Player Matchup

Yemoja
Yemoja
ChinWingChin
Yemoja
Level 98
God Stats
10W - 3L
1,602 SR
Queue Stats
140W - 138L
1,540 Elo+
Party 2
Arachne
Arachne
Cinnamonnn
Arachne
Level 79
God Stats
20W - 14L
1,517 SR
Queue Stats
169W - 176L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
MakeMeBreakStuff
Danzaburou
Level 105
God Stats
7W - 3L
1,387 SR
Queue Stats
99W - 89L
1,546 Elo+
Party 2
Discordia
Discordia
Nighttrixx
Discordia
Level 67
God Stats
16W - 21L
1,590 SR
Queue Stats
170W - 173L
1,533 Elo+
Party 2
Odin
Odin
Ohaiobozaimas
Odin
Level 97
God Stats
1W - 0L
1,795 SR
Queue Stats
47W - 46L
1,390 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,508 Elo+

VS

Team Averages
Level 115
1,572 SR
1,493 Elo+
Chernobog
Chernobog
Reavle
Chernobog
Level 52
God Stats
1W - 3L
1,466 SR
Queue Stats
261W - 324L
1,381 Elo+
Solo
Rama
Rama
SimSim434
Rama
Level 155
God Stats
2W - 6L
1,436 SR
Queue Stats
133W - 145L
1,541 Elo+
Party 3
Zhong Kui
Zhong Kui
VHMR1
Zhong Kui
Level 113
God Stats
31W - 17L
1,697 SR
Queue Stats
160W - 165L
1,522 Elo+
Party 3
Yemoja
Yemoja
darkbloodkitten
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
themanwow
Guan Yu
Level 141
God Stats
4W - 3L
1,763 SR
Queue Stats
76W - 60L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 2 / 9
12,299
473
7,899
11,508
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Cinnamonnn
Arachne
20
4 / 4 / 7
13,015
501
12,023
22,207
11,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MakeMeBreakStuff
Danzaburou
20
7 / 1 / 10
14,710
566
28,986
20,106
8,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Nighttrixx
Discordia
20
5 / 5 / 9
13,636
524
26,989
15,457
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 0 / 10
13,298
511
19,838
22,022
27,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Reavle
Chernobog
15
1 / 7 / 4
9,989
384
5,552
18,254
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
19
4 / 4 / 2
12,063
464
15,358
24,481
11,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
VHMR1
Zhong Kui
20
4 / 6 / 2
12,568
483
13,393
27,674
21,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 3 / 5
10,254
394
5,131
24,578
29,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
themanwow
Guan Yu
19
3 / 7 / 3
12,799
492
22,350
35,888
42,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
27
Kills
12
12
Deaths
27
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
2
9
4.25
W
Arachne
Cinnamonnn
Arachne
4
4
7
1.88
W
Danzaburou
MakeMeBreakStuff
Danzaburou
7
1
10
12
W
Discordia
Nighttrixx
Discordia
5
5
9
1.9
W
7
0
10
12
L
Chernobog
Reavle
Chernobog
1
7
4
0.43
L
Rama
4
4
2
1.25
L
Zhong Kui
VHMR1
Zhong Kui
4
6
2
0.83
L
0
3
5
0.83
L
Guan Yu
themanwow
Guan Yu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,735
Damage
61,784
91,300
Taken
130,875
66,386
Mitigated
113,422
36,492
Healing
44,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,899
984
5,942
2,244
11,508
13,624
1,110
3,807
7,701
30,016
0
W
Arachne
Cinnamonnn
Arachne
12,023
8,051
0
6,920
22,207
11,208
2,037
2,384
19,823
0
109,537
W
Danzaburou
MakeMeBreakStuff
Danzaburou
28,986
19,196
0
10,084
20,106
8,330
7,678
4,860
15,246
0
131,832
W
Discordia
Nighttrixx
Discordia
26,989
2,564
31
3,726
15,457
5,925
884
5,482
9,975
104,684
0
W
19,838
4,965
0
7,545
22,022
27,299
340
1,991
20,031
4,928
76,182
L
Chernobog
Reavle
Chernobog
5,552
1,799
0
3,216
18,254
7,844
213
3,581
14,362
0
51,340
L
Rama
15,358
10,988
0
8,649
24,481
11,562
1,922
7,247
16,813
0
99,511
L
Zhong Kui
VHMR1
Zhong Kui
13,393
1,484
0
9,857
27,674
21,964
0
11,424
15,344
95,236
0
L
5,131
403
3,864
5,194
24,578
29,750
64
6,767
17,324
29,038
0
L
Guan Yu
themanwow
Guan Yu
22,350
4,802
2,739
11,296
35,888
42,302
542
5,850
28,884
0
90,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,958
Gold Earned
57,673
667
Minions Killed
619
0
Camps Cleared
0
2,455,671
Distance Traveled
2,306,661
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,299
473
29
1
0
478,867
15
W
Arachne
13,015
501
135
5
0
510,440
4
W
Danzaburou
14,710
566
183
7
0
481,156
4
W
Discordia
13,636
524
174
7
0
479,894
4
W
Odin
13,298
511
146
6
0
505,314
5
L
Chernobog
9,989
384
85
3
0
450,161
6
L
Rama
12,063
464
163
6
0
459,228
2
L
Zhong Kui
12,568
483
167
6
0
445,959
12
L
Yemoja
10,254
394
36
1
0
473,295
5
L
Guan Yu
12,799
492
168
6
0
478,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role