Player Matchup

Hel
Hel
B_anna_nana
Hel
Level 24
God Stats
8W - 9L
1,449 SR
Queue Stats
59W - 60L
1,383 Elo+
Solo
Scylla
Scylla
billy_lovein655
Scylla
Level 12
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 10L
1,300 Elo+
Party 2
Tiamat
Tiamat
cervero97
Tiamat
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
95W - 96L
1,348 Elo+
Solo
Skadi
Skadi
damix-reverse
Skadi
Level 26
God Stats
3W - 7L
1,132 SR
Queue Stats
58W - 88L
1,386 Elo+
Solo
Ymir
Ymir
lilwalt00
Ymir
Level 11
God Stats
0W - 6L
1,269 SR
Queue Stats
0W - 7L
1,148 Elo+
Party 2
Team Averages
Level 20
1,359 SR
1,313 Elo+

VS

Team Averages
Level 26
1,484 SR
1,398 Elo+
Osiris
Osiris
DarkShinyLugia
Osiris
Level 29
God Stats
13W - 10L
1,602 SR
Queue Stats
79W - 94L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
KillerFireLord
Hou Yi
Level 18
God Stats
9W - 10L
1,502 SR
Queue Stats
65W - 102L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
Notxenomoph
Jormungandr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 233L
1,398 Elo+
Party 1
Tiamat
Tiamat
Q7205491
Tiamat
Level 28
God Stats
8W - 17L
1,355 SR
Queue Stats
120W - 152L
1,403 Elo+
Party 1
Da Ji
Da Ji
xMegaMammothx
Da Ji
Level 26
God Stats
7W - 5L
1,463 SR
Queue Stats
34W - 27L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,256
481
5,320
5,249
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 0
5,300
408
639
6,276
1,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
cervero97
Tiamat
11
1 / 6 / 1
6,208
478
4,749
7,849
4,851
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 0
4,902
377
2,462
7,526
1,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
2 / 8 / 0
5,603
431
4,369
10,692
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,977
614
8,410
3,896
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 6
6,414
493
5,955
8,534
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Notxenomoph
Jormungandr
12
6 / 3 / 1
7,019
540
4,779
8,755
5,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Q7205491
Tiamat
13
6 / 0 / 4
7,827
602
6,917
7,041
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 4
7,480
575
2,747
7,835
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
25
25
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
7
1
1
7.5
W
1
2
6
2
W
Jormungandr
Notxenomoph
Jormungandr
6
3
1
2.17
W
Tiamat
Q7205491
Tiamat
6
0
4
8
L
1
3
0
0.33
L
Tiamat
cervero97
Tiamat
1
6
1
0.25
L
0
7
0
0
L
Ymir
2
8
0
0.25
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
28,808
37,592
Taken
36,061
13,809
Mitigated
19,157
8,040
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
167
2,252
2,752
5,249
1,384
90
2,277
2,972
29,930
0
W
8,410
1,561
0
376
3,896
2,900
501
1,258
2,638
0
35,675
W
5,955
4,102
0
1,329
8,534
2,639
384
3,471
4,859
0
32,571
W
Jormungandr
Notxenomoph
Jormungandr
4,779
2,148
783
1,127
8,755
5,481
184
3,861
4,664
29,506
0
W
Tiamat
Q7205491
Tiamat
6,917
1,241
0
2,344
7,041
5,246
706
4,761
2,280
40,926
0
L
639
166
0
1,289
6,276
1,390
152
0
5,955
13,358
0
L
Tiamat
cervero97
Tiamat
4,749
1,046
0
1,082
7,849
4,851
9
5,143
2,706
27,912
0
L
2,462
994
80
210
7,526
1,829
0
2,169
5,307
0
15,013
L
Ymir
4,369
662
0
375
10,692
4,355
78
2,107
8,435
14,609
606
W
2,747
352
0
4,101
7,835
2,891
539
1,247
6,586
0
39,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
36,717
198
Minions Killed
343
0
Camps Cleared
0
1,130,429
Distance Traveled
1,197,436
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,256
481
64
5
0
258,582
3
W
Osiris
7,977
614
76
6
0
262,520
0
W
Hou Yi
6,414
493
64
5
0
187,629
1
W
Jormungandr
7,019
540
46
4
0
235,058
0
W
Tiamat
7,827
602
78
6
0
249,352
0
L
Scylla
5,300
408
21
2
0
179,938
0
L
Tiamat
6,208
478
63
5
0
211,645
0
L
Skadi
4,902
377
31
2
0
235,756
1
L
Ymir
5,603
431
19
1
0
244,508
0
W
Da Ji
7,480
575
79
6
0
262,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role