Player Matchup

Ne Zha
Ne Zha
Akira_Ghoul
Ne Zha
Level 115
God Stats
2W - 4L
1,697 SR
Queue Stats
617W - 624L
1,572 Elo+
Solo
Anhur
Anhur
Crispy4338
Anhur
Level 63
God Stats
3W - 1L
1,780 SR
Queue Stats
21W - 13L
1,708 Elo+
Solo
Pele
Pele
RainyDevil11
Pele
Level 78
God Stats
105W - 120L
1,500 SR
Queue Stats
1,078W - 1,076L
1,482 Elo+
Solo
Hera
Hera
TheMelimoo
Hera
Level 145
God Stats
21W - 24L
1,486 SR
Queue Stats
313W - 289L
1,535 Elo+
Solo
Sobek
Sobek
xPocketGhostx
Sobek
Level 129
God Stats
1W - 1L
1,815 SR
Queue Stats
158W - 178L
1,558 Elo+
Solo
Team Averages
Level 106
1,656 SR
1,571 Elo+

VS

Team Averages
Level 91
1,501 SR
1,506 Elo+
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CheekyJewpucabra
Zeus
Level 57
God Stats
18W - 23L
1,553 SR
Queue Stats
25W - 31L
1,467 Elo+
Solo
Discordia
Discordia
Sam720
Discordia
Level 67
God Stats
6W - 7L
1,285 SR
Queue Stats
255W - 291L
1,497 Elo+
Solo
Skadi
Skadi
ThePossumHunter
Skadi
Level 125
God Stats
12W - 4L
1,581 SR
Queue Stats
34W - 33L
1,525 Elo+
Solo
Mercury
Mercury
Venloux
Mercury
Level 103
God Stats
6W - 5L
1,587 SR
Queue Stats
1,096W - 1,150L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 5 / 4
9,394
939
8,483
11,945
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
16
1 / 2 / 4
9,310
931
6,734
11,430
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 1
9,498
950
6,081
10,294
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 4
8,814
881
9,208
9,595
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 3
8,575
858
4,786
15,675
15,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

213

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 8
9,439
944
6,780
14,405
11,409
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 4
10,684
1,068
22,499
6,572
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Sam720
Discordia
16
2 / 3 / 6
9,453
945
8,226
6,308
2,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 6
9,551
955
11,110
6,058
2,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Venloux
Mercury
16
1 / 1 / 8
9,765
977
5,165
6,338
2,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
6
Kills
13
13
Deaths
6
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
8
5
L
Ne Zha
2
5
4
0.8
W
6
0
4
8
L
Anhur
1
2
4
1.5
L
3
2
1
1.75
W
Discordia
Sam720
Discordia
2
3
6
1.67
L
0
2
4
1
W
3
1
6
6
W
Mercury
Venloux
Mercury
1
1
8
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
53,780
58,939
Taken
39,681
34,827
Mitigated
19,992
5,421
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,780
891
307
1,249
14,405
11,409
0
4,650
9,755
17,612
0
L
Ne Zha
8,483
2,516
0
757
11,945
5,946
0
7,305
4,640
0
19,838
W
22,499
695
0
1,135
6,572
2,333
0
2,675
3,897
46,137
0
L
Anhur
6,734
4,305
0
1,349
11,430
5,177
0
8,914
2,516
0
23,091
L
6,081
623
0
1,868
10,294
4,183
0
6,700
3,594
0
27,904
W
Discordia
Sam720
Discordia
8,226
639
0
594
6,308
2,055
0
2,589
3,719
22,594
0
L
9,208
1,053
0
398
9,595
4,063
0
5,625
3,970
28,949
0
W
11,110
3,895
156
2,495
6,058
2,158
0
2,240
3,818
0
32,221
W
Mercury
Venloux
Mercury
5,165
2,037
0
288
6,338
2,037
0
1,840
4,498
0
23,368
L
4,786
101
0
1,049
15,675
15,458
0
8,961
6,714
19,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
48,892
176
Minions Killed
197
4
Camps Cleared
9
986,891
Distance Traveled
1,015,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,439
944
23
2
1
207,853
0
L
Ne Zha
9,394
939
27
3
0
207,713
1
W
Zeus
10,684
1,068
70
7
2
196,225
2
L
Anhur
9,310
931
35
4
2
190,389
1
L
Pele
9,498
950
45
5
2
220,580
0
W
Discordia
9,453
945
36
4
0
141,283
1
L
Hera
8,814
881
46
5
0
181,693
0
W
Skadi
9,551
955
44
4
0
200,067
0
W
Mercury
9,765
977
24
2
6
269,820
0
L
Sobek
8,575
858
23
2
0
186,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role