Player Matchup

Merlin
Merlin
Cu_Chuulainn
Merlin
Level 31
God Stats
7W - 4L
1,521 SR
Queue Stats
141W - 161L
1,469 Elo+
Party 1
Janus
Janus
Madara_qlf0
Janus
Level 24
God Stats
4W - 4L
1,220 SR
Queue Stats
92W - 92L
1,353 Elo+
Party 2
Loki
Loki
Natsu-vlf
Loki
Level 29
God Stats
3W - 5L
1,357 SR
Queue Stats
62W - 57L
1,349 Elo+
Party 2
Bellona
Bellona
ahmed_11_22_11
Bellona
Level 25
God Stats
9W - 2L
1,724 SR
Queue Stats
90W - 96L
1,347 Elo+
Party 1
Skadi
Skadi
jondahltomasson
Skadi
Level 26
God Stats
17W - 16L
1,834 SR
Queue Stats
167W - 201L
1,377 Elo+
Solo
Team Averages
Level 27
1,531 SR
1,379 Elo+

VS

Team Averages
Level 14
1,407 SR
1,379 Elo+
Nu Wa
Nu Wa
Delzim
Nu Wa
Level 27
God Stats
11W - 8L
1,721 SR
Queue Stats
92W - 83L
1,476 Elo+
Solo
Raijin
Raijin
Dragonval159
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
MrHawk1626
Loki
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Palatilitalabuet
Ymir
Level 16
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 3
Danzaburou
Danzaburou
RastaHiiiiiibou
Danzaburou
Level 17
God Stats
0W - 4L
1,077 SR
Queue Stats
1W - 7L
1,161 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
10 / 1 / 3
7,023
585
8,357
5,085
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 3 / 3
6,406
534
4,607
6,752
1,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
2 / 4 / 8
6,532
544
2,382
6,136
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 2 / 3
6,335
528
4,122
7,520
5,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 5
6,050
504
5,061
6,286
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Delzim
Nu Wa
10
3 / 2 / 3
6,330
528
6,143
4,769
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
8
2 / 10 / 1
5,686
474
3,721
8,215
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 7 / 2
4,982
415
1,919
7,349
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 3
4,668
389
2,483
7,986
4,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
RastaHiiiiiibou
Danzaburou
8
3 / 1 / 0
5,880
490
3,519
5,504
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
23
Kills
10
11
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
10
1
3
11.5
L
Nu Wa
Delzim
Nu Wa
3
2
3
2.25
L
Raijin
2
10
1
0.25
W
5
3
3
2.17
L
2
7
2
0.43
W
Loki
2
4
8
1.5
L
0
5
3
0.3
L
Danzaburou
RastaHiiiiiibou
Danzaburou
3
1
0
3
W
4
2
3
2.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
17,785
31,779
Taken
33,823
11,848
Mitigated
10,960
6,188
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,357
593
0
0
5,085
1,555
188
2,032
2,913
24,920
0
L
Nu Wa
Delzim
Nu Wa
6,143
1,175
0
750
4,769
1,369
90
1,698
2,969
28,452
0
L
Raijin
3,721
760
0
0
8,215
2,275
789
2,676
5,327
25,133
0
W
4,607
906
0
1,814
6,752
1,744
358
3,277
3,077
29,311
0
L
1,919
795
0
411
7,349
1,833
0
2,342
4,785
0
7,714
W
Loki
2,382
581
0
1,850
6,136
1,552
429
1,435
4,505
0
30,510
L
2,483
402
234
585
7,986
4,013
0
3,517
4,057
7,653
0
L
Danzaburou
RastaHiiiiiibou
Danzaburou
3,519
1,672
306
1,726
5,504
1,470
0
2,446
2,735
0
13,560
W
4,122
1,399
0
250
7,520
5,211
488
2,140
5,142
4,246
24,868
W
5,061
2,634
0
2,274
6,286
1,786
382
2,313
3,795
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
27,546
265
Minions Killed
135
0
Camps Cleared
0
1,067,870
Distance Traveled
1,059,072
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,023
585
40
3
0
222,913
1
L
Nu Wa
6,330
528
54
5
0
196,805
4
L
Raijin
5,686
474
35
3
0
203,597
0
W
Janus
6,406
534
64
5
0
207,738
3
L
Loki
4,982
415
10
1
0
244,259
0
W
Loki
6,532
544
57
5
0
228,784
1
L
Ymir
4,668
389
12
1
0
201,424
0
L
Danzaburou
5,880
490
24
2
0
212,987
0
W
Bellona
6,335
528
58
5
0
190,884
1
W
Skadi
6,050
504
46
4
0
217,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role