Player Matchup

Vamana
Vamana
An0sfistHD
Vamana
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 19L
1,196 Elo+
Party 1
Guan Yu
Guan Yu
Julezcore89
Guan Yu
Level 17
God Stats
2W - 4L
1,338 SR
Queue Stats
29W - 77L
1,214 Elo+
Party 1
Skadi
Skadi
Seroun
Skadi
Level 47
God Stats
3W - 2L
1,274 SR
Queue Stats
19W - 53L
1,187 Elo+
Party 1
Neith
Neith
Waschalewski
Neith
Level 13
God Stats
8W - 27L
1,261 SR
Queue Stats
9W - 33L
1,210 Elo+
Party 1
Tiamat
Tiamat
Wintermann
Tiamat
Level 128
God Stats
14W - 19L
1,460 SR
Queue Stats
27W - 48L
1,344 Elo+
Party 1
Team Averages
Level 42
1,366 SR
1,230 Elo+

VS

Team Averages
Level 12
1,487 SR
1,318 Elo+
Danzaburou
Danzaburou
AlmightySun
Danzaburou
Level 26
God Stats
10W - 7L
1,689 SR
Queue Stats
18W - 17L
1,346 Elo+
Party 2
Bellona
Bellona
DjurreGP
Bellona
Level 6
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 9L
964 Elo+
Party 3
Izanami
Izanami
MephïstØ
Izanami
Level 23
God Stats
24W - 18L
1,554 SR
Queue Stats
26W - 28L
1,278 Elo+
Party 2
Ra
Ra
Sirob05
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
kurkmaster
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
An0sfistHD
Vamana
13
1 / 4 / 13
8,488
424
7,995
15,285
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Julezcore89
Guan Yu
14
4 / 6 / 16
9,309
465
8,695
17,060
11,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Seroun
Skadi
19
23 / 3 / 10
13,510
676
22,413
13,817
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 7 / 5
8,689
434
4,974
10,834
3,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Wintermann
Tiamat
15
6 / 3 / 9
10,195
510
9,369
9,597
7,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightySun
Danzaburou
18
10 / 3 / 3
11,914
596
12,576
12,841
5,520
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
DjurreGP
Bellona
11
1 / 11 / 2
7,949
397
3,664
18,771
12,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MephïstØ
Izanami
20
9 / 2 / 5
13,170
659
17,514
15,527
6,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 9 / 5
9,243
462
10,740
12,233
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
kurkmaster
Nemesis
12
0 / 13 / 4
8,318
416
1,376
17,455
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
37
Kills
22
23
Deaths
38
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlmightySun
Danzaburou
10
3
3
3.83
W
Vamana
An0sfistHD
Vamana
1
4
13
1.88
L
Bellona
DjurreGP
Bellona
1
11
2
0.18
W
Guan Yu
Julezcore89
Guan Yu
4
6
16
2
L
Izanami
MephïstØ
Izanami
9
2
5
5.75
W
Skadi
Seroun
Skadi
23
3
10
9.33
L
2
9
5
0.5
W
3
7
5
0.79
W
Tiamat
Wintermann
Tiamat
6
3
9
3.5
L
Nemesis
kurkmaster
Nemesis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,446
Damage
45,870
66,593
Taken
76,827
40,974
Mitigated
35,771
15,838
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlmightySun
Danzaburou
12,576
8,016
0
2,314
12,841
5,520
2,393
526
12,315
0
69,691
W
Vamana
An0sfistHD
Vamana
7,995
3,565
0
2,104
15,285
10,875
1,781
3,889
11,020
0
33,044
L
Bellona
DjurreGP
Bellona
3,664
1,014
0
63
18,771
12,451
188
590
18,181
0
26,134
W
Guan Yu
Julezcore89
Guan Yu
8,695
1,115
2,362
3,411
17,060
11,952
521
1,097
15,941
0
36,212
L
Izanami
MephïstØ
Izanami
17,514
12,563
195
3,062
15,527
6,747
4,530
3,138
12,389
0
110,195
W
Skadi
Seroun
Skadi
22,413
12,660
0
2,233
13,817
6,678
3,827
4,241
9,218
0
74,369
L
10,740
340
542
531
12,233
3,938
0
2,535
9,698
38,347
0
W
4,974
2,475
0
1,659
10,834
3,650
683
0
10,834
0
37,853
W
Tiamat
Wintermann
Tiamat
9,369
527
423
3,646
9,597
7,819
1,462
639
8,840
43,334
0
L
Nemesis
kurkmaster
Nemesis
1,376
1,282
0
196
17,455
7,115
116
2,580
14,875
0
16,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
50,594
305
Minions Killed
445
0
Camps Cleared
0
1,761,527
Distance Traveled
1,607,026
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,914
596
117
6
0
320,140
0
W
Vamana
8,488
424
52
3
0
393,570
1
L
Bellona
7,949
397
35
2
0
319,098
0
W
Guan Yu
9,309
465
37
2
0
361,797
0
L
Izanami
13,170
659
194
10
0
353,222
1
W
Skadi
13,510
676
80
4
0
357,946
0
L
Ra
9,243
462
54
3
0
307,031
2
W
Neith
8,689
434
54
3
0
293,972
5
W
Tiamat
10,195
510
82
4
0
354,242
1
L
Nemesis
8,318
416
45
2
0
307,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role