Player Matchup

Hercules
Hercules
PremiumRedcoat
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Thanatos
Thanatos
PremiumRedhead
Thanatos
Level 125
God Stats
13W - 12L
1,609 SR
Queue Stats
292W - 260L
1,564 Elo+
Party 3
Cerberus
Cerberus
arthustheblack
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 333L
1,522 Elo+
Solo
Thoth
Thoth
gamersdelight456
Thoth
Level 160
God Stats
7W - 14L
1,394 SR
Queue Stats
788W - 723L
1,513 Elo+
Solo
Heimdallr
Heimdallr
xXDeadManikXx
Heimdallr
Level 89
God Stats
9W - 9L
1,583 SR
Queue Stats
357W - 323L
1,555 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,531 Elo+

VS

Team Averages
Level 122
1,676 SR
1,562 Elo+
Chronos
Chronos
HUNTERking 420
Chronos
Level 124
God Stats
8W - 5L
1,688 SR
Queue Stats
382W - 356L
1,566 Elo+
Party 1
Ymir
Ymir
JoshCarbon19
Ymir
Level 128
God Stats
3W - 4L
1,600 SR
Queue Stats
12W - 11L
1,389 Elo+
Party 2
Neith
Neith
Moffatnator
Neith
Level 126
God Stats
1W - 0L
1,734 SR
Queue Stats
28W - 18L
1,842 Elo+
Party 2
King Arthur
King Arthur
PerformedFan1
King Arthur
Level 131
God Stats
5W - 0L
1,669 SR
Queue Stats
97W - 76L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
RagingCopV2
Kukulkan
Level 100
God Stats
5W - 5L
1,690 SR
Queue Stats
617W - 576L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 2 / 2
6,715
395
2,898
12,526
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
15
5 / 6 / 0
9,200
541
7,841
14,507
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
1 / 7 / 2
6,831
402
3,897
21,732
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 6 / 2
7,391
435
5,057
9,668
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xXDeadManikXx
Heimdallr
13
0 / 4 / 1
7,655
450
4,827
11,883
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
10,026
590
11,336
8,908
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 0 / 10
9,075
534
11,112
10,954
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 1 / 3
7,807
459
5,329
5,846
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
PerformedFan1
King Arthur
16
7 / 2 / 4
9,888
582
13,011
16,625
11,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
RagingCopV2
Kukulkan
14
3 / 3 / 7
8,586
505
8,968
5,758
1,876
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
25
25
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
3
0
10
8
W
3
1
3
4.5
W
King Arthur
PerformedFan1
King Arthur
7
2
4
4.5
L
Hercules
0
2
2
0.5
L
Thanatos
5
6
0
0.83
W
Kukulkan
RagingCopV2
Kukulkan
3
3
7
2.17
L
Cerberus
1
7
2
0.29
L
0
6
2
0.17
L
Heimdallr
xXDeadManikXx
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
49,756
70,316
Taken
48,091
30,129
Mitigated
27,718
25,742
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,336
3,295
0
4,720
8,908
3,183
0
1,182
7,726
66,607
0
W
11,112
1,393
0
4,495
10,954
9,835
20
1,976
8,978
31,354
0
W
5,329
1,709
0
2,245
5,846
1,754
2,497
1,339
4,507
0
40,650
W
King Arthur
PerformedFan1
King Arthur
13,011
1,630
0
5,679
16,625
11,070
62
3,151
13,474
0
61,337
L
Hercules
2,898
334
0
3,278
12,526
5,509
0
6,906
5,620
0
25,462
L
Thanatos
7,841
832
0
12,621
14,507
5,443
0
4,987
9,385
0
56,321
W
Kukulkan
RagingCopV2
Kukulkan
8,968
1,135
0
687
5,758
1,876
68
1,306
4,452
56,793
0
L
Cerberus
3,897
30
0
6,342
21,732
11,786
0
10,485
11,247
27,742
0
L
5,057
176
0
1,077
9,668
2,997
0
3,900
5,718
50,554
0
L
Heimdallr
xXDeadManikXx
Heimdallr
4,827
2,591
0
2,424
11,883
4,394
0
5,138
6,577
0
47,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,792
Gold Earned
45,382
406
Minions Killed
463
0
Camps Cleared
0
1,584,341
Distance Traveled
1,555,808
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,026
590
115
7
0
355,741
1
W
Ymir
9,075
534
39
2
0
323,073
8
W
Neith
7,807
459
93
5
0
218,609
1
W
King Arthur
9,888
582
114
7
0
338,586
5
L
Hercules
6,715
395
52
3
0
347,781
3
L
Thanatos
9,200
541
101
6
0
352,348
5
W
Kukulkan
8,586
505
102
6
0
319,799
3
L
Cerberus
6,831
402
71
4
0
300,854
2
L
Thoth
7,391
435
93
5
0
305,317
6
L
Heimdallr
7,655
450
89
5
0
278,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role