Player Matchup

Cerberus
Cerberus
IcedWat3r
Cerberus
Level 37
God Stats
10W - 16L
1,436 SR
Queue Stats
290W - 269L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
ItIsJonny
Amaterasu
Level 23
God Stats
64W - 53L
1,358 SR
Queue Stats
275W - 299L
1,365 Elo+
Party 1
Neith
Neith
RivlWolf
Neith
Level 24
God Stats
20W - 31L
1,509 SR
Queue Stats
39W - 54L
1,486 Elo+
Solo
King Arthur
King Arthur
StepOnMePlz
King Arthur
Level 19
God Stats
10W - 12L
1,299 SR
Queue Stats
370W - 402L
1,533 Elo+
Solo
Thanatos
Thanatos
getyomoneyup
Thanatos
Level 29
God Stats
3W - 5L
1,899 SR
Queue Stats
90W - 57L
1,781 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,510 Elo+

VS

Team Averages
Level 25
1,565 SR
1,519 Elo+
Sobek
Sobek
Chronoking
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 63L
1,589 Elo+
Party 2
Chang'e
Chang'e
CowboyCoca
Chang'e
Level 27
God Stats
63W - 37L
1,698 SR
Queue Stats
517W - 496L
1,507 Elo+
Solo
Chernobog
Chernobog
Reaphr
Chernobog
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 110L
1,551 Elo+
Solo
Set
Set
Zoinkler
Set
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 27L
1,476 Elo+
Party 2
Osiris
Osiris
imDeluzional
Osiris
Level 29
God Stats
12W - 7L
1,628 SR
Queue Stats
77W - 71L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcedWat3r
Cerberus
9
0 / 6 / 0
5,681
406
2,910
14,283
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ItIsJonny
Amaterasu
10
1 / 5 / 0
5,901
422
3,056
11,694
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
RivlWolf
Neith
9
1 / 6 / 2
5,745
410
5,212
7,627
2,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
StepOnMePlz
King Arthur
10
2 / 8 / 3
6,403
457
6,176
11,285
5,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
getyomoneyup
Thanatos
15
8 / 1 / 2
8,816
630
13,356
11,938
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
6 / 2 / 7
7,399
529
7,237
10,873
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
CowboyCoca
Chang'e
12
2 / 2 / 8
7,301
522
7,648
5,910
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Reaphr
Chernobog
15
8 / 1 / 5
9,420
673
13,991
8,790
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
3 / 5 / 1
7,098
507
5,103
10,074
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
7 / 2 / 3
7,878
563
8,044
11,362
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
12
Kills
26
26
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
2
7
4.75
W
Chang'e
CowboyCoca
Chang'e
2
2
8
3
L
Cerberus
IcedWat3r
Cerberus
0
6
0
0
L
Amaterasu
ItIsJonny
Amaterasu
1
5
0
0.2
W
Chernobog
Reaphr
Chernobog
8
1
5
10.5
L
Neith
RivlWolf
Neith
1
6
2
0.33
L
King Arthur
StepOnMePlz
King Arthur
2
8
3
0.44
W
3
5
1
0.7
L
Thanatos
getyomoneyup
Thanatos
8
1
2
9
W
Osiris
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
42,023
56,827
Taken
47,009
22,526
Mitigated
22,960
23,215
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,237
1,431
0
2,556
10,873
9,824
0
892
9,906
12,570
0
W
Chang'e
CowboyCoca
Chang'e
7,648
1,332
1,904
2,923
5,910
1,317
654
0
5,885
34,244
0
L
Cerberus
IcedWat3r
Cerberus
2,910
197
0
3,432
14,283
5,341
0
2,123
12,124
16,818
0
L
Amaterasu
ItIsJonny
Amaterasu
3,056
724
0
3,996
11,694
5,161
192
4,305
7,181
0
25,640
W
Chernobog
Reaphr
Chernobog
13,991
9,846
0
4,566
8,790
2,578
54
1,439
7,351
0
66,907
L
Neith
RivlWolf
Neith
5,212
2,347
0
1,030
7,627
2,128
0
1,687
5,860
0
21,710
L
King Arthur
StepOnMePlz
King Arthur
6,176
1,616
0
792
11,285
5,750
0
2,599
8,605
259
23,704
W
5,103
2,696
0
2,886
10,074
3,894
318
441
9,558
0
36,899
L
Thanatos
getyomoneyup
Thanatos
13,356
4,705
0
13,965
11,938
4,146
0
3,582
8,172
0
61,631
W
Osiris
8,044
3,020
0
3,654
11,362
5,347
1,804
359
10,786
0
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
39,096
253
Minions Killed
329
0
Camps Cleared
0
1,292,291
Distance Traveled
1,301,505
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,399
529
8
1
0
291,806
0
W
Chang'e
7,301
522
70
5
0
234,159
0
L
Cerberus
5,681
406
29
2
0
231,796
2
L
Amaterasu
5,901
422
47
3
0
258,211
0
W
Chernobog
9,420
673
121
9
0
262,756
4
L
Neith
5,745
410
37
3
0
245,726
0
L
King Arthur
6,403
457
37
3
0
249,570
1
W
Set
7,098
507
66
5
0
244,963
0
L
Thanatos
8,816
630
103
7
0
306,988
1
W
Osiris
7,878
563
64
5
0
267,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role