Player Matchup

Bellona
Bellona
C4ke__Te4m
Bellona
Level 28
God Stats
45W - 31L
1,521 SR
Queue Stats
171W - 168L
1,484 Elo+
Solo
Neith
Neith
KyTeStyles
Neith
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 16L
1,471 Elo+
Solo
Danzaburou
Danzaburou
PriJM
Danzaburou
Level 27
God Stats
0W - 1L
1,448 SR
Queue Stats
20W - 20L
1,479 Elo+
Solo
Ares
Ares
ShinobiWan89
Ares
Level 22
God Stats
63W - 48L
1,529 SR
Queue Stats
637W - 656L
1,474 Elo+
Solo
Fenrir
Fenrir
Sk8rGirlAlex_
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 172L
1,501 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,482 Elo+

VS

Team Averages
Level 17
1,502 SR
1,408 Elo+
Anubis
Anubis
ALGUEM02
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Neith
Neith
GBabyDoe
Neith
Level 23
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Hercules
Hercules
Moustachio700
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,345 Elo+
Solo
Kukulkan
Kukulkan
TwilisRevenge
Kukulkan
Level 27
God Stats
133W - 101L
1,527 SR
Queue Stats
274W - 251L
1,560 Elo+
Solo
Sol
Sol
Ůrias
Sol
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 18L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C4ke__Te4m
Bellona
18
4 / 10 / 8
12,513
963
21,283
29,640
22,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
19
1 / 6 / 10
12,186
937
12,126
15,326
6,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
PriJM
Danzaburou
18
6 / 6 / 7
12,816
986
16,754
21,209
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 6 / 15
12,873
990
12,726
21,552
23,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 11 / 7
13,208
1,016
13,065
29,205
13,602
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALGUEM02
Anubis
19
7 / 6 / 13
13,268
1,021
14,776
17,511
9,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
GBabyDoe
Neith
20
10 / 3 / 16
13,927
1,071
27,484
12,054
5,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Moustachio700
Hercules
20
4 / 6 / 22
12,940
995
10,624
22,705
24,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TwilisRevenge
Kukulkan
19
9 / 3 / 17
14,132
1,087
27,767
13,234
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Ůrias
Sol
20
9 / 2 / 21
14,784
1,137
27,013
14,203
5,911
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
128
20
Kills
39
39
Deaths
20
47
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anubis
ALGUEM02
Anubis
7
6
13
2.25
L
Bellona
C4ke__Te4m
Bellona
4
10
8
0.8
W
Neith
GBabyDoe
Neith
10
3
16
6
L
Neith
1
6
10
1
W
Hercules
Moustachio700
Hercules
4
6
22
2.5
L
Danzaburou
PriJM
Danzaburou
6
6
7
1.58
L
2
6
15
1.58
L
7
11
7
0.95
W
Kukulkan
TwilisRevenge
Kukulkan
9
3
17
5.83
W
Sol
Ůrias
Sol
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,954
Damage
107,664
116,932
Taken
79,707
74,530
Mitigated
51,773
7,219
Healing
22,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ALGUEM02
Anubis
14,776
172
781
5,812
17,511
9,250
0
4,764
12,747
34,070
0
L
Bellona
C4ke__Te4m
Bellona
21,283
8,270
0
1,199
29,640
22,633
0
18,411
11,041
134
36,977
W
Neith
GBabyDoe
Neith
27,484
13,514
0
1,606
12,054
5,411
0
1,897
10,157
0
52,300
L
Neith
12,126
5,700
0
1,716
15,326
6,631
0
7,333
7,863
0
42,064
W
Hercules
Moustachio700
Hercules
10,624
3,429
0
6,692
22,705
24,653
0
2,146
20,559
0
21,096
L
Danzaburou
PriJM
Danzaburou
16,754
8,165
0
3,751
21,209
8,383
0
11,479
9,574
0
34,464
L
12,726
155
0
0
21,552
23,281
0
14,323
6,920
30,044
0
L
13,065
3,891
0
553
29,205
13,602
0
16,840
11,978
0
27,224
W
Kukulkan
TwilisRevenge
Kukulkan
27,767
3,372
801
1,499
13,234
6,548
0
2,225
11,009
52,636
0
W
Sol
Ůrias
Sol
27,013
12,289
0
5,077
14,203
5,911
0
1,828
12,375
53,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,596
Gold Earned
69,051
194
Minions Killed
267
7
Camps Cleared
11
1,196,840
Distance Traveled
1,013,048
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,268
1,021
48
4
4
163,456
0
L
Bellona
12,513
963
30
2
1
258,576
0
W
Neith
13,927
1,071
46
4
0
178,108
0
L
Neith
12,186
937
65
5
4
234,403
1
W
Hercules
12,940
995
24
2
2
205,758
0
L
Danzaburou
12,816
986
40
3
0
188,629
0
L
Ares
12,873
990
16
1
1
266,177
0
L
Fenrir
13,208
1,016
43
3
1
249,055
0
W
Kukulkan
14,132
1,087
75
6
1
223,192
0
W
Sol
14,784
1,137
74
6
4
242,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role