Player Matchup

Nu Wa
Nu Wa
Leamuran
Nu Wa
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 2
Ares
Ares
Thecutesoldier
Ares
Level 54
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 8L
1,344 Elo+
Party 2
Merlin
Merlin
Toby
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,455 Elo+
Party 2
Neith
Neith
Venqu2k
Neith
Level 37
God Stats
0W - 3L
1,730 SR
Queue Stats
5W - 5L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
Zulzarr
Sun Wukong
Level 12
God Stats
1W - 1L
1,741 SR
Queue Stats
22W - 17L
1,555 Elo+
Party 2
Team Averages
Level 40
1,587 SR
1,503 Elo+

VS

Team Averages
Level 91
1,690 SR
1,623 Elo+
Poseidon
Poseidon
ChaoticHeadZzMaN
Poseidon
Level 126
God Stats
3W - 2L
1,826 SR
Queue Stats
270W - 188L
1,611 Elo+
Party 1
Ares
Ares
FreakMamad
Ares
Level 127
God Stats
11W - 4L
1,696 SR
Queue Stats
241W - 167L
1,651 Elo+
Party 1
Neith
Neith
REZA__4SOU
Neith
Level 7
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 13L
1,737 Elo+
Party 1
Mulan
Mulan
rezashokohi
Mulan
Level 129
God Stats
9W - 4L
1,718 SR
Queue Stats
519W - 405L
1,616 Elo+
Party 1
Zeus
Zeus
statover
Zeus
Level 68
God Stats
2W - 3L
1,492 SR
Queue Stats
47W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leamuran
Nu Wa
15
1 / 10 / 1
9,615
874
11,017
20,783
8,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 13 / 3
9,612
874
8,322
24,780
19,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Toby
Merlin
16
0 / 10 / 4
9,633
876
9,770
19,448
7,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Venqu2k
Neith
14
1 / 5 / 1
9,422
857
6,197
8,056
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Zulzarr
Sun Wukong
15
1 / 10 / 2
9,584
871
9,203
27,880
26,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 1 / 15
14,985
1,362
34,952
12,594
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 1 / 36
13,258
1,205
22,150
13,628
19,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
2 / 0 / 24
10,411
946
6,978
9,236
4,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 0 / 32
11,653
1,059
15,399
11,986
13,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
18
4 / 2 / 26
11,163
1,015
15,649
7,094
3,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
181
4
Kills
48
48
Deaths
4
11
Assists
133
Player
Kills
Deaths
Assists
KDA
W
28
1
15
35.5
W
7
1
36
25
L
Nu Wa
Leamuran
Nu Wa
1
10
1
0.15
W
Neith
2
0
24
14
L
1
13
3
0.19
L
Merlin
Toby
Merlin
0
10
4
0.2
L
Neith
Venqu2k
Neith
1
5
1
0.3
L
Sun Wukong
Zulzarr
Sun Wukong
1
10
2
0.2
W
7
0
32
23
W
Zeus
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,509
Damage
95,128
100,947
Taken
54,538
64,913
Mitigated
47,093
2,256
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,952
6,613
0
5,022
12,594
6,425
0
6,165
6,429
67,029
0
W
22,150
739
0
1,341
13,628
19,933
0
7,586
6,042
34,465
0
L
Nu Wa
Leamuran
Nu Wa
11,017
3,505
127
865
20,783
8,047
0
16,097
4,686
26,304
0
W
Neith
6,978
2,618
0
1,437
9,236
4,303
0
5,204
4,032
0
18,955
L
8,322
593
0
0
24,780
19,623
0
18,653
6,127
21,385
0
L
Merlin
Toby
Merlin
9,770
1,407
0
0
19,448
7,335
0
13,260
6,188
33,660
0
L
Neith
Venqu2k
Neith
6,197
3,420
0
663
8,056
3,553
0
5,458
2,598
0
12,195
L
Sun Wukong
Zulzarr
Sun Wukong
9,203
1,075
0
601
27,880
26,355
0
19,283
8,597
517
25,190
W
15,399
1,761
0
1,336
11,986
13,362
0
6,406
5,430
0
22,721
W
Zeus
15,649
2,199
0
1,347
7,094
3,070
0
4,262
2,832
50,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,866
Gold Earned
61,470
168
Minions Killed
224
4
Camps Cleared
6
835,214
Distance Traveled
1,042,568
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,985
1,362
89
8
2
213,349
0
W
Ares
13,258
1,205
17
2
0
203,119
0
L
Nu Wa
9,615
874
33
3
0
154,045
2
W
Neith
10,411
946
18
2
1
229,229
1
L
Ares
9,612
874
19
2
1
191,770
1
L
Merlin
9,633
876
49
4
1
180,546
0
L
Neith
9,422
857
24
2
1
106,185
0
L
Sun Wukong
9,584
871
43
4
1
202,668
0
W
Mulan
11,653
1,059
12
1
2
212,909
0
W
Zeus
11,163
1,015
88
8
1
183,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role