Player Matchup

Fenrir
Fenrir
D7om
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,483 Elo+
Party 3
Olorun
Olorun
Edonh
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,411 Elo+
Party 3
Neith
Neith
EvaChi
Neith
Level 4
God Stats
7W - 5L
1,408 SR
Queue Stats
8W - 6L
1,389 Elo+
Party 3
Guan Yu
Guan Yu
Pitota
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 4
Apollo
Apollo
iTrustx
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,263 Elo+
Party 4
Team Averages
Level 13
1,482 SR
1,362 Elo+

VS

Team Averages
Level 11
1,583 SR
1,408 Elo+
Ra
Ra
CzarusCC
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,190 Elo+
Solo
Ymir
Ymir
Kaydes28
Ymir
Level 17
God Stats
3W - 4L
1,745 SR
Queue Stats
70W - 73L
1,506 Elo+
Party 1
Nox
Nox
Konopak
Nox
Level 16
God Stats
19W - 11L
1,613 SR
Queue Stats
53W - 40L
1,609 Elo+
Party 1
Fenrir
Fenrir
NailaApollyn
Fenrir
Level 10
God Stats
10W - 21L
1,475 SR
Queue Stats
559W - 601L
1,348 Elo+
Party 2
Neith
Neith
WildcardLenny
Neith
Level 9
God Stats
53W - 57L
1,582 SR
Queue Stats
111W - 135L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D7om
Fenrir
20
15 / 4 / 14
14,540
1,118
23,504
23,942
11,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Edonh
Olorun
20
3 / 5 / 29
13,524
1,040
12,558
15,691
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EvaChi
Neith
20
2 / 7 / 24
12,241
942
12,912
14,385
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Pitota
Guan Yu
20
4 / 8 / 28
14,294
1,100
15,885
24,211
31,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
iTrustx
Apollo
20
21 / 7 / 11
16,906
1,300
33,982
20,356
8,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 15
12,888
991
17,918
18,443
7,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
20
6 / 10 / 15
13,558
1,043
14,653
29,641
40,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
20
16 / 7 / 10
16,074
1,236
34,308
18,837
7,809
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
1 / 11 / 11
11,553
889
8,981
24,126
11,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 17
13,862
1,066
15,850
13,554
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
99
45
Kills
31
31
Deaths
45
106
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
13
15
0.81
W
Fenrir
D7om
Fenrir
15
4
14
5.5
W
Olorun
Edonh
Olorun
3
5
29
3.5
W
Neith
EvaChi
Neith
2
7
24
2
L
Ymir
6
10
15
1.35
L
Nox
16
7
10
3
L
Fenrir
1
11
11
0.59
W
Guan Yu
Pitota
Guan Yu
4
8
28
2.25
L
5
4
17
3.38
W
Apollo
iTrustx
Apollo
21
7
11
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,841
Damage
91,710
98,585
Taken
104,601
63,138
Mitigated
73,555
20,159
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,918
2,788
670
980
18,443
7,407
0
1,627
16,816
52,878
0
W
Fenrir
D7om
Fenrir
23,504
9,514
0
2,725
23,942
11,415
0
12,235
11,707
0
41,090
W
Olorun
Edonh
Olorun
12,558
4,431
2,526
2,612
15,691
6,509
0
13,763
1,928
37,485
0
W
Neith
EvaChi
Neith
12,912
6,427
0
1,427
14,385
5,660
0
10,328
4,057
0
35,046
L
Ymir
14,653
3,278
0
0
29,641
40,378
0
5,834
23,807
22,086
0
L
Nox
34,308
2,474
0
1,236
18,837
7,809
0
1,115
17,722
61,132
0
L
Fenrir
8,981
3,132
0
250
24,126
11,758
0
2,558
21,568
0
17,573
W
Guan Yu
Pitota
Guan Yu
15,885
3,471
3,486
4,631
24,211
31,175
0
15,807
8,404
0
29,406
L
15,850
7,370
0
2,097
13,554
6,203
0
1,424
12,130
0
45,575
W
Apollo
iTrustx
Apollo
33,982
19,242
0
2,752
20,356
8,379
0
14,746
5,610
0
65,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,505
Gold Earned
67,935
216
Minions Killed
218
9
Camps Cleared
5
1,093,666
Distance Traveled
1,110,570
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,888
991
69
5
1
191,295
2
W
Fenrir
14,540
1,118
32
2
1
260,557
0
W
Olorun
13,524
1,040
53
4
2
191,964
1
W
Neith
12,241
942
34
3
0
179,549
0
L
Ymir
13,558
1,043
11
1
1
208,959
1
L
Nox
16,074
1,236
61
5
2
256,194
0
L
Fenrir
11,553
889
10
1
1
231,120
2
W
Guan Yu
14,294
1,100
22
2
1
239,092
1
L
Neith
13,862
1,066
67
5
0
223,002
1
W
Apollo
16,906
1,300
75
6
5
222,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role