Player Matchup

Cthulhu
Cthulhu
BlAcKbOoK19
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Solo
Agni
Agni
Dudoser3228
Agni
Level 14
God Stats
1W - 3L
1,363 SR
Queue Stats
31W - 31L
1,489 Elo+
Party 3
Nemesis
Nemesis
KaBan23
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,395 Elo+
Party 3
Fenrir
Fenrir
NailaApollyn
Fenrir
Level 10
God Stats
10W - 21L
1,515 SR
Queue Stats
559W - 601L
1,366 Elo+
Party 2
Neith
Neith
WildcardLenny
Neith
Level 8
God Stats
53W - 57L
1,628 SR
Queue Stats
111W - 135L
1,404 Elo+
Party 2
Team Averages
Level 8
1,501 SR
1,389 Elo+

VS

Team Averages
Level 34
1,506 SR
1,507 Elo+
Pele
Pele
AsternWriter
Pele
Level 7
God Stats
14W - 8L
1,951 SR
Queue Stats
28W - 18L
1,495 Elo+
Solo
Hercules
Hercules
Federico55
Hercules
Level 24
God Stats
5W - 3L
1,306 SR
Queue Stats
109W - 92L
1,465 Elo+
Solo
Fafnir
Fafnir
GökhanCak
Fafnir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,527 Elo+
Party 1
Hachiman
Hachiman
J4bbawockeez
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,536 Elo+
Party 1
Agni
Agni
Savazhich
Agni
Level 122
God Stats
7W - 7L
1,271 SR
Queue Stats
109W - 94L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlAcKbOoK19
Cthulhu
18
2 / 5 / 13
11,602
1,055
8,948
19,773
21,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 7 / 10
11,150
1,014
17,065
17,853
6,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
KaBan23
Nemesis
18
9 / 16 / 8
13,449
1,223
11,792
27,386
13,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
18
3 / 12 / 12
11,812
1,074
11,454
23,371
13,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 8
11,790
1,072
10,305
13,974
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 14
14,309
1,301
24,768
15,198
6,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Federico55
Hercules
19
9 / 6 / 17
12,887
1,172
13,498
17,462
14,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
GökhanCak
Fafnir
19
5 / 5 / 22
12,409
1,128
9,799
13,311
16,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
J4bbawockeez
Hachiman
17
4 / 3 / 12
11,512
1,047
13,556
9,082
3,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
19
13 / 4 / 17
13,953
1,268
34,292
12,671
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
128
22
Kills
46
46
Deaths
22
51
Assists
82
Player
Kills
Deaths
Assists
KDA
W
15
4
14
5.5
L
Cthulhu
BlAcKbOoK19
Cthulhu
2
5
13
1.7
L
2
7
10
1
W
Hercules
Federico55
Hercules
9
6
17
2.92
W
Fafnir
GökhanCak
Fafnir
5
5
22
3.2
W
Hachiman
J4bbawockeez
Hachiman
4
3
12
3.33
L
Nemesis
KaBan23
Nemesis
9
16
8
0.81
L
Fenrir
3
12
12
0.75
W
Agni
13
4
17
5.38
L
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
95,913
102,357
Taken
67,724
59,565
Mitigated
46,106
3,577
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,768
10,560
0
1,296
15,198
6,548
0
6,468
8,730
0
43,989
L
Cthulhu
BlAcKbOoK19
Cthulhu
8,948
793
0
0
19,773
21,014
0
10,442
9,098
25,314
0
L
17,065
908
0
498
17,853
6,515
0
7,719
10,084
42,116
0
W
Hercules
Federico55
Hercules
13,498
5,950
0
3,679
17,462
14,454
0
5,590
11,872
489
24,878
W
Fafnir
GökhanCak
Fafnir
9,799
4,553
0
1,776
13,311
16,799
0
5,732
7,579
15,717
0
W
Hachiman
J4bbawockeez
Hachiman
13,556
7,873
0
0
9,082
3,370
0
2,970
6,112
0
25,876
L
Nemesis
KaBan23
Nemesis
11,792
4,892
0
2,300
27,386
13,519
0
12,121
15,165
0
20,033
L
Fenrir
11,454
3,490
0
156
23,371
13,327
0
9,370
13,951
0
21,476
W
Agni
34,292
2,575
184
869
12,671
4,935
0
5,253
7,418
61,458
0
L
10,305
4,329
0
623
13,974
5,190
0
4,919
8,880
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,803
Gold Earned
65,070
152
Minions Killed
178
5
Camps Cleared
7
1,025,803
Distance Traveled
956,312
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,309
1,301
39
4
3
206,629
0
L
Cthulhu
11,602
1,055
35
3
1
211,474
1
L
Agni
11,150
1,014
56
5
1
210,836
2
W
Hercules
12,887
1,172
27
2
0
185,444
1
W
Fafnir
12,409
1,128
11
1
0
190,930
0
W
Hachiman
11,512
1,047
29
3
3
164,907
0
L
Nemesis
13,449
1,223
13
1
2
213,623
2
L
Fenrir
11,812
1,074
24
2
0
192,764
0
W
Agni
13,953
1,268
72
7
1
208,402
0
L
Neith
11,790
1,072
24
2
1
197,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role