Player Matchup

Set
Set
DiamondMalphite
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,249 Elo+
Party 1
Janus
Janus
Pomtom
Janus
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 6L
1,282 Elo+
Party 1
Cupid
Cupid
Tylerisbadxz
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Yemoja
Yemoja
cam548
Yemoja
Level 10
God Stats
4W - 4L
1,457 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 1
King Arthur
King Arthur
chappell44
King Arthur
Level 16
God Stats
2W - 4L
1,356 SR
Queue Stats
3W - 8L
1,324 Elo+
Party 1
Team Averages
Level 8
1,420 SR
1,328 Elo+

VS

Team Averages
Level 23
1,621 SR
1,621 Elo+
Aphrodite
Aphrodite
HorrorCZE
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MushyPea
Arachne
Level 28
God Stats
13W - 6L
1,717 SR
Queue Stats
270W - 168L
1,674 Elo+
Party 2
Tiamat
Tiamat
SashaBae
Tiamat
Level 29
God Stats
54W - 51L
1,608 SR
Queue Stats
98W - 88L
1,524 Elo+
Solo
Ymir
Ymir
Scooberino
Ymir
Level 25
God Stats
8W - 6L
1,782 SR
Queue Stats
358W - 240L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
TboVC01
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 87L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,529
453
694
6,624
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Pomtom
Janus
9
1 / 5 / 0
5,027
503
2,190
4,969
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,127
413
3,703
5,783
1,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
cam548
Yemoja
8
0 / 0 / 1
4,609
461
2,642
3,186
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
chappell44
King Arthur
8
0 / 2 / 0
4,660
466
3,061
6,261
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HorrorCZE
Aphrodite
9
1 / 1 / 5
6,041
604
1,049
3,755
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
MushyPea
Arachne
12
6 / 0 / 3
6,781
678
4,509
6,952
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
SashaBae
Tiamat
13
3 / 0 / 2
7,017
702
1,651
2,866
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 2
5,664
566
3,519
5,869
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TboVC01
Cernunnos
11
5 / 0 / 4
6,456
646
8,070
8,744
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
15
15
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Aphrodite
HorrorCZE
Aphrodite
1
1
5
3.5
W
Arachne
MushyPea
Arachne
6
0
3
7.5
L
Janus
Pomtom
Janus
1
5
0
0.2
W
Tiamat
SashaBae
Tiamat
3
0
2
4
W
0
0
2
1
W
Cernunnos
TboVC01
Cernunnos
5
0
4
7
L
0
4
1
0.13
L
Yemoja
cam548
Yemoja
0
0
1
0.5
L
King Arthur
chappell44
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
18,798
26,823
Taken
28,186
10,051
Mitigated
10,956
4,770
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
694
255
0
1,734
6,624
2,103
0
1,001
5,623
0
17,121
W
Aphrodite
HorrorCZE
Aphrodite
1,049
241
1,042
1,994
3,755
1,797
153
2,029
1,707
10,176
0
W
Arachne
MushyPea
Arachne
4,509
3,042
0
2,360
6,952
2,172
4
138
6,814
0
39,989
L
Janus
Pomtom
Janus
2,190
168
0
0
4,969
1,102
0
813
4,156
22,103
0
W
Tiamat
SashaBae
Tiamat
1,651
40
0
1,586
2,866
1,227
36
688
2,032
48,244
0
W
3,519
1,211
0
2,832
5,869
3,068
622
0
5,535
20,695
1,666
W
Cernunnos
TboVC01
Cernunnos
8,070
4,565
0
5,352
8,744
2,692
958
1,808
6,932
0
43,856
L
3,703
2,613
185
699
5,783
1,055
0
655
5,128
0
15,879
L
Yemoja
cam548
Yemoja
2,642
583
167
1,447
3,186
1,216
0
212
2,974
12,844
0
L
King Arthur
chappell44
King Arthur
3,061
643
0
538
6,261
4,575
0
3,403
2,858
0
19,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
31,959
211
Minions Killed
317
0
Camps Cleared
0
927,228
Distance Traveled
958,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,529
453
46
5
0
194,104
0
W
Aphrodite
6,041
604
16
2
0
186,411
1
W
Arachne
6,781
678
77
8
0
225,015
4
L
Janus
5,027
503
60
6
0
186,934
0
W
Tiamat
7,017
702
100
10
0
209,835
5
W
Ymir
5,664
566
43
4
0
165,759
1
W
Cernunnos
6,456
646
81
8
0
171,973
1
L
Cupid
4,127
413
43
4
0
193,826
0
L
Yemoja
4,609
461
17
2
0
181,459
4
L
King Arthur
4,660
466
45
5
0
170,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role