Player Matchup

Chaac
Chaac
Gvbee
Chaac
Level 96
God Stats
70W - 37L
1,626 SR
Queue Stats
253W - 237L
1,500 Elo+
Party 1
Ra
Ra
NeroKyrie8087
Ra
Level 145
God Stats
3W - 1L
1,406 SR
Queue Stats
202W - 211L
1,485 Elo+
Party 1
Ymir
Ymir
OGRusBus
Ymir
Level 41
God Stats
21W - 8L
1,742 SR
Queue Stats
720W - 566L
1,540 Elo+
Solo
Artemis
Artemis
Turd_hat
Artemis
Level 45
God Stats
2W - 1L
1,332 SR
Queue Stats
55W - 55L
1,498 Elo+
Solo
Raijin
Raijin
hippidy hopp
Raijin
Level 66
God Stats
1W - 6L
1,175 SR
Queue Stats
164W - 171L
1,516 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,508 Elo+

VS

Team Averages
Level 73
1,683 SR
1,523 Elo+
Danzaburou
Danzaburou
Cobreezyy
Danzaburou
Level 63
God Stats
174W - 127L
1,616 SR
Queue Stats
330W - 304L
1,502 Elo+
Solo
Anubis
Anubis
DivisioN Hog
Anubis
Level 28
God Stats
3W - 3L
1,771 SR
Queue Stats
121W - 115L
1,593 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Simply Hook
Cu Chulainn
Level 143
God Stats
203W - 153L
1,860 SR
Queue Stats
645W - 586L
1,591 Elo+
Party 3
Apollo
Apollo
SlowStrokes
Apollo
Level 103
God Stats
16W - 5L
1,670 SR
Queue Stats
39W - 31L
1,553 Elo+
Party 2
Geb
Geb
justboflexin
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gvbee
Chaac
15
7 / 3 / 5
9,541
596
12,806
15,795
8,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 10
8,943
559
6,429
10,966
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
3 / 3 / 9
8,640
540
5,327
11,457
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Turd_hat
Artemis
14
4 / 2 / 9
8,500
531
9,438
9,460
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
16
7 / 4 / 6
9,913
620
11,185
8,802
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobreezyy
Danzaburou
13
2 / 4 / 2
7,721
483
8,493
11,425
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
13
1 / 8 / 5
7,754
485
3,700
11,096
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Simply Hook
Cu Chulainn
15
9 / 3 / 1
9,462
591
11,934
13,819
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
2 / 5 / 2
8,557
535
13,216
13,393
5,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 1
7,157
447
3,350
13,200
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
24
Kills
16
16
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cobreezyy
Danzaburou
2
4
2
0.75
L
Anubis
1
8
5
0.44
W
Chaac
Gvbee
Chaac
7
3
5
3.17
W
3
4
10
2
W
Ymir
3
3
9
2.5
L
Cu Chulainn
Simply Hook
Cu Chulainn
9
3
1
3.17
L
Apollo
2
5
2
0.6
W
Artemis
Turd_hat
Artemis
4
2
9
4.25
W
Raijin
7
4
6
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,185
Damage
40,693
56,480
Taken
62,933
28,646
Mitigated
26,405
14,054
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cobreezyy
Danzaburou
8,493
4,085
0
4,310
11,425
3,682
0
3,446
7,977
0
48,959
L
Anubis
3,700
285
0
2,549
11,096
4,654
272
6,990
3,816
36,961
0
W
Chaac
Gvbee
Chaac
12,806
2,066
0
6,112
15,795
8,157
211
429
15,366
0
54,875
W
6,429
899
981
2,084
10,966
3,560
0
846
10,120
65,170
0
W
Ymir
5,327
1,779
0
1,208
11,457
10,322
210
2,092
9,365
29,772
0
L
Cu Chulainn
Simply Hook
Cu Chulainn
11,934
3,248
0
5,802
13,819
4,970
0
5,486
8,135
0
65,697
L
Apollo
13,216
6,930
0
3,884
13,393
5,095
2,308
1,002
12,389
0
56,016
W
Artemis
Turd_hat
Artemis
9,438
4,506
0
2,851
9,460
3,967
41
1,507
7,953
0
44,698
W
Raijin
11,185
1,057
0
818
8,802
2,640
0
2,176
6,626
57,839
0
L
3,350
403
0
2,973
13,200
8,004
0
5,453
7,675
12,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,537
Gold Earned
40,651
420
Minions Killed
377
0
Camps Cleared
0
1,545,198
Distance Traveled
1,440,343
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,721
483
90
6
0
264,082
6
L
Anubis
7,754
485
76
5
0
254,487
0
W
Chaac
9,541
596
91
6
0
331,919
0
W
Ra
8,943
559
114
7
0
347,514
1
W
Ymir
8,640
540
46
3
0
315,360
9
L
Cu Chulainn
9,462
591
92
6
0
358,968
5
L
Apollo
8,557
535
104
7
0
261,334
1
W
Artemis
8,500
531
64
4
0
259,676
3
W
Raijin
9,913
620
105
7
0
290,729
4
L
Geb
7,157
447
15
1
0
301,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role