Player Matchup

Merlin
Merlin
AddictedToCoffee
Merlin
Level 4
God Stats
2W - 3L
1,539 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 3
Hou Yi
Hou Yi
HoGrinder
Hou Yi
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
211W - 176L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
Rax SLUMPED
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,437 Elo+
Solo
Fenrir
Fenrir
hitmeharderdad
Fenrir
Level 17
God Stats
2W - 3L
1,841 SR
Queue Stats
52W - 31L
1,734 Elo+
Party 1
Bellona
Bellona
zera134
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 3
Team Averages
Level 14
1,576 SR
1,543 Elo+

VS

Team Averages
Level 24
1,473 SR
1,519 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DreadLord777
Tiamat
Level 25
God Stats
31W - 19L
1,713 SR
Queue Stats
57W - 47L
1,549 Elo+
Party 2
Set
Set
ShoeStir
Set
Level 20
God Stats
142W - 123L
1,571 SR
Queue Stats
882W - 769L
1,460 Elo+
Party 4
Khepri
Khepri
THEWATCHER10
Khepri
Level 32
God Stats
2W - 0L
1,262 SR
Queue Stats
58W - 48L
1,659 Elo+
Party 2
Merlin
Merlin
aprilfool98
Merlin
Level 14
God Stats
33W - 28L
1,321 SR
Queue Stats
875W - 796L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,023
502
2,158
4,621
1,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
HoGrinder
Hou Yi
7
1 / 5 / 1
4,361
436
2,816
6,808
1,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
Rax SLUMPED
Hun Batz
9
0 / 3 / 1
5,012
501
2,816
8,181
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 1
4,737
474
1,872
6,063
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
zera134
Bellona
9
2 / 2 / 0
5,313
531
2,954
7,069
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
8 / 0 / 1
6,217
622
7,421
3,166
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
1 / 1 / 1
6,122
612
3,007
5,278
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 3
6,023
602
4,834
5,512
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
8
1 / 2 / 6
5,652
565
2,939
5,909
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
10
3 / 1 / 0
5,665
567
4,315
4,368
1,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
1
8.5
L
1
2
0
0.5
W
Tiamat
1
1
1
1.5
L
Hou Yi
HoGrinder
Hou Yi
1
5
1
0.3
L
Hun Batz
Rax SLUMPED
Hun Batz
0
3
1
0.17
W
3
1
3
4.5
W
Khepri
1
2
6
2
W
Merlin
3
1
0
3
L
1
4
1
0.38
L
Bellona
zera134
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
22,516
32,742
Taken
24,233
12,238
Mitigated
11,347
8,627
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,421
2,992
0
1,376
3,166
1,215
436
0
3,166
0
25,054
L
2,158
84
0
1,583
4,621
1,519
0
2,762
1,859
24,151
0
W
Tiamat
3,007
158
0
2,346
5,278
3,475
35
1,924
3,354
34,929
0
L
Hou Yi
HoGrinder
Hou Yi
2,816
1,386
0
1,793
6,808
1,391
0
1,201
5,607
0
17,393
L
Hun Batz
Rax SLUMPED
Hun Batz
2,816
620
0
1,608
8,181
2,124
0
1,339
6,842
0
23,931
W
4,834
1,836
0
2,523
5,512
1,989
0
234
5,203
0
28,561
W
Khepri
2,939
393
83
1,780
5,909
3,067
0
0
5,909
20,478
0
W
Merlin
4,315
998
72
2,334
4,368
1,601
113
0
4,143
16,887
0
L
1,872
776
0
958
6,063
2,284
0
889
5,174
0
9,445
L
Bellona
zera134
Bellona
2,954
983
0
2,685
7,069
4,920
102
4,070
2,999
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
29,679
216
Minions Killed
230
0
Camps Cleared
0
900,033
Distance Traveled
874,930
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,217
622
36
4
0
158,159
0
L
Merlin
5,023
502
64
6
0
150,931
0
W
Tiamat
6,122
612
72
7
0
174,212
1
L
Hou Yi
4,361
436
34
3
0
157,990
0
L
Hun Batz
5,012
501
57
6
0
216,090
1
W
Set
6,023
602
59
6
0
187,073
0
W
Khepri
5,652
565
22
2
0
185,479
1
W
Merlin
5,665
567
41
4
0
170,007
0
L
Fenrir
4,737
474
17
2
0
192,081
0
L
Bellona
5,313
531
44
4
0
182,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role