Player Matchup

Bellona
Bellona
Chendriv
Bellona
Level 82
God Stats
13W - 10L
1,547 SR
Queue Stats
227W - 241L
1,459 Elo+
Solo
Sol
Sol
PurpleAlien
Sol
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Shoot2Kill_05
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,503 Elo+
Solo
Ares
Ares
ULTRAptak
Ares
Level 70
God Stats
6W - 2L
1,695 SR
Queue Stats
69W - 63L
1,497 Elo+
Party 1
Arachne
Arachne
turtlecuddle
Arachne
Level 65
God Stats
54W - 41L
1,598 SR
Queue Stats
86W - 83L
1,464 Elo+
Party 1
Team Averages
Level 74
1,568 SR
1,485 Elo+

VS

Team Averages
Level 89
1,567 SR
1,468 Elo+
Vulcan
Vulcan
KingLigma0220
Vulcan
Level 76
God Stats
3W - 1L
1,809 SR
Queue Stats
165W - 166L
1,441 Elo+
Solo
Sylvanus
Sylvanus
MateusX98
Sylvanus
Level 127
God Stats
0W - 4L
1,285 SR
Queue Stats
98W - 93L
1,500 Elo+
Solo
Geb
Geb
SFP Thanatos
Geb
Level 77
God Stats
9W - 8L
1,394 SR
Queue Stats
443W - 481L
1,447 Elo+
Solo
Mulan
Mulan
Sh0tK1Lz
Mulan
Level 85
God Stats
32W - 21L
1,662 SR
Queue Stats
405W - 457L
1,467 Elo+
Solo
Rama
Rama
thesw1tcher1
Rama
Level 80
God Stats
19W - 22L
1,684 SR
Queue Stats
204W - 196L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chendriv
Bellona
10
0 / 2 / 2
5,949
541
2,162
6,959
4,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 4
6,137
558
7,372
7,442
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 2
5,748
523
6,143
6,938
1,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
0 / 3 / 5
5,669
515
3,910
7,609
5,517
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
turtlecuddle
Arachne
12
12 / 5 / 1
7,788
708
9,151
10,433
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,824
529
6,055
4,134
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
MateusX98
Sylvanus
9
2 / 2 / 3
5,784
526
6,072
7,618
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 8
6,325
575
5,300
11,112
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Sh0tK1Lz
Mulan
10
4 / 5 / 3
6,471
588
5,067
10,033
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 1 / 2
6,109
555
4,872
6,328
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
15
Kills
13
13
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chendriv
Bellona
0
2
2
0.5
L
2
3
2
1
L
Sylvanus
MateusX98
Sylvanus
2
2
3
1.75
W
1
1
4
3
L
2
4
8
1.5
L
Mulan
Sh0tK1Lz
Mulan
4
5
3
1.1
W
2
2
2
1.5
W
Ares
0
3
5
0.83
L
3
1
2
4
W
Arachne
turtlecuddle
Arachne
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
27,366
39,381
Taken
39,225
17,933
Mitigated
19,487
14,967
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chendriv
Bellona
2,162
332
0
1,631
6,959
4,036
758
2,333
4,622
0
25,006
L
6,055
2,138
0
664
4,134
1,556
0
2,031
2,103
22,813
0
L
Sylvanus
MateusX98
Sylvanus
6,072
1,608
543
2,627
7,618
6,374
516
2,037
5,581
21,628
4,387
W
7,372
2,219
413
4,711
7,442
2,228
2,001
3,752
3,436
38,364
0
L
5,300
1,023
0
1,374
11,112
4,590
0
3,255
7,857
13,660
0
L
Mulan
Sh0tK1Lz
Mulan
5,067
1,484
0
3,203
10,033
5,510
0
2,270
7,763
0
28,401
W
6,143
3,993
0
2,002
6,938
1,936
703
2,404
4,480
0
35,324
W
Ares
3,910
449
0
2,829
7,609
5,517
54
3,507
3,974
9,577
0
L
4,872
4,041
0
2,312
6,328
1,457
114
1,689
4,639
0
27,866
W
Arachne
turtlecuddle
Arachne
9,151
5,248
0
3,381
10,433
4,216
0
4,537
5,800
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
30,513
251
Minions Killed
225
0
Camps Cleared
0
1,001,944
Distance Traveled
989,633
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,949
541
65
6
0
199,943
0
L
Vulcan
5,824
529
50
5
0
190,753
2
L
Sylvanus
5,784
526
40
4
0
168,453
1
W
Sol
6,137
558
72
7
0
206,515
0
L
Geb
6,325
575
17
2
0
231,802
0
L
Mulan
6,471
588
59
5
0
207,049
2
W
Anhur
5,748
523
64
6
0
188,409
2
W
Ares
5,669
515
8
1
0
199,249
1
L
Rama
6,109
555
59
5
0
191,576
3
W
Arachne
7,788
708
42
4
0
207,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role