Player Matchup

Cernunnos
Cernunnos
LousyyTiger
Cernunnos
Level 29
God Stats
3W - 1L
1,855 SR
Queue Stats
8W - 12L
1,265 Elo+
Party 1
Ao Kuang
Ao Kuang
ORJK7
Ao Kuang
Level 27
God Stats
1W - 0L
1,653 SR
Queue Stats
8W - 6L
1,402 Elo+
Party 1
Ra
Ra
joseep_br
Ra
Level 28
God Stats
3W - 6L
1,393 SR
Queue Stats
152W - 200L
1,366 Elo+
Solo
Team Averages
Level 28
1,634 SR
1,344 Elo+

VS

Team Averages
Level 41
1,497 SR
1,509 Elo+
Ra
Ra
JAVMARCON
Ra
Level 20
God Stats
0W - 2L
1,511 SR
Queue Stats
27W - 44L
1,354 Elo+
Solo
Neith
Neith
JoylessUnicorn
Neith
Level 3
God Stats
7W - 36L
1,500 SR
Queue Stats
208W - 333L
1,500 Elo+
Party 2
Sobek
Sobek
Koala_Tea_Player
Sobek
Level 99
God Stats
3W - 3L
1,480 SR
Queue Stats
217W - 329L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LousyyTiger
Cernunnos
14
7 / 2 / 7
10,710
824
19,169
10,340
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
ORJK7
Ao Kuang
13
6 / 1 / 7
9,941
765
9,666
11,516
4,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 10
9,668
744
6,583
8,062
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
8,577
660
9,450
11,097
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 5
7,881
606
2,958
9,454
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 4 / 2
9,397
723
7,727
20,833
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
16
Kills
6
6
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
0
7
5
0.36
L
3
4
2
1
W
Cernunnos
LousyyTiger
Cernunnos
7
2
7
5.25
W
Ao Kuang
ORJK7
Ao Kuang
6
1
7
9.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,418
Damage
20,135
29,918
Taken
41,384
11,079
Mitigated
27,988
8,585
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,450
493
1,044
1,848
11,097
4,223
168
4,871
5,968
39,011
0
L
2,958
2,385
0
353
9,454
3,319
0
3,542
5,778
0
8,444
L
7,727
647
133
6,628
20,833
20,446
113
7,110
13,349
26,219
0
W
Cernunnos
LousyyTiger
Cernunnos
19,169
12,914
183
1,991
10,340
3,687
1,072
4,950
5,390
0
61,339
W
Ao Kuang
ORJK7
Ao Kuang
9,666
2,988
0
3,274
11,516
4,214
310
6,823
4,693
28,120
0
W
6,583
511
997
2,140
8,062
3,178
794
5,754
2,308
35,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
25,855
153
Minions Killed
115
0
Camps Cleared
0
726,959
Distance Traveled
620,682
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,577
660
68
5
0
209,158
2
L
Neith
7,881
606
14
1
0
169,272
0
L
Sobek
9,397
723
33
3
0
242,252
3
W
Cernunnos
10,710
824
65
5
0
226,925
2
W
Ao Kuang
9,941
765
26
2
0
266,335
0
W
Ra
9,668
744
62
5
0
233,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role