Player Matchup

Baron Samedi
Baron Samedi
K1ttensausage
Baron Samedi
Level 6
God Stats
14W - 21L
1,277 SR
Queue Stats
511W - 587L
1,298 Elo+
Solo
Bakasura
Bakasura
Smashndash111TTV
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,501 Elo+
Solo
Neith
Neith
adanMPLVT
Neith
Level 17
God Stats
3W - 2L
1,805 SR
Queue Stats
322W - 328L
1,423 Elo+
Solo
Ymir
Ymir
paulindopneu
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,255 Elo+
Solo
Guan Yu
Guan Yu
roquic
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Solo
Team Averages
Level 8
1,516 SR
1,334 Elo+

VS

Team Averages
Level 8
1,542 SR
1,464 Elo+
Chernobog
Chernobog
Amillz
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,343 Elo+
Solo
Bellona
Bellona
Eudalido
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
IAmToxicReportMe
Thoth
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Set
Set
hotdogmayo13
Set
Level 16
God Stats
4W - 4L
1,710 SR
Queue Stats
30W - 34L
1,480 Elo+
Solo
Cerberus
Cerberus
pieguy1357
Cerberus
Level 2
God Stats
12W - 6L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1ttensausage
Baron Samedi
6
0 / 6 / 0
3,830
426
1,226
4,946
1,477
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
4,198
466
1,955
5,962
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
adanMPLVT
Neith
9
0 / 2 / 1
4,725
525
1,472
4,566
1,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,183
354
0
251
68
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
roquic
Guan Yu
8
2 / 3 / 0
5,039
560
2,221
6,049
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amillz
Chernobog
9
0 / 0 / 2
4,834
537
1,470
2,340
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Eudalido
Bellona
9
1 / 2 / 2
5,314
590
2,248
3,981
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
10 / 0 / 2
7,156
795
6,005
4,011
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 2
5,817
646
2,651
4,499
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
pieguy1357
Cerberus
8
1 / 1 / 2
5,156
573
2,653
5,450
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Amillz
Chernobog
0
0
2
1
W
Bellona
Eudalido
Bellona
1
2
2
1
W
10
0
2
11
L
Baron Samedi
K1ttensausage
Baron Samedi
0
6
0
0
L
0
4
0
0
L
Neith
adanMPLVT
Neith
0
2
1
0.25
W
3
0
2
4
L
0
0
0
0
W
Cerberus
pieguy1357
Cerberus
1
1
2
2
L
Guan Yu
roquic
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,874
Damage
15,027
21,774
Taken
20,281
8,884
Mitigated
7,672
4,574
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Amillz
Chernobog
1,470
657
0
1,354
2,340
582
306
0
2,340
0
22,534
W
Bellona
Eudalido
Bellona
2,248
315
0
560
3,981
2,290
161
0
3,793
0
20,074
W
6,005
797
0
1,222
4,011
1,165
120
674
3,293
40,590
0
L
Baron Samedi
K1ttensausage
Baron Samedi
1,226
240
0
413
4,946
1,477
0
3,451
1,243
8,426
0
L
1,955
1,524
0
1,325
5,962
2,055
0
2,135
3,733
0
17,813
L
Neith
adanMPLVT
Neith
1,472
525
0
1,408
4,566
1,168
0
2,495
2,071
0
22,336
W
2,651
1,674
0
2,017
4,499
1,420
0
318
4,156
0
28,478
L
0
0
0
0
251
68
0
0
251
0
0
W
Cerberus
pieguy1357
Cerberus
2,653
141
0
1,945
5,450
2,215
221
234
5,216
17,107
0
L
Guan Yu
roquic
Guan Yu
2,221
711
0
1,428
6,049
4,116
0
221
5,818
0
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,975
Gold Earned
28,277
141
Minions Killed
296
0
Camps Cleared
0
651,321
Distance Traveled
835,276
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,834
537
48
5
0
147,283
1
W
Bellona
5,314
590
42
5
0
169,535
2
W
Thoth
7,156
795
88
10
0
167,004
0
L
Baron Samedi
3,830
426
11
1
0
138,655
2
L
Bakasura
4,198
466
42
5
0
176,153
0
L
Neith
4,725
525
45
5
0
148,286
0
W
Set
5,817
646
81
9
0
183,909
1
L
Ymir
3,183
354
0
0
0
15,557
0
W
Cerberus
5,156
573
37
4
0
167,545
3
L
Guan Yu
5,039
560
43
5
0
172,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role