Player Matchup

Sol
Sol
AscendingKnight
Sol
Level 45
God Stats
12W - 29L
1,202 SR
Queue Stats
42W - 66L
1,133 Elo+
Solo
Thanatos
Thanatos
Huss-Baylin
Thanatos
Level 57
God Stats
1W - 8L
1,500 SR
Queue Stats
65W - 78L
1,457 Elo+
Party 2
Geb
Geb
Mohawara
Geb
Level 28
God Stats
2W - 9L
1,375 SR
Queue Stats
334W - 366L
1,404 Elo+
Party 2
Skadi
Skadi
klonbypgep
Skadi
Level 81
God Stats
116W - 122L
1,417 SR
Queue Stats
195W - 201L
1,380 Elo+
Party 1
Tyr
Tyr
opanasuka
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,258 Elo+
Party 1
Team Averages
Level 47
1,399 SR
1,326 Elo+

VS

Team Averages
Level 63
1,477 SR
1,352 Elo+
Set
Set
Rhiuko314
Set
Level 47
God Stats
25W - 20L
1,321 SR
Queue Stats
383W - 430L
1,367 Elo+
Party 3
Vulcan
Vulcan
Sarrick
Vulcan
Level 114
God Stats
4W - 4L
1,523 SR
Queue Stats
62W - 73L
1,353 Elo+
Party 4
Artemis
Artemis
Staffador
Artemis
Level 48
God Stats
4W - 3L
1,552 SR
Queue Stats
120W - 125L
1,377 Elo+
Solo
He Bo
He Bo
wiismax
He Bo
Level 89
God Stats
4W - 3L
1,586 SR
Queue Stats
496W - 523L
1,395 Elo+
Party 3
Khepri
Khepri
zaxsa32
Khepri
Level 17
God Stats
6W - 7L
1,401 SR
Queue Stats
66W - 78L
1,269 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,359
672
815
2,181
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Huss-Baylin
Thanatos
1
0 / 0 / 0
939
188
0
0
0
5
1 / 1 / 0
3,568
714
87
2,153
515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
5
0 / 0 / 1
3,148
630
493
1,491
298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
2,834
567
0
1,943
507
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,653
731
640
2,160
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Sarrick
Vulcan
6
0 / 0 / 0
3,637
727
685
1,004
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Staffador
Artemis
5
0 / 0 / 1
3,203
641
739
790
176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

He Bo
wiismax
He Bo
6
1 / 0 / 0
3,693
739
1,077
1,029
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
zaxsa32
Khepri
5
0 / 1 / 1
3,017
603
770
1,483
508
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Thanatos
Huss-Baylin
Thanatos
0
0
0
0
L
1
1
0
1
W
1
0
1
1.5
W
Vulcan
Sarrick
Vulcan
0
0
0
0
W
Artemis
Staffador
Artemis
0
0
1
0.5
L
Skadi
0
0
1
0.5
L
0
0
0
0
W
He Bo
wiismax
He Bo
1
0
0
1
W
Khepri
zaxsa32
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,395
Damage
3,911
7,768
Taken
6,466
1,882
Mitigated
1,791
1,743
Healing
1,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
815
478
0
1,050
2,181
562
0
995
1,104
12,743
0
L
Thanatos
Huss-Baylin
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
87
1
0
80
2,153
515
0
443
1,710
6,104
0
W
640
341
0
0
2,160
595
62
336
1,824
0
12,500
W
Vulcan
Sarrick
Vulcan
685
240
0
500
1,004
258
554
0
1,004
12,198
0
W
Artemis
Staffador
Artemis
739
276
0
466
790
176
0
55
735
0
9,003
L
Skadi
493
285
0
481
1,491
298
0
327
1,164
0
8,722
L
0
0
0
132
1,943
507
0
645
1,258
0
3,364
W
He Bo
wiismax
He Bo
1,077
0
0
500
1,029
254
152
479
550
11,852
0
W
Khepri
zaxsa32
Khepri
770
34
0
124
1,483
508
0
32
1,451
6,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,848
Gold Earned
17,203
67
Minions Killed
115
0
Camps Cleared
0
352,421
Distance Traveled
446,194
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,359
672
30
6
0
77,904
1
L
Thanatos
939
188
0
0
0
0
0
L
Geb
3,568
714
12
2
0
92,999
1
W
Set
3,653
731
27
5
0
120,274
0
W
Vulcan
3,637
727
33
7
0
64,166
0
W
Artemis
3,203
641
23
5
0
73,228
0
L
Skadi
3,148
630
15
3
0
95,519
2
L
Tyr
2,834
567
10
2
0
85,999
1
W
He Bo
3,693
739
25
5
0
90,522
1
W
Khepri
3,017
603
7
1
0
98,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role