Player Matchup

Jing Wei
Jing Wei
AQUA BERRY BOOL
Jing Wei
Level 29
God Stats
2W - 0L
1,805 SR
Queue Stats
261W - 298L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Demons_within16
Cthulhu
Level 18
God Stats
2W - 1L
1,723 SR
Queue Stats
17W - 26L
1,347 Elo+
Solo
Ah Puch
Ah Puch
Scary TeRRy7031
Ah Puch
Level 29
God Stats
16W - 13L
1,579 SR
Queue Stats
137W - 189L
1,401 Elo+
Solo
Loki
Loki
TheXlegacy3
Loki
Level 21
God Stats
23W - 26L
1,348 SR
Queue Stats
213W - 221L
1,401 Elo+
Solo
Guan Yu
Guan Yu
scary F0XTR0TT
Guan Yu
Level 18
God Stats
11W - 22L
1,242 SR
Queue Stats
57W - 76L
1,262 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,355 Elo+

VS

Team Averages
Level 17
1,526 SR
1,313 Elo+
Agni
Agni
D9plxsma
Agni
Level 14
God Stats
4W - 6L
1,499 SR
Queue Stats
5W - 12L
1,351 Elo+
Solo
Athena
Athena
Exo-Skeet
Athena
Level 25
God Stats
15W - 26L
1,560 SR
Queue Stats
89W - 102L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
Shelly_3388_
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,048 Elo+
Solo
Loki
Loki
Son Goku 3035
Loki
Level 16
God Stats
4W - 3L
1,597 SR
Queue Stats
43W - 55L
1,309 Elo+
Solo
Skadi
Skadi
sydeephekts
Skadi
Level 29
God Stats
15W - 20L
1,473 SR
Queue Stats
383W - 404L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 3 / 1
6,581
506
3,955
4,736
1,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 4
6,498
500
3,150
8,280
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 2 / 4
7,372
567
8,873
7,748
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 2
7,675
590
3,700
5,910
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 1
6,635
510
3,372
9,171
5,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
2 / 6 / 0
5,712
439
3,018
7,892
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Exo-Skeet
Athena
10
0 / 1 / 6
6,774
521
2,281
8,365
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Shelly_3388_
Danzaburou
8
0 / 8 / 1
5,241
403
1,635
7,102
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 0
6,214
478
4,189
6,569
1,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 1 / 0
6,895
530
7,101
5,618
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
20
Kills
10
11
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
3
1
0.83
L
Agni
2
6
0
0.33
W
3
3
4
1.67
L
Athena
Exo-Skeet
Athena
0
1
6
3
W
6
2
4
4
L
Danzaburou
Shelly_3388_
Danzaburou
0
8
1
0.06
L
2
5
0
0.4
W
6
0
2
7
W
3
3
1
1.17
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,050
Damage
18,224
35,845
Taken
35,546
13,956
Mitigated
12,548
9,340
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,955
2,828
0
105
4,736
1,602
1,451
741
3,995
0
30,946
L
Agni
3,018
314
0
448
7,892
2,253
248
3,104
4,788
23,500
0
W
3,150
282
0
561
8,280
2,736
287
2,441
5,619
23,112
0
L
Athena
Exo-Skeet
Athena
2,281
848
403
1,501
8,365
4,666
0
2,939
5,426
22,434
0
W
8,873
501
0
4,349
7,748
2,234
1,103
1,337
6,329
41,329
0
L
Danzaburou
Shelly_3388_
Danzaburou
1,635
536
0
264
7,102
2,617
0
4,420
2,682
0
15,747
L
4,189
1,740
0
270
6,569
1,290
0
131
6,438
0
24,262
W
3,700
762
0
2,828
5,910
1,838
198
420
5,432
0
37,178
W
3,372
610
89
1,408
9,171
5,546
827
0
9,171
0
24,874
L
7,101
3,432
0
1,303
5,618
1,722
0
1,429
4,189
0
29,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
30,836
297
Minions Killed
219
0
Camps Cleared
0
1,257,167
Distance Traveled
1,056,482
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,581
506
48
4
0
229,112
1
L
Agni
5,712
439
57
4
0
189,174
1
W
Cthulhu
6,498
500
41
3
0
259,349
0
L
Athena
6,774
521
37
3
0
237,963
2
W
Ah Puch
7,372
567
65
5
0
249,209
0
L
Danzaburou
5,241
403
27
2
0
198,441
0
L
Loki
6,214
478
45
3
0
194,205
4
W
Loki
7,675
590
80
6
0
280,923
2
W
Guan Yu
6,635
510
63
5
0
238,574
1
L
Skadi
6,895
530
53
4
0
236,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role