Player Matchup

Hel
Hel
Chaneko
Hel
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 151L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
Guanzy
Cernunnos
Level 125
God Stats
1W - 1L
1,829 SR
Queue Stats
121W - 117L
1,562 Elo+
Party 1
Tiamat
Tiamat
Hisago
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,517 Elo+
Party 1
Bastet
Bastet
HëllSpäwn
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
Meredo
Cabrakan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,588 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,549 Elo+

VS

Team Averages
Level 112
1,553 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
GeneROU
Tsukuyomi
Level 16
God Stats
1W - 0L
1,675 SR
Queue Stats
2W - 0L
1,789 Elo+
Party 2
Merlin
Merlin
QueenDaKa
Merlin
Level 160
God Stats
80W - 34L
1,808 SR
Queue Stats
1,026W - 701L
1,671 Elo+
Party 2
Tiamat
Tiamat
Rexsian
Tiamat
Level 160
God Stats
23W - 17L
1,586 SR
Queue Stats
133W - 97L
1,635 Elo+
Party 2
Neith
Neith
kaokonade
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
wumbobo
Sylvanus
Level 66
God Stats
1W - 0L
1,196 SR
Queue Stats
41W - 49L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
1 / 7 / 4
10,474
616
8,578
14,839
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Guanzy
Cernunnos
20
4 / 5 / 4
11,804
694
15,340
18,030
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Hisago
Tiamat
18
2 / 1 / 5
11,217
660
13,612
10,660
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
17
2 / 11 / 4
10,810
636
10,700
21,870
7,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Meredo
Cabrakan
17
1 / 8 / 2
9,839
579
6,666
16,034
12,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GeneROU
Tsukuyomi
20
6 / 4 / 13
13,845
814
16,048
17,692
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
QueenDaKa
Merlin
18
4 / 1 / 12
12,201
718
15,453
9,824
3,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rexsian
Tiamat
20
12 / 2 / 7
15,103
888
16,867
14,448
10,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
kaokonade
Neith
20
9 / 2 / 13
14,111
830
16,777
15,185
7,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
wumbobo
Sylvanus
18
1 / 2 / 16
12,261
721
7,362
15,808
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
10
Kills
32
32
Deaths
11
19
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hel
1
7
4
0.43
W
Tsukuyomi
GeneROU
Tsukuyomi
6
4
13
3.13
L
Cernunnos
Guanzy
Cernunnos
4
5
4
1.2
L
Tiamat
Hisago
Tiamat
2
1
5
4.5
L
Bastet
2
11
4
0.36
L
Cabrakan
Meredo
Cabrakan
1
8
2
0.25
W
Merlin
QueenDaKa
Merlin
4
1
12
10
W
Tiamat
Rexsian
Tiamat
12
2
7
7.75
W
Neith
kaokonade
Neith
9
2
13
7.75
W
Sylvanus
wumbobo
Sylvanus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,896
Damage
72,507
81,433
Taken
72,957
38,854
Mitigated
48,780
16,325
Healing
32,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
8,578
452
4,313
5,290
14,839
5,461
0
6,048
8,751
44,586
0
W
Tsukuyomi
GeneROU
Tsukuyomi
16,048
3,850
0
4,963
17,692
8,467
1,106
8,296
9,396
0
51,009
L
Cernunnos
Guanzy
Cernunnos
15,340
6,881
0
3,049
18,030
6,878
1
7,301
10,565
0
63,771
L
Tiamat
Hisago
Tiamat
13,612
1,246
0
2,746
10,660
6,109
0
5,238
5,422
38,832
0
L
Bastet
10,700
4,251
0
0
21,870
7,729
0
10,054
11,669
0
21,477
L
Cabrakan
Meredo
Cabrakan
6,666
529
0
927
16,034
12,677
0
10,784
4,912
30,719
0
W
Merlin
QueenDaKa
Merlin
15,453
805
338
1,244
9,824
3,785
0
4,350
5,474
55,288
0
W
Tiamat
Rexsian
Tiamat
16,867
1,820
0
6,286
14,448
10,809
1,469
6,873
7,575
54,746
0
W
Neith
kaokonade
Neith
16,777
4,797
0
5,989
15,185
7,921
4,999
5,740
9,445
0
60,583
W
Sylvanus
wumbobo
Sylvanus
7,362
1,719
5,236
8,453
15,808
17,798
448
4,573
11,235
19,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,144
Gold Earned
67,521
348
Minions Killed
434
6
Camps Cleared
10
1,353,148
Distance Traveled
1,562,341
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,474
616
81
5
1
268,376
8
W
Tsukuyomi
13,845
814
76
4
3
345,085
2
L
Cernunnos
11,804
694
125
7
2
283,834
3
L
Tiamat
11,217
660
63
4
0
289,415
1
L
Bastet
10,810
636
36
2
1
250,226
3
L
Cabrakan
9,839
579
43
3
2
261,297
0
W
Merlin
12,201
718
85
5
2
302,716
2
W
Tiamat
15,103
888
108
6
5
319,722
2
W
Neith
14,111
830
131
8
0
289,229
2
W
Sylvanus
12,261
721
34
2
0
305,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role