacs25
Danzaburou
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,883
Damage
56,615
104,714
Taken
104,507
73,390
Mitigated
57,463
50,292
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
21,420
17,294
0
3,628
25,281
10,140
0
6,385
18,755
0
78,776
L
17,836
596
7,292
9,734
23,266
9,936
0
8,274
14,780
104,144
0
L
Athena
0
0
0
0
538
145
0
174
364
0
0
L
3,097
271
0
1,785
29,125
24,616
0
12,391
16,626
12,121
0
W
3,599
823
561
1,092
16,037
10,439
579
3,085
12,952
0
27,168
L
Fenrir
Rodrichman
Fenrir
14,262
3,344
0
1,872
26,297
12,626
385
10,357
15,814
0
45,126
W
Tiamat
Ruthv1n
Tiamat
21,272
4,909
379
7,788
18,444
18,815
9,078
1,623
16,821
154,223
0
W
19,296
7,036
0
4,626
21,755
9,781
41
3,709
18,046
0
75,967
W
Aphrodite
Szakramentum
Aphrodite
16,896
1,876
11,677
14,375
20,489
21,201
417
5,453
14,912
43,245
0
W
Danzaburou
kepacs25
Danzaburou
27,820
14,670
0
9,794
27,989
13,154
5,681
7,063
20,666
0
122,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,839
Gold Earned
49,770
628
Minions Killed
416
0
Camps Cleared
0
2,286,244
Distance Traveled
1,601,584
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,688
445
122
5
0
370,021
1
L
Hel
12,634
526
221
9
0
393,582
0
L
Athena
6,584
274
0
0
0
3,377
0
L
Ares
8,099
337
9
0
0
418,280
3
W
Odin
10,785
449
50
2
0
434,459
5
L
Fenrir
11,765
490
64
3
0
416,324
0
W
Tiamat
16,826
701
245
10
0
474,112
2
W
Da Ji
12,333
514
109
5
0
449,112
3
W
Aphrodite
13,549
565
86
4
0
506,387
2
W
Danzaburou
14,346
598
138
6
0
422,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role