Player Matchup

Ymir
Ymir
Andes19
Ymir
Level 17
God Stats
2W - 0L
1,689 SR
Queue Stats
38W - 23L
1,587 Elo+
Party 1
Sobek
Sobek
DabsOnly
Sobek
Level 25
God Stats
10W - 6L
1,823 SR
Queue Stats
187W - 125L
1,618 Elo+
Solo
Danzaburou
Danzaburou
StarBeamsz
Danzaburou
Level 24
God Stats
80W - 67L
1,883 SR
Queue Stats
489W - 480L
1,584 Elo+
Solo
Neith
Neith
YungSamira
Neith
Level 8
God Stats
12W - 5L
1,746 SR
Queue Stats
18W - 9L
1,625 Elo+
Party 1
Nemesis
Nemesis
ericccc1
Nemesis
Level 17
God Stats
1W - 0L
1,708 SR
Queue Stats
18W - 12L
1,587 Elo+
Party 1
Team Averages
Level 18
1,770 SR
1,600 Elo+

VS

Team Averages
Level 23
1,565 SR
1,622 Elo+
Nox
Nox
BeachenBabe67
Nox
Level 28
God Stats
0W - 1L
1,124 SR
Queue Stats
81W - 101L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Chylde Pawn
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,812 Elo+
Solo
Heimdallr
Heimdallr
ItsVariann
Heimdallr
Level 28
God Stats
2W - 9L
1,998 SR
Queue Stats
35W - 58L
1,510 Elo+
Solo
Nu Wa
Nu Wa
PatientKiller04
Nu Wa
Level 26
God Stats
61W - 42L
1,543 SR
Queue Stats
103W - 120L
1,546 Elo+
Solo
Ymir
Ymir
TsukihimeTTV
Ymir
Level 28
God Stats
11W - 11L
1,659 SR
Queue Stats
182W - 143L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Andes19
Ymir
15
3 / 2 / 3
9,318
490
6,109
13,591
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
DabsOnly
Sobek
14
4 / 3 / 7
9,469
498
8,314
16,993
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
StarBeamsz
Danzaburou
18
5 / 3 / 4
11,008
579
11,492
15,635
5,475
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
14
3 / 6 / 3
9,012
474
4,124
10,006
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ericccc1
Nemesis
19
7 / 0 / 5
11,422
601
12,757
18,395
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 0
10,809
569
10,278
10,640
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Chylde Pawn
Sun Wukong
15
0 / 5 / 5
8,829
465
7,444
15,986
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ItsVariann
Heimdallr
8
0 / 5 / 0
6,574
346
2,017
7,327
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 4 / 1
12,943
681
21,344
12,366
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 5
8,710
458
4,363
13,337
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
22
Kills
12
14
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Andes19
Ymir
3
2
3
2.25
L
8
5
0
1.6
L
Sun Wukong
Chylde Pawn
Sun Wukong
0
5
5
0.5
W
Sobek
DabsOnly
Sobek
4
3
7
2.5
L
Heimdallr
ItsVariann
Heimdallr
0
5
0
0
L
3
4
1
0.88
W
Danzaburou
StarBeamsz
Danzaburou
5
3
4
2.33
L
1
3
5
1.17
W
Neith
3
6
3
0.75
W
Nemesis
ericccc1
Nemesis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
45,446
74,620
Taken
59,656
40,574
Mitigated
30,731
29,726
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Andes19
Ymir
6,109
1,340
0
2,635
13,591
6,775
0
8,431
5,160
55,877
0
L
10,278
759
0
668
10,640
4,530
400
1,618
8,997
69,320
0
L
Sun Wukong
Chylde Pawn
Sun Wukong
7,444
1,542
0
4,253
15,986
8,400
0
3,702
12,259
0
60,537
W
Sobek
DabsOnly
Sobek
8,314
1,106
0
5,148
16,993
17,772
72
7,998
8,995
34,629
0
L
Heimdallr
ItsVariann
Heimdallr
2,017
1,113
0
485
7,327
2,234
0
859
6,468
0
17,090
L
21,344
4,560
0
3,764
12,366
4,769
2,094
5,047
7,094
99,220
0
W
Danzaburou
StarBeamsz
Danzaburou
11,492
6,046
0
8,259
15,635
5,475
1,222
6,790
8,845
0
98,421
L
4,363
908
0
2,144
13,337
10,798
0
2,855
10,415
26,046
0
W
Neith
4,124
2,574
0
1,461
10,006
3,406
207
6,911
3,095
0
34,362
W
Nemesis
ericccc1
Nemesis
12,757
6,468
0
12,223
18,395
7,146
422
5,855
12,540
0
88,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
47,865
511
Minions Killed
483
0
Camps Cleared
0
1,725,165
Distance Traveled
1,565,032
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,318
490
98
5
0
335,385
3
L
Nox
10,809
569
136
7
0
339,947
6
L
Sun Wukong
8,829
465
107
6
0
392,238
3
W
Sobek
9,469
498
40
2
0
384,341
8
L
Heimdallr
6,574
346
33
2
0
189,154
0
L
Nu Wa
12,943
681
166
9
0
300,297
4
W
Danzaburou
11,008
579
166
9
0
291,745
2
L
Ymir
8,710
458
41
2
0
343,396
6
W
Neith
9,012
474
71
4
0
294,405
0
W
Nemesis
11,422
601
136
7
0
419,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role